On July 3, the first offensive and defensive battle of the final test of "The Origin of Sword Net 3" officially started. I was lucky enough to witness the whole process with my own eyes. I not only smelled a strong smell of gunpowder, but also witnessed a super-passionate battle that lasted for two days and one night. I'm dumbfounded! Today I will talk to you about this exciting offensive and defensive war.
Some friends may not know that the earliest attack and defense of Jianwang 3 originated from a "Mid-Autumn Festival War" organized by players recently eleven years ago. On August 2nd, 2065438, Kloc-0, two gangs of villains attacked Xie Yuan, the leader of Qihao League, and successfully drove Lao Xie away. Qi Hao players were completely enraged, and they went to Villain's Valley one after another, vowing to kill Yif Wang, the owner of Villain's Valley. The wicked players rushed to defend when they heard the news, so the war officially started and lasted for three days and three nights. This war gave the government a new idea of PVP, and in this way, the camp offensive and defensive war was born.
As the saying goes, there are rivers and lakes where there are people. Camp offensive and defensive warfare is nothing but a bloody confrontation between people. Among the games I have played, Wang Jian 3' s attack and defense system is relatively perfect. In the process of attack and defense, the use of tactics and the efficiency of players are the absolute factors to win, and the mode of team battle invisibly enhances the cohesion of players. In short, after the offensive and defensive war, we can intuitively feel the unique charm of Kenzo PVP.
With the decline of MMO games, the loss of players will undoubtedly have a great impact on the camp activities in the game, because team battles need a large number of players as support. Some players can't continue to play games for various practical reasons, but their dreams of rivers and lakes have not faded. With the launch of the final test of "The Origin of Sword Net 3", the long-lost passion can burn into wildfire and ignite the wasteland in the hearts of these players again.
This two-day and one-night camp battle began with the big attack and defense at noon on July 3. In this battle, although there is a problem of excessive crossbow damage, the knights of both sides are still passionate, giving feedback while fighting fiercely, and the official handling efficiency is also very high. In the afternoon, the official quickly weakened the crossbow according to the test results at noon, and also enhanced the injury of the battalion commander, which really kicked off the natural punishment. Under the command of both sides, the players tried their best to make the last stop, but as the attacker, the fighting capacity of the villain valley was still relatively weak, and even the resurrection point was buried after the big attack and defense, which was a fiasco.
If the story ends here, then this offensive and defensive war is really lacking, but the subsequent development of this battle really surprised some local people. After the offensive and defensive war, everyone is ready to go back to their home to find their mother. Several villains suddenly found that even after the attack and defense time, the boss in the camp can still continue to play, and there is no invincible buff.
This discovery made the militants in Villain's Valley very happy. They quickly assembled, rushed into the Qi Hao League, stole Koren, and quickly turned the fire to the moon. At this time, the Qi Hao League players who got the news also returned to the camp map to protect bitter chrysanthemums. In this way, the two groups started the mode of brushing each other's heads all night, which can be described as "a bloody case caused by a boss."
Until five o'clock the next morning, the two sides still had no intention of a truce. Mass advertising has been brushed all night, and new people are constantly joining the battle. Looking around, there are red names and green names everywhere. It can be said that some people's blood has been ignited in this place. I really don't know how these old players, who are all running around, can find the energy to stay up late. Even I can't help quitting at five o'clock. However, when I got up in a daze, I was surprised to find that they had resumed their attack and defense in the morning and were still playing! Boy, you are trying to cultivate immortality!
Listening to friends in the group said that the big brothers of the two camps also gave breakfast red envelopes at 6 am. I can't help but shed tears of regret at the thought of missing 100 million because I went to bed half an hour early.
Although "The Origin of Sword Net 3" is only the final test at present and will be deleted in the future, according to official data, there are actually more than 6,000 players participating in the camp battle this time, and the fighting time is 34 hours! It is said that all the good reasons are "elderly" players. Why are they all so positive? Don't they need a rest? I searched carefully and found the following reasons.
First, the first reason is nostalgia. At present, the original attack and defense mechanism is very original. Because 1.0' s flying skills can't fly indefinitely, it is very difficult to take the whole map by surprise, and the "cavalry regiment", which was almost extinct in official service, appears in front of everyone again. After all, this physical value is really not enough to fly! Therefore, the attack and defense in Origin is a test of the use of tactics and the organization of personnel. This "hardcore" gameplay is very popular among old players.
Ironically, in this camp battle, some friends who didn't want to participate in the war and drove the neutral trumpet for sightseeing were also killed in hatred. The reason is actually "I would rather kill a thousand by mistake than let go of a 007." It seems that everyone is really "crazy".
The second reason I think is that old players have a strong sense of belonging to the camp. At that time, the "Secondary Two" teenagers, although they had grown up and got married, still retained their original innocence and blood in their bones. In the process of this attack and defense, the slogans shouted by both sides in the map have never stopped. Recently, some people even started the confrontation mode of coquettish words, which made people laugh. This long-lost fighting atmosphere may also be one of the reasons for everyone's enthusiasm.
As for the last reason, it is straightforward. Many people participated in the attack and defense this time, but this time Guo Weiwei didn't have a barbecue in the computer room. On the contrary, even if you don't open the shield, facing hundreds of people, the server is still as smooth as a pigeon, and bidding farewell to the id war is not a dream! Not only that, but even some friends say that the cloud can attack and defend without shielding. Although the skill is not easy to press, the card is not stuck at all. I have to say that this optimization is a thing. No wonder so many uncles and aunts can join this camp war!
Generally speaking, the attack and defense of the camp where Jianwang 3 originated is still very passionate. Good optimization and the blessing of the "hard core" attack and defense mechanism make the Jianghu atmosphere and chivalrous spirit of Jianwang 3 fully play, which reminds me of the time when I was addicted to PVP and my friends and relatives fought camp battles all night. In the final analysis, this may be the fundamental reason why old players want to use the origin to replenish blood and find a fight from scratch even though their real life is difficult and trivial. Although origin is still in the testing stage, from the enthusiastic response of players, everyone is still full of expectations for it. Although the river's lake road is far away, it is close, but it is hazy when looking back. When we get to the public beta, let's ride side by side and have a good fight!