Magic attack department: soul musician, magic shooter, preacher
Character characteristics: magic energy shooter: high output and crit. . (DPS) Feiyu 140 can exceed one million.
Soul musician: mainly good at control. Generally speaking, he is full of perfection or Quan Min. Ignore defense. 140 with a maximum score of 850,000.
Engineering warrior: blood cow. . . . Mainly to increase endurance.
Sunshine Hunter: (⊙ _ ⊙) This profession is the most economical. . Specializing in catching pets
Preacher: The healing profession.
Ancient martial artist: physical attack profession. . (DPS) Then find a broken axe at the level of 140, and you can go over one million by boat.
After the role reaches 10 level, you can go to the corresponding vocational college to learn skills.
Engineering-land clearing.
Ancient martial artist-filariasis.
Musician-Dance of the Soul
Archer Tian Hong.
Doctor-a cloud.
Hunter-gobbledygook.
Music Strike: deals 135% magic attack damage to a single target, and has a 48% chance of causing 180% bleeding. MP consumption: 200.
1 level can be learned
Level 7 skill effect
Soft voice: Burn the current target 17% of mana, and keep the current 13% of mana.
MP consumption: 17%
Level 5 learning
Level 7 skill effect
Embattled: deals 45% magic attack damage to the third group of targets and has a 46% chance of causing depression.
Depressed state: reduces the target's magic defense by 5 1% for 3 rounds.
MP consumption: 350
/kloc-level 0/0 can be learned (level 7 skill effect)
Lullaby: The probability of 4 targets in the hypnotic group: 52%, lasting for 4 rounds.
Hypnotic effect: the target is in a lethargic state and will be interrupted when he is hurt.
MP consumption: 160
15 level can be learned (level 7 skill effect)
Cotton Concerto: Causes powerlessness to three groups of targets, with 4 rounds of effect and a probability of 48%.
Force loss effect: reduce target physical attack by 5 1%.
MP consumption: 160
Level 20 can be learned (level 7 skill effect)
Voice of Chaos: petrified 3 targets in the group, 4 rounds effect, 52% probability, 3 rounds effect.
Petrification effect: No matter how hard you hit the petrified target, it won't fight back.
MP consumption: 160
Level 25 can be learned (level 7 skill effect)
Music frenzy: deals 80% magic attack damage to 3 groups of targets, with a probability of 100%, and doubles the damage in case of bleeding.
MP consumption: 200
Level 30 can be learned (level 7 skill effect)
Knocking sound: There is a 52% chance to cause knocking sound to the third group of targets, and the effect is 3 rounds.
State Effect: Reduce the target's speed by 34% and dodge by 22%.
MP consumption: 160
Level 35 can be learned (level 7 skill effect)
Rhythm control: increase our 10 target by 34% double attack and 22% double defense for 4 rounds. Probability: 100%.
MP consumption: 340
Level 40 can be learned (level 7 skill effect)
Soul of heavy metal: the probability of causing confusion to 3 groups of targets: 52%, and the effect: 3 rounds.
Chaos effect: similar to petrification, sometimes you may hit yourself or screw up your skills.
MP consumption: 340
Passive Skills: Evil Enchantment: Improve your physical defense and magic defense by 30% and increase a certain number of lives.
After getting the advanced professional promotion certificate at level 80, I went to the college to get the skill task of Upanishads, and then I went to the arena to challenge the magic examiner alone. You can get a skill book after defeating.
Artifact skill: The sound of mixed magic has a 90% chance of causing lethargy to two groups of targets, increasing the temporary speed by 5%.
Finally finished, Cai, I hope it will help you.