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Liu Chan, how to play in the glory of the king?
The glory of the king Liu Chan walks a detailed explanation of Liu Chan's play and Liu Chan's play in the glory of the king's mobile game. Bian Xiao introduced Liu Chan's playing skills to everyone, hoping to help them.

Skill analysis

Magnetic Barrier: Passive, Liu Chan's skills can do the same amount of damage to organs.

Analysis: Liu Chan's core skills, due to the passive existence, Liu Chan's skills can cause damage to the defensive tower, which is one of the reasons for Liu Chan's high attendance. The meat is under control and the tower pushing speed is super fast. No wonder Liu Chan is so popular with players!

Shield of Little Overlord: Liu Chan opened the shield and charged forward, absorbing damage and improving his own movement speed, strengthening the next ordinary attack, causing physical damage and flying briefly.

Analysis: A skill is our main bonus direction, which can improve our moving speed, kill the enemy and, most importantly, add a shield. We can make use of the characteristics of one more skill to cooperate with gank, which often gets twice the result with half the effort.

Organ talons: Liu Chan manipulated the organ panda to extend its talons to attack the enemy in the front area, causing physical damage and dizziness.

Analysis: Compared with the first skill, Liu Chan's second control skill is unstable, because the player needs to manually choose the release position, which may make the skill empty, so we mainly choose to upgrade the first skill in the direction of bonus points.

Escaped panda: The organ panda stretches its arms and spins in place, continuously causing physical damage to nearby enemies.

Analysis: Liu Chan's big move can be regarded as making up for Liu Chan's damage per second and skill cooling vacuum, but it is a good choice to start pushing the tower with Liu Chan's passivity.

Skill recommendation

1, vertigo: Bian Xiao gives priority to recommending skills, and the pro-test effect is really good. Liu Chan has two controls, plus a dizziness, which is really the rhythm of catching people. Working with the wild is really disgusting to the enemy.

2. Flash: Players who feel that Liu Chan has enough control can also try to bring a flash. It is also a good choice to control the group after the flash. Of course, sometimes you can also use the flashing wave operation to save your teammates and ensure that you receive a big wave of Friend Request after the game.

Equipment recommendation

Outgoing equipment: red agate

In fact, Liu Chan didn't have much meat in the early stage, so we can make a red agate to support the early stage blood volume and pave the way for the later stage equipment.

Medium-term equipment: red-violet cloak+resistance boots+bully reloading

Giving priority to making red-violet cloak and passively doing 100 spell damage every second can make up for the embarrassing situation that Liu Chan didn't do enough damage in the early stage, while the resistant boots can increase our resilience and reduce the control time. And the amount of terror reply of bully reloading, especially the 20% reply after killing or assisting, let us swim and kill calmly, and my mother no longer has to worry that I will be killed when I get off the tower!

Late costume: red-violet cloak+resistant boots+bully reloading+legion glory+armor of revival+hungry wrath.

After that, we can choose to become a legion of glory. BUFF, the team of the legion, is cost-effective. After all, Liu Chan is a team hero, so we are the only choice for the Legion to protect the back row or follow the sudden layoff. After that, the armor of rejuvenation and the anger of hunger can be replaced according to the situation. Anyway, our slogan is: meat is a sky, nausea is the opposite.

Game recommendation

1, Liu Chan can get a BUFF for his teammates when he goes out, and then * * * can go out swimming. Liu Chan's skill mechanism is more suitable for swimming, so we must not stop at * * *, and we should use control to help our teammates build their advantages.

2. Liu Chan's control skill can be regarded as AOE control, and the second skill is cone range. Although the first skill was introduced for the next general attack, because the game melee general attack is a range-based mechanism, we can also kill several people with one skill when the enemy positions are concentrated.

3. Bian Xiao positioned Liu Chan as a wild assistant in the early stage and a dung-stirring stick in the later stage. Liu Chan really needs to swim more, swim more, swim more. Say the important things three times, especially when we are dizzy. As long as your teammates keep up with the output, you can yell at the enemy when you start a skill: Have you ever experienced despair?

Although Liu Chan's official positioning is auxiliary, good resistance and blood growth are enough to make Liu Chan exist as a meat shield, and the mechanism that skills can damage the defensive tower can also make Liu Chan swim to catch people and push the tower rhythmically. Interested gentlemen, try it quickly ~

The above is the related strategy of how to play Liu Chan well in "Wandering in Liu Chan, the glory of the king" brought by iron bone net spinach. I hope it can help all players. More boutique mobile game raiders are all in the iron bone network.