2, infantry is the foundation, unshakable, for any country, any theory. Other arms also have their own advantages and disadvantages, and should be developed in a balanced way according to needs.
3, the enhanced brigade can make your troops even more powerful, but its configuration is very particular.
Extended analysis
First of all, talk about the arms. Let's first look at a set of data: the IC of the infantry division in 1939 was 7*95=665, while the IC of the medium-sized tank in 1939 was 24* 185=4440. The cost of building a tank can build 6.7 infantry. The hard work and soft work of the 39-year infantry division were 2 and 12, respectively, and *6 was 12 and 72. While a pair of neutrals are 1 1 and 12, and 6 infantry teams are better than 1 tanks. More importantly, the construction cost of infantry will not increase with the level. The total IC from 18 to 5 1 is 665. Tanks are upgraded step by step with the level until the total IC 5365 (both types 5 to 7). Therefore, even the United States may not be able to afford the tank sea (the construction bonus is ignored here, and the construction bonus will be discussed in depth below).
And the later, the greater the hard work bonus of infantry, 4 1 is 4, 45 is 6, 5 1 is 9. 43-year-old infantry with 43 defense tan (IC 300, unchanged with grade, hereinafter referred to as unchanged) is 1 1. 4 1 year, 4 1 year's hard work is 9, soft work is 14, and 4 1 year's tank hard work is 13 and soft work is 14. It can be seen that there is no difference in attack power, but the construction cost is several times different.
Seeing this, you may think that tanks are chicken ribs. However, tanks have their uses. Tanks are offensive weapons and have unique advantages in attack (infantry has defensive advantages, but it doesn't mean that infantry is not suitable for attack)-see hoi 2—— for details-combat analysis. And tanks have a speed advantage (which is very important). Therefore, tanks should be surrounded by machine steps and motor steps (including jiaozi). If you are an armored mechanization theory and an offensive strategic plan, tanks will be a powerful weapon to quickly destroy the enemy. Incidentally, the construction cost of the machine step is 1750, and the construction cost of the motor step is 1200, both of which are much lower than the tanks. The performance of the machine step is not much worse than that of the tank (two teams of machine steps are better than a pair of tanks, especially with a reinforced brigade), and the machine step is cheaper and better. Let's take a look at the impact of the land war theory on the development of the army. Enter the focus of this article, the analysis of land war theory. Let's look at this table first-the degree of organization and morale bonus of various land war theories (click to enlarge):
It can be clearly seen from this table that the armored pioneers have absolute advantages in the early stage (see 39 years), and the advantages can be maintained to 4 1 year. From the beginning of 40 years, the sea of people caught up, and after 42 years, the sea of people almost occupied the dominant position (now you know why it is difficult to push hair in 42 years, and it is even more awesome after 43 years). Superior firepower will not see its "superiority" until 43 years later, and it is only equivalent to armor. In 43 years, deep penetration has been comparable to a sea of people, and then penetration will have a more abnormal performance.
The other two theories, departmental coordination and surprise breakthrough, are relatively dull and relatively backward.
PS: The degree of organization is the embodiment of a unit's combat capability. When the degree of organization is less than 5, the unit will retreat. Morale affects the recovery of organizations. Let's look at a table-tactical bonus of various land warfare theories (click to enlarge):
We can see that Pioneer Command (a branch of Armored Pioneer, used in Germany) is definitely a good hand at cutting and encircling, and the breakthrough and siege are the strongest. The fire brigade is the pioneer of armor in the defensive version-in fact, it has lost its meaning as an armor pioneer, and armor is originally an offensive theory. The sea of people is mediocre and not outstanding in tactics. Firepower theory is both defensive counterattack, one emphasizes attack and the other emphasizes defense. Department defense, surprise attack is a little incomprehensible. It is both offensive and defensive. Deep metamorphosis, high gear, high ambush, 50% night work and night defense. Really speechless (know why Japan is abnormal).
The three principles in the decisive battle plan were also infantry in the early days. In the later period, the department coordination is the most average; The raid focused on the infantry. The depth also focuses on infantry, and joining the land war also has the same negative bonus to the tank.
Back to our topic, while maintaining the main force of infantry, armored pioneers should have more mobile troops, and the sea of infantry is a sea of people and mountains.
Superior firepower also has the advantage of maneuverability, so more mobile forces can be used appropriately. Department coordination can also have certain mobile forces, and surprise attacks are more inclined to infantry.
Finally, talk about strengthening the brigade. Strengthening the brigade can be said to be indispensable. If possible, each unit should add a strengthening brigade.
However, there are three points to be noted in strengthening the brigade:
1, mobile reinforced brigade is suitable for mobile troops, but not necessarily for infantry. Non-motorized reinforcement brigades are generally much cheaper than motorized ones (30%-95%) and do not consume oil.
2. Heavy tanks and ultra-heavy tanks are also very expensive (IC's are 720 and 1200 respectively). It is suggested to break through the defense line with a small amount of equipment.
3. The use of reinforced brigades should be as flexible as that of army units. Every reinforced brigade has its own characteristics and functions, just like every army unit. Attack theory: attack time 10%.
Defense theory: defense time increases 10%.
Special operations expert: when carrying out amphibious attacks and airborne operations 10%.
Command Armored Forces: Command Armored Forces and Maneuvering Steps have a 10 bonus.
Conservatives: attack decreased 10%, defense increased 10%.
Hill, Mountain, Marsh and Winter War Expert: 20% bonus for attack and defense (moving faster in this terrain).
Blitzkrieg expert and tenacity expert: The speed of armor, machine step and maneuver step commanded by Blitzkrieg expert is increased by 1.5 times (attack is increased by 50%), and the defense of tenacity expert is increased by 100%.
Logistics Master: Reduce the fuel and supply consumption of immobile troops by 25%.