* * Company sports activity plan
Purpose of the activity: In order to enrich the spare-time life of employees, further promote the development of sports activities, promote the atmosphere of sports activities, enhance the cohesion of enterprises, and also show colleagues the stage of self, * * enterprises are scheduled to carry out sports activities in months (time), aiming at enhancing the cohesion among colleagues and showing the vitality and competitive enthusiasm of employees in the new era.
Campaign slogan: unity, forge ahead
Purpose: Take an active part in physical fitness.
Activity time: xx years x months-xx years x months
Activities include: table tennis friendly match, rugby sevens friendly match and badminton double friendly match.
Details of the activities are as follows:
Xx, X, X,13: 00–17: 00 Table Tennis Friendly Tournament Venue: * * Gymnasium.
The competition system adopts the best-of-seven system for singles elimination, and the best-of-five system for doubles and team events elimination.
In a game, the winner is 1 1. 10 After the draw, the winner is the one who scores two points first.
Attack sequence and direction
After scoring two points, the receiver becomes the server, and so on until the end of the game, or until the score between the two sides is 10, or when the rotation service method is adopted, the order of receiving the service remains unchanged, but each person only serves 1 minute in turn.
In doubles, every time the service is changed, the former server becomes the server, and the partner of the former server becomes the receiver.
The player who serves first in one game should accept the service first in the next game. In the doubles deciding game, when one side scores 5 points first, the one who receives the service must exchange the order of receiving the service.
In one game, one side of the game in one direction will change to another direction in the next game. In the deciding game, when one side scores 5 points first, the two sides should exchange places.
Xx x x x13: 00–17: 00 Sevens friendly match venue: * * Stadium football field.
Number of people: A game requires two teams, each team has no more than 7 people, of which 1 must be the goalkeeper. If there are fewer than five players in any team before the game or players are sent off during the game, the team with fewer players will abstain and the other team will win 2-0. If the goal difference of the opposing team exceeds 2, it will be calculated according to the actual score. Three players are allowed to participate in each game.
Players' equipment: athletes are not allowed to wear steel nail sneakers during the competition. Players' clothing must be uniform, the number must be fixed, and the captain must wear armbands.
The matching time is 1. If a team is more than 5 minutes late, it will be regarded as automatic waiver. The referee has the right to rule that the team lost 0-2 in this game. The competition time is divided into two halves, each half is 30 minutes. Time lost for various reasons in each half will be deducted. At the end of each half, if a penalty is taken, it should be allowed to extend the time until the penalty is over. 3. The rest time between the first half and the second half shall not exceed 10 minutes. 4. In the semi-finals and finals, if the winner cannot be decided within the competition time, the penalty shoot-out will be held immediately.
Fouls and misconduct: The referee thinks that if a player tackles the ball hastily, recklessly or with excessive force during the match between two teams or the possession of the ball by the opposing team, it will be regarded as a serious foul, and the opposing team will be awarded a direct free kick, and a yellow card warning or red card can be given according to the severity of the foul. This rule is the biggest difference from the eleven-a-side rule, which shows that as long as the action of seven-a-side football is too big and the power is too great, it is necessary to punish tackles from all directions. In principle, shoveling is not allowed.
Free kick, penalty kick, corner kick, free kick, foul ball, offside.
(1) free kick
There are two kinds of free kicks: direct free kicks and indirect free kicks. Direct free kicks are scored directly, and indirect free kicks are not scored directly unless the ball touches the opponent or the player enters the door.
Free throw procedure:
1, put the ball in the foul place.
2. The opposing team is at least 8 meters away from the ball.
When the ball is touched, the game begins.
