1. One copy: one copy is obtained in four cases: one side of the competition controls the other side, and puts the other side into most of the landing state with considerable strength and speed; When one side controls the other side in the "pressure technique" competition so that it can't get out of control within 25 seconds after announcing the "pressure technique start"; When one side slaps the mat or the other side's body with hands or feet for more than two times, or shouts "lost"; When one side of the competition uses torsion technique or joint technique to fully display the technical effect. In addition, when one side of the competition is punished by the fourth "guidance", the other side gets "one book" score. When one party gets a copy, it wins the game.
2. Wazari: There are two ways to acquire "skills": one side of the competition controls the opponent and uses the throwing skills to fall over the opponent, but the technical effect is insufficient in one of the three conditions for judging "a book"; In "pressure technique", one side of the game controls the other side for more than 20 seconds. In addition, when one side of the competition is punished by the third "guidance", the other side gets a "skill" score. When one side of a competition gains a second "skill" in a competition, that side wins.
3. Yoko: There are two situations to be "effective": when one side of the competition controls the opponent and uses throwing skills to fall over the other side, but the technical effect is not enough to judge "a book"; In "pressure technique", one side controls the other side for more than 15 seconds. In addition, when one side of the competition is punished by the second "guidance", the other side gets an "effective" score.
4.koka: There are two situations that can get the "effect": when one side of the game controls the opponent, it uses the throwing technique to throw the opponent to the shoulder, thigh or hip with speed and strength; In "pressure technique", one side controls the other side for more than 10 second. In addition, when one side of the competition is punished by "guidance", the other side gets an "effect" score.
In a game, after an athlete gets a copy, the game can end, and the athlete who gets the copy wins the game. If there is no "book" victory in a competition, the winner will be judged according to the number of "skills", "effectiveness" and "effects" within the specified competition time. But one "skill" is better than all "effectiveness" and "effect". One "effect" is better than all "effects". If the scores of both sides are equal, overtime will be played, and the first scorer in overtime will win. After the overtime, if the scores of the two sides have not changed, the three referees on the field will raise the flag to decide the outcome after consultation.