Current location - Quotes Website - Collection of slogans - The 2nd China International Comic Festival
The 2nd China International Comic Festival
Kim Convention and Exhibition Center is the focus.

If you want to see it, just look below.

The second China International Comic Festival ignited a new round of animation passion.

This year 10, the second China International Comic Festival, co-sponsored by the State Press and Publication Administration and the Guangdong Provincial People's Government and hosted by the Guangdong Provincial Press and Publication Bureau, will meet the audience in Guangzhou again and launch a grand event featuring creative industries such as comics, animation and games.

China International Comic Festival has reached its second session. Compared with the first cartoon festival, this cartoon festival is more diversified, professional and international. Animation Festival includes the 3rd ACG Guangzhou-Hong Kong-Macao Animation Game Exhibition, Animation Copyright Fair, chinese comic Family Congress, "Golden Dragon Award" Original Animation Art Competition, China Original Cartoon Exhibition, National College Students Original Animation Competition and many other activities, with rich and wonderful contents.

The first China International Cartoon & Animation Festival was successfully held in Guangzhou last year, which achieved good social benefits and great influence, and effectively promoted the development of animation industry and cultural and creative industry in Guangzhou. This year, the Comic Festival will continue to focus on "Harmony? Innovation? The theme of "Shoushan" is "Let Comics Move, Let Comics Image Enter Thousands of Households", and it adheres to the festival purpose of "Cultivating Comics Talents, Showing Original Achievements, Stimulating Innovative Spirit, Expanding Comics Market and Expanding Comics Industry", the festival policy of "Facing Consumers, Enterprises and Industries" and the festival characteristics of "Market Leading, Enterprise Operating and Government Guiding".

Create a series of exhibition products in the name of brand.

The popularity of the 1 1 Hong Kong Animation and Electronic Game Festival, which ended in early August, is still bursting, unaffected by the financial crisis. In five days, * * * attracted more than 640,000 people to enter, setting a new record again. ACG animation and game exhibition in Shenyang, Northeast Asia, which just ended a few days ago, is the second mainland pilot of ACG brand exhibition after Guangzhou, and has also achieved excellent business performance. The 3rd Guangzhou-Hong Kong-Macao Animation Game Exhibition, the works of ACG brand comic exhibitionNo. 15, is the confidence guarantee and brand dependence of the audience.

The 3rd ACG Guangdong-Hong Kong Animation Game Exhibition covers all aspects of comics, games, derivatives and other industries. As the representative exhibition of Guangzhou Station, it has always been the largest and highest-standard animation exhibition in South China. As the leader of similar activities, ACG Guangdong, Hong Kong and Macao Animation Game Exhibition has become a demonstration symbol of ACG series comic exhibition in China and a successful case sample recommended to other cities in China.

Long-term colorful content ignites animation passion.

The 3rd ACG Guangdong, Hong Kong and Macao Animation and Game Exhibition challenged for the first time this year, extending from the original five days to seven days, and was held in Kim Exhibition Center from September 29th to June 5th. With the goal of being "the funniest comic exhibition" and the aim of being interesting, original, fashionable and dynamic, the organizer organizes colorful trend activities around the most eye-catching focus of young people at present, showing the most passionate and imaginative side of young people.

Well-known animation companies such as Hong Kong Jade Dynasty, International Film Industry, Joy US, You Man Culture and Square Animation joined the exhibition this time, bringing the latest and strongest industry content display. The conference also set up a variety of competitions and activities, such as the meeting between Shimokawa mikuni, a famous Japanese anime singer, and Chihiro Micang, ACG COSPLAY Contest, Youth Comic Contest, COSPLAY Lolita Free Travel, TheOneGZ Street Dance Contest, the meeting of cute cartoon characters, and original special zones. And more limited edition handmade dolls, precious comic manuscript display, pre-order of top digital entertainment products, on-site signing of comic masters, and meeting with famous anime characters to give back to fans. The heavyweight cartoonists invited by the signature desk activities include Huang Yulang, a Hong Kong cartoonist, and representatives of mainland cartoonists such as Heilizhi, Won yeong Jang (black back), Daodao, Wang Xiaoyang, Ding Bing, Jidi, Jiufan, Yu Yanshu and Heidu.

The most striking thing in the venue was the song and dance performance of Pleasant Goat and Big Big Wolf, which was popular all over the country last year. As an eye-catching work of domestic animation, Pleasant Goat's lovely shape is vividly displayed on the doll, and it has always been the most popular link for children on the ACG stage. College student volunteers who served in more than 200 posts danced around the venue like red flames in uniform shirts, providing the most professional and enthusiastic service for every audience.

Guangfo Tongcheng play-off

The pace of Guangzhou-Buddha urbanization is getting faster and faster, and the trend of great integration of regional advantages in the Pan-Pearl River Delta is unstoppable. In response to the government's call for the integration of Guangzhou and Buddhism into the same city, this ACG Guangzhou, Hong Kong and Macao Animation and Game Exhibition has set up a Foshan sub-venue, and many competitions will be held in Foshan. At present, the ACG Cosplay Competition has been confirmed to be held in Foshan, and the winning team from Foshan can directly advance to the Guangzhou finals. The pace of Guangzhou-Foshan city will inevitably increase the challenge and objectivity of various activities this year, and the expectation value is high. Let gorgeous cosplay and Lolita performers show their talents and charm, let more audiences contact these smart people, feel the hottest animation emotions, and make the atmosphere more lively and colorful.

Really international, leading Guangzhou animation industry to take off.

ACG Guangdong, Hong Kong and Macao Animation Game Exhibition came to the third session, which was highly recognized not only by local merchants, but also by merchants from many regions at home and abroad. This is the affirmation of ACG Comic-Con brand and the expectation of the whole animation market in South China.

In the words of Mr. Liang Benben, CEO of Comic Exhibition, Guangzhou is located in the core of South China, adjacent to the outer regions such as Hong Kong, Macao and Southeast Asia, with close resources and complete development advantages, which are the hardware factors for him to choose the first stop in Comic Exhibition. First, introduce the experience and advantages of Hong Kong, and then wait for more and better overseas resources that want to enter Chinese mainland. This is one of the development plans of ACG Guangzhou-Hong Kong-Macao Animation Game Exhibition. This year, coincided with the first animation copyright fair, a group of enterprises from Japan, South Korea, Taiwan Province Province, Australia and other places participated in the ACG Guangzhou-Hong Kong-Macao animation game exhibition, which further expanded the internationalization of the exhibition and brought diverse cultures and information to the audience.

The preparation of the third ACG Guangzhou-Hong Kong-Macao Animation Game Exhibition will highlight Guangzhou's central position as an animation game in South China, make Guangzhou's animation game industry more international and professional, and have a strong radiation effect on the animation industry in South China and even the whole country. Important animation and game enterprises from all over the country, Japan and South Korea gathered together to promote healthy competition and development of the whole industry and set a new milestone in the development of Guangzhou animation and game industry.