Fines:
1. Before the ball was kicked out, the opponent entered within 9 meters of the ball. The referee should postpone the penalty until the rules are met and give a warning to the opposing player who enters within 9 meters. 2. After kicking the ball, the player who kicked the free kick touches the ball again without touching the player of his own team or the other team, which is regarded as a heavy kick, and the other team is awarded an indirect free kick. The referee thinks that the penalty taker who deliberately delays the game time can get a yellow card and order the opponent to kick an indirect free kick in the same place. Kick a free kick in our own restricted area, and the game will start when the ball goes out of the restricted area. Kick a free kick in the opponent's penalty area, and the ball should be placed on the line of the penalty area closest to the foul place.
(2) Penalty kick
The penalty rules are the same as those in the eleven-a-side competition.
(3) foul ball
When the whole ball crosses the sideline from the ground or air, the opponent who touches the ball last before the ball goes out of bounds should kick the ball out of bounds and start the game again. The rules of throwing foul balls are the same as those of eleven-a-side competition. Throwing a foul ball directly into the door is not a score.
(4) shoot
The rules of free throw gateball are the same as those of eleven-a-side competition.
(5) Corner kick
The penalty rules are the same as those of the eleven-a-side competition.
(6) Offside
The offside rules are the same as those of the eleven-a-side competition.
Seven. Regulations on discipline and punishment
1. Players or team leaders who fight or intimidate the referee or the opposing players in the game will be punished according to the seriousness of the case, and those with serious circumstances will be disqualified. Players who fight alone will be shown a red card immediately. Players from both sides fought a team battle, and the game ended immediately. The game was inconclusive, and each player scored zero.
2. In the competition, if you are dissatisfied with the referee's law enforcement, you can notify the Arbitration Commission in time after the competition, and you must not make irrational actions.
3. Anyone who receives a red card or two yellow cards in the same game must be automatically suspended for one game.
4. The team will be present at 10 minutes before the competition, and the team leader will submit the entry card to the referee on duty for verification five minutes before the competition.
5. The tournament reserves the right to modify the rules without prior notice.
6. Teams and team leaders must take full responsibility for the above provisions before the competition.
Eight, the provisions of the penalty kick (penalty elimination method)
Kick the opponent's penalty program:
1. At the end of the game, the five players on the field will take turns to play football. When one side has obviously surpassed the other before playing five times, the game is over and the side with more goals wins.
2. If the winner has not been decided after the first round, continue and the players on the field will take turns to kick. With the same number of kicks, whoever scores more goals wins (without kicking five times).
Xx, X, X,13: 00–17: 00 Badminton Double Friendly Tournament Venue: * * Gymnasium Badminton Hall
The player who gets the right to serve at the beginning of the game and every time, he should serve in the right service court. Only the receiver and the receiver can receive the service; If his partner catches the ball or is hit by it, the server scores one point. After the serve returns, anyone on the server hits the ball, then anyone on the receiver hits the ball, and so on until the ball dies. After serving and returning the ball, the player can hit the ball from any position on both sides of the net. If the receiver fouls or the ball touches the ground in the receiver's court and becomes a dead ball, the server will score one point and the starter will continue to serve. If the server fouls or the ball touches the ground on the server's court and becomes a dead ball, the starter loses the right to serve and neither side scores. The player who serves first at the beginning of each game must serve or receive the service in the correct service court when his team scores 0 or even in that game; When the score is odd, you should serve or receive the service from the left tee. The player who receives the service first at the beginning of each game must receive or serve in the correct service area when his team scores 0 or even; When the score is odd, you should receive or serve in the left service area. The above two opposite forms of stations are for companions. If there is a rematch, take the total score of the game and stand according to the rules. The service must take turns in two service areas. After the first server loses the right to serve in any game, the game will receive the service from the player first, then the server first, then one of their opponents serves, and then another opponent serves. Players who pass the service right in this way must not have the wrong service order and the wrong service order, or receive the service twice in a row in the same game. Any player who wins a game can serve first in the next game, and any player who loses can receive the service first.
Combining the above three friendlies can stimulate the enthusiasm of employees, and also let the other side know the sports that the other side is good at, thus increasing the amateur communication between employees and driving their familiarity.