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Riding and chopping: the heart of a brave horse
First, the game is introduced:

Chinese name: Ma Rong Dan Xin? Korea-Hungary total war

English name: Gloria Sinica? Korean soul total war

Game type: ARPG third-person action role-playing +RTS real-time strategy

Release time: 20 1 1.8.8 (latest version 0.53)

Production team: Shang

Language: Chinese

Riding a horse and slashing "Ma Rong Dan Xin? "Sino-Hungarian Total War" MOD was made by China Station "Shang" and was used for riding and chopping. It is based on the magnificent historical period when Emperor Wu of the Han Dynasty counterattacked Xiongnu. This is the first large-scale conflict between nomadic civilization and farming civilization, and it is also the first time in the history of human cold weapons that farming civilization completely defeated nomadic civilization.

Second, the preface:

China has a long history, and there are many heroes in the era of change. Maybe you will think of the philosophers in the pre-Qin period, the adulterers in the Three Kingdoms, or the brave men who were loyal to the liver and righteousness in the Sui and Tang Dynasties. ...

What we are going to show today is a period in which countless people are proud and controversial, a period in which heroic rangers and literati sing and appear, a period in which the soul of the oriental nation is condensed in struggle and pain: a period in which Emperor Wu of the Great Han Dynasty counterattacked the Huns.

Third, the relevant settings:

1, time

Starting from the battle of the southern expedition in the desert of Han and Hungary, the game allows players to experience magnificent historical fragments such as the siege of Mayi, the battle of Henan, the battle of Hexi, the battle of Mobei, the northern expedition to Korea, the expedition to the southwest of Baiyue and the siege of Liling in a unique way.

2. Map

There are Yingzhou in the east, India and Indo-China Peninsula in the south, and the depths of the desert in the west. More than 20 historical forces look at the North Sea in the vast continent of Asia and compete with each other.

3. Characteristics

Based on the rigorous attitude of "focusing on historical materials", the production team strives to restore the scenes and equipment at that time. Antique music, realistic pictures, Wei Qing, Huo Qubing, Li and other historical figures will gallop with the protagonist. The exquisite official position system allows you to command soldiers to feel the gradual sense of accomplishment in military achievements. The unique cultural system allows you to control social changes, and the construction of the system can make you a truly powerful and eye-catching formation system, giving you the feeling of commanding a thousand troops. . . There's still a lot to discover. . . . .

Step 4: function

As a game with a high degree of freedom, as the protagonist of the game, you can play a bloody man who is drunk on the battlefield, and you can also play a heroic heroine. You can win the enemy's head alone, or you can strategize and win thousands of miles away. You can also run enterprises on the battlefield far away from the noise, show your strength, recruit a group of heroes and heroines, punish evil and promote good. Anything you want is fine! Or defend northern Xinjiang for Dahan and punish Land Rover. Or help the Huns go south to the Great Wall and hunt the Central Plains, isn't that enough? Then you can also go to the western regions with many countries to show your grand plans, or cross the plateau snow-capped mountains and go south to see what the three brothers are doing. Or is it better to go west into the desert to find the legendary Roman expeditionary force than to try? That's not enough, then you can sail a boat across Yingzhou. . . . . .

Fourth, the production team:

Many games shout the slogan "Chinese style". Obviously, "Chinese style" has become a banner that attracts the wind! How to interpret the "Chinese style" of the game? With the "decadence" of the game industry, what is "Chinese style" is no longer important. What is important is how to get more profits through games, such as getting more attention. ......

In this era of cultural loss, the national cultural heritage has long been forgotten ..... "Chinese style" is easier said than realized! According to my own understanding, following my own style and route, I always adhered to a rigorous and down-to-earth attitude, restored almost all archaeological equipment in the Western Han Dynasty, including all armored weapons at that time, and kept information exchange with experts in ancient military equipment to strive for authority. When there is a conflict between preciseness and beauty in many places, we all focus on preciseness. Why are you doing this? MOD is not profitable, nor is it for showing off. We just want to be worthy of our ancestors 2,000 years ago, and the excellent culture they left us needs our continuous inheritance. We are all people who love history, and we have come together in order to dream of becoming strong. We are not professional, but we have enough persistence and enthusiasm. We are willing to risk being fired and secretly make models in the company; We are willing to stay up at midnight and write those lines of code with our eyes open. A group of gentlemen, strangers, have no material interests, just for that ideal that may be naive and ridiculous to others. Thanks to all the friends who support Han and Hungary, you have given us unparalleled spiritual wealth; I also thank those who criticize Korea and Hungary in good faith or malice. You filled us with energy and motivation.

China-Hungary Mod is not perfect at present, and our team is still very young and needs to continue to grow and develop. There is a lot of room for improvement in major systems, game connotations and stories with a sense of substitution. We always believe that with our efforts, the day of 1.0 version will definitely come.