Tackling skills
1. Always keep a clear mind: This is a wise saying summarized by thousands of maze enthusiasts. As the saying goes, it is better to have a clear mind than to have a wise mind. It can be seen that the importance of a clear mind is more fully reflected when entering a difficult maze, because even a small mistake may lead to an accident, followed by failure to challenge the maze. To keep your mind clear, you need to get enough sleep~
2. Do everything you can to survive: you should always remind yourself in your heart what you are fighting for until now. After encountering a dangerous situation, the first thing to consider is how to use the props you have to achieve the purpose of survival. Before using them, you should also consider what the results will be after taking a few steps, such as How the monster will behave, etc.
3. There must be no chance mentality: Many people must have this gambler mentality. Even Ring, a person who has never gambled in life, cannot avoid it. But this happens to be a big taboo in this game. For example, when you and the monster have the last blow left, it happens to be your turn to act first. Many people will often attack, expecting to kill the monster after hitting it. Unfortunately, the results are often counterproductive. In a similar situation, what you need to do is not to fight to the death, but to make a safe move: recover, and then give the monster a fatal blow. This bloody lesson needs to be firmly remembered. Otherwise you will be the next one to fall!
Well, the above three points are not skills, they should be said to be the mentality when playing. Since we are here to challenge another world, we must be aware. Our ultimate goal is to break through. We will not give up until we achieve our goal. Therefore, these three points of mentality must be corrected, otherwise it will just be a waste of time in the end.
⒈Open the map to help you grasp the overall situation.
⒉After 28F, shoot arrows (wooden or iron) in the narrow passage to see if there are monsters ahead. It is best to do this in a layer where monsters with high-risk stunts are infested.
⒊Always adhere to the principle of duel.
⒋Never use fast movement, otherwise it may give the monster a chance to take advantage.
Monster House Guide
Monster House is a feature of the Unbelievable Maze. 20F, 40F, 70F, and 81F in this maze are mandatory large monster houses, so it is necessary to explain Explain how to conquer the Monster House.
◎Breakthrough method: Faced with monsters and props (and traps) all over the floor in the monster house, can you be ruthless enough to abandon them? No, so breaking through the monster house became the first choice.
Little Monster House: The monsters in ordinary little monster houses are generally monsters that appear on that floor - except for special monster houses - this kind of monster house is not very difficult. To put it bluntly, it just provides A good house with a lot of EXP, a lot of props and a lot of traps. The main way to judge whether a monster is a monster house is to look at the monster at the door. If there is even one monster sleeping, you can basically conclude that it is a monster house. Then make preparations for the battle.
←The monster house where sword monsters gather, a bunch of skeletons, cold~
○Special monster houses also exist in other worlds. This kind of monster house is smaller than ordinary ones. Monster houses are more difficult. The only way to determine whether a monster house is a special monster house is to observe the type of monster. If the monster that appears is a monster that should not appear in this layer.
General strategies: 1. Putting the sacred scroll under your feet can avoid direct attacks from any monsters, but it is powerless against indirect attacks, long-range magic, etc. It will be even worse if it encounters an explosion. .
2. After identifying the monster house, retreat to a distance and shoot silver arrows continuously, which can effectively kill the monster.
←The department house on the left is a monster house
3. Go back into the narrow passage and challenge the menacing monster.
It will be easier to fight with the help of the following rolls: うしろむきのroll, メダパニのroll, パワ_アップのroll, ルカナンのroll, Yan Shang's roll, sand column roll, or use Some sticks can also be used to assist.
3. The iron rod of the body, the iron rod, first turns a monster into a scapegoat, and then immediately turns it into iron. The monsters present will rush to attack the iron monster, so take the opportunity to attack the monster. However, it is more difficult to obtain iron-made のたね
4. Wave the バ_サ_カ_のstaff (or throw the バ_サ_カ_ののたね) at a sleeping monster in the room, and then Retreat to the narrow passage and wait for the monster to finish slaughtering the other companions, then come back and kill it with a carbine. This method is unsafe and wastes a lot of EXP (and may not be able to kill some monsters), so try not to do it.
There are other methods that are relatively difficult to implement, so Ring won’t waste space by mentioning them.
Big Monster House Chapter: Except for those mandatory big monster houses, the chance of encountering big monster houses in other worlds is very low. After playing Ring for so long, I have only encountered a few. There are not many, and I even thought that there were only these few big monster houses. Under normal circumstances, the only ones that need to be dealt with are these four big monster houses. Therefore, let’s make some key explanations about the big monster houses here. Because the 81F one is quite special, another part of the article will explain it in detail separately.
Basic strategy: 1. The sacred scroll is more difficult to use because its shortcomings are too obvious: 20F is a long-range arrow, 40F is a long-range wand magic, and 70F is an explosion. Bullet and ブラッドハンド
2. The silver arrow method can still be used with slight changes. First, you need to use the とびつきのstaff to quickly move to the far left (or far right) of the house, and then attract the monsters to line up in a line waiting to be shot. If you have a cannon pot, you can put some money or some rods with 0 uses in it (try the ニフラムのroll, hehe). The long-throwing thumb wheel can also produce a similar effect. (There will be monsters that teleport to you on 20F and 81F. Use the Nana Roller to immobilize them first; there will be monsters on 70F. Kill them before taking action.)
3. Invincible Combination: Go Put かなしばりのたね or まどわしgrass in the pot of grass (you can also use めつぶし草 instead, but the safety factor is lowered), and any monster in the whole house will fall into a special state that cannot be recovered. Since a maximum of twenty-seven monsters can be accommodated on one floor, any large monster house will definitely be full, so you can sit back and relax without destroying the monsters. Just leave after picking up the props, or bully the weak monsters before leaving.
4. The ダイバクハツのroll: It goes without saying that Ring is so powerful about this roll, but it still has its blind spots: it is ineffective against monsters that are immune to magic, and it is ineffective against fire monsters and damage. A monster with a level of 2 has minimal effect. The reason why it is not used in the little monster house is that the props will be blown up. This scroll needs to be written on a white paper roll.
◎Escape method: If you decide that you really don’t have the strength to defeat so many monsters, you’d better escape to avoid the tragic end of losing both your personal and financial resources.
Little Monster House