The three islands in Sicily were quickly captured. Slowly nibbling away at Spain. After unification to the south and occupation of the Spanish peninsula, the two teams marched west to fight Egypt.
The navy must develop.
Egypt fought only to slaughter cities and destroy buildings. Destroy large troops from Egypt, slaughter cities and destroy buildings. Just recruit a few militia to guard it. There is no need to pacify North Africa in history, but the contradiction in Carthage has never been resolved, which is also a factor in Hannibal's failure.
Hit the pyramid and you can retreat. Pay attention to sending troops on the road and retreating at sea when fighting Egypt. Sending troops on the road is to annihilate those who come over, so withdrawing troops at sea is fast. The navy should be stronger, or it would be deceptive to destroy large troops in naval battles.
Then because Egypt is too far away from you and the road is difficult to walk, you have scorched the earth. Will an army attack you later? Just find a militia or spy to watch on the road. There is basically no need to guard the city.
Fight Gaul at the same time as Egypt. Pave the way for Rome.
After the Spanish peninsula was captured, the fleet remained on the channel on the left side of the map, and did not overwhelm the small mountain pass on the Spanish peninsula bordering the European peninsula. Hold there, and you can hold the whole Spanish peninsula.
Send troops to destroy Gaul. Finally, go to Marseille, or you can buffer between Hongluo. Don't touch England, it will buffer you from Rome, although it won't last long. After the destruction of Gaul, there is no need to defend the city, only Marseille and the city in front of the Spanish peninsula are needed. Others don't need to be kept and don't need to be developed. Hold the Spanish peninsula.
The navy must develop, and you can annihilate the enemy's large forces with naval battles. Defend, then destroy, very effective. If your naval battle is well suppressed and Gaul and Egypt are doomed, you will find that the defenders on the Italian peninsula are empty. The retreat of the Egyptian army, together with the troops stationed in Sicily, began to advance to the Italian peninsula at the fastest speed. According to historical records, hannibal lecter was Indiana Jones who raided Rome. In the game, Indiana Jones killed himself, so he used blitzkrieg instead.
Spies go in, siege vehicles come out. At least three teams are full. The more, the better. Keep up with the supply. Sicily and Carthage sent troops at the same time The cities there are very dense, and the Senate can be laid soon. You will find it very convenient to supplement cavalry in the giant city of Rome. Infantry have to rely on local belts. They move slowly. It's best to have more infantry at first, and leave some for use in war. The cavalry is ready to supplement. All the way to town. Anyway, Rome is developing well, there is no shortage of megacities, and it is well managed. Many settings have been completed. Because you are a butcher, the treasury is not short of money. The cavalry has been making up for it. While sending troops to Rome, the troops guarding the Spanish Pass began to advance northward. The north should be occupied by Luo Hong, but the army is generally not strong. Plus, you didn't develop at all after fighting Gaul, so the city defense is very poor and the city is very small and easy to fight. Pay attention to the fact that spies must be handed in, and at the same time send troops to annihilate enemy reinforcements. If the situation is not good, you can abandon the city and retreat first, as long as you don't lose Spain.
Note that when you call Italy, after you call, the big troops will leave the city this round. Don't be surrounded by each other in the city. The other side has soldiers to fight and intercept them halfway. This game arrangement is too bad and unscientific.
The Italian peninsula was laid down and the huge city of Rome disappeared. Leaving a huge army in northern Italy. Wait a minute. Rome will leave an army to guard the whole territory. Rome will fight back Then invaded France from Spain and sent troops from northwest Italy. Again, you are not short of money, because you are still a butcher in Italy. Soldiers come from the mainland by sea, and land transportation is too slow. The general also brought it up, but the governor.
Stay and develop in Italy, and then push from Spain and Italy to Britain. Pay attention to the east and north. If you have enough soldiers, just stay put. Ensure your speed of entering the city, and you are not short of money. In addition, pay attention to the number of spies, because your defense is weak, and if you can't see it, something will happen. All the maps in the vicinity should know the situation and should not be raided by Indiana Jones. Moreover, many spies can defend a city with a bunch of spies, and they can directly open the door for you and kill the cavalry without a siege device.
Then you will be strong enough to crush Rome in an all-round way. . . If you can't beat them, retreat, leave them an empty city, and then the army will put it away and slaughter it once. Anyway, your base area is in the rear, mainly by sea. You don't need to use those small broken cities to develop. Kill it. Then you will be rich, and then if you have enough generals, you can finally send troops to Egypt. This sea shipment. Let's go Or a killing strategy. Constantly sending troops from the mainland to make up for it. There are many big cities in Egypt. Don't stop. Go ahead and develop Egyptian cities. The temple is the key. Egyptian soldiers are weak. Just pay attention to the interception. Defending the city suffers. Then there is nothing to argue about. It's up to you whether to continue or not.
I really don't think it's easy for hannibal lecter to finish the fight. But there's nothing he can do if he loses. It's too difficult. The key is that the recruitment is too slow. Roman riflemen and cavalry are very strong, and they know what "win once and lose once" (win twice and lose once). If you make a strategy in reality, I will definitely form an alliance with Egypt for peace talks. Unfortunately, Egypt won't agree in the game, so I can only be convinced. If Spain falls, it will be difficult for North Africa to defend anyone and it will cost a lot. The front line is too long and the supply line is too long. I was really beaten from Sicily, and everything was over. Hannibal's sincerity is not easy.
Use mercenaries as bait. The commander-in-chief of the general is very important, and the proficiency of the troops is very important. If you don't listen, you will die miserably. Try to find a way to assassinate other senior commanders in chief or kill serenade while he is there. If your purpose is only to end the game quickly, then you will actually kill all other family members, and the power will automatically go out, so there is no need to fight. )
Many times, the city battle must be laid immediately, and there is no way to wait for the other party to hit you, so use the siege car. There should be enough siege vehicles. Even if your spy has opened the door, if the other party has lined up javelin soldiers and archers on the wall, it doesn't matter. Just smash the wall from the side and go straight to the square to kill it. War elephants are easily shot into chaos by bows and arrows. It will do great harm to yourself in the city war. Use it carefully. If there are many people on the wall, break a few more holes to separate each other. Infantry can't outrun cavalry. You can wait for them in the middle, or you can wait for them to kill Fang.
Because of the frequent Spanish wars, he can basically be promoted to a legendary general as long as he is beaten by his parents. The strength of the escort will be super awesome. At the critical moment, he is more useful than any cavalry, second only to war elephants in lethality and the most mobile. Then other aspects should be good, too, because you have been playing your general's guard. I didn't die fighting Rome, general. Carthage always dies. One is dead, and so is the other. General's mobility is strong. It's really difficult for Carthage's cavalry to double-team tactics with game cavalry. The General's Guard can make do.
Carthage veterans are very powerful in history. But the quality of Rome in the game is really high. Of course, you can also win quickly with some skillful methods. It's actually good to push fast at first. There are many ways to kill and spread the plague.
I basically play according to the concept of actual combat art of war. Destroying the enemy's strength depends on guerrilla warfare. If you send troops into the city, you must get off at once and continue guerrilla warfare outside the city. Improve mobility, use spies to understand the enemy's situation, and use contradictions between enemies. These are the methods that Hannibal really used, and I tried my best to do it in the game. Including the scorched-earth strategy, in fact, it only extends the front to the enemy's territory rather than its own, and the effect is really good. I can't directly destroy the enemy's core, so I give the destroyed territory to the enemy. If it weren't for the difficulty of alliance in the game, it wouldn't be so hard. I also pay attention to some issues that I think will lead to defeat. I have seen the reasons that will bother Hannibal in history, and it will also make me feel uncomfortable in the game. Including the enemy's control of sea power, the threat to Spain, the threat to Carthage, and the direct confrontation with Rome's powerful forces than Mazhuang. Very interesting.
Fortunately, you don't have to worry about local contradictions in the game, otherwise you can't beat Rome. I really walked by and thought Hannibal was really not easy.