What is the agility effect of ghost story strangers?
Agile is useless later, because this game has a crucial second factor. It seems that if we take the PK route, we will only choose 30 wisdom+10 bone or 20 wisdom+10 toxin+10 mixed antibody. If you invest in RMB, it is still very good to choose 40 wisdom. After all, give half to BB(PK turtle has obvious effect). As for most PK professional electric attacks, especially alchemists, you should not underestimate them. Choose what you want according to the attention you pay to the cattle B characters in your area. Don't worry, it will be complicated. Only a few people in each field are very good at it. I wonder if it will help you. Ask me again if you need it (by the way, the artist of the late cow is known as cucumber)