Heraldry: Increased the power of Thor's heraldry "Dawn of Thor" (power+10).
Racial value:
Physical attack: 188
Special attack: 172
Speed: 170
Physical defense: 155
Special defense: 160
Physical strength value: 175
Total: 1020
0 1J Fast break normal physical strength value 45 Anger 0 Attack the opponent in a quick posture (preemptive strike+1).
05J Lightning System Special Power 60 Anger 5 Attacks opponents with stun lightning.
10J The physical force of the lightning impact system 60 Anger 5 leaves a lightning mark on both sides of the enemy and the enemy, making the opponent easily paralyzed (the lightning mark lasts until the end of the battle, and the opponent with the lightning mark is paralyzed by 25% every turn).
15J Gaze at the common attribute power 0 Anger 10 to deter opponents from lowering their physical defense, and reduce their physical attacks when they have lightning marks (opponent's physical defense-1, opponent's additional physical attacks when they have lightning marks-1).
20J Lightning System Physical Power 70 Anger 15 Attacks opponents with quick posture and lightning (preemptive strike+1)
25J Electric Shock Beam Special Power 75 Anger 15 Release the electric shock beam to attack the opponent. When it is marked with lightning, it will cause the opponent to bleed extra.
30J Radiant Light System Attribute Power 0 Anger 15 Summons radiant light to baptize yourself. When you have a lightning mark, you get a protective effect (clearing your ability decline, adding 5 rounds of immune deficiency and abnormal state when you have a lightning mark).
35J Thunder Chopping System Physical Power 70 Anger 20 Attacks the opponent with thunder (with the thunder mark, the power of the first shot is doubled).
40J Thunder Sacrifices Power of Electrical System Attribute 0 Anger 40 Summons Lightning to restrict the opponent's action (paralyze the opponent, and win if there is lightning mark).
45J White Blade Ordinary Physical Power 75 Anger 15 Attacks an opponent with white light (lightning marks must be fatal).
50J Polar Electric Thousand Birds Electric System Special Electricity 1 10 Anger 15 emits tens of millions of electro-optical beams to bombard opponents. When it is marked with lightning, it will additionally reduce the opponent's hit.
55J instant lightning is the physical force of 135. Anger 20 summons lightning energy while attacking the opponent, and defeats the opponent with lightning mark to increase physical attack (when one side has lightning mark, it will defeat the opponent with 30% physical attack+1, and when both sides have lightning mark, it will definitely defeat the opponent with physical attack+1).
60J Raytheon's Dawn Lightning System will kill power 45 Anger 100 The potential in the heart will attack the opponent with endless deadly lightning energy (two strikes in a row will be fatal each time, regardless of the attribute).
Hide the Blade of Aurora 120 Rage 15 Use the attack of Aurora energy to purify opponents (clear the ability improvement effect of opponents)
Make good use of white light, and accumulate after using the white light blade for 30 times.
The special power of electro-optic ball system with hidden vitality is 1 10. Anger 20 summons the vitality between heaven and earth and bombards opponents with its own lightning energy. When it has a lightning mark, it will slow down the opponent's speed (if it needs to hit, it will increase 50 fixed damage, if it has a lightning mark, it will increase the opponent's speed-1, eliminating its own mark).
Learn to use polar electric thousand birds for 30 times.
Hiding the attribute of Raytheon Awakening System Power 0 Anger 15 Awakening Warfare increases your physical attack and speed (physical attack+1, speed+1).
Cumulative victories are accumulated and won after winning 50 victories.
Hiding Thunderstorm Electrical System Attribute Power 0 Anger 20 Transforming Thunderstorm Weather (Environment Becomes Thunderstorm Day)
Learn after lightning defeats an elf in thunderstorm weather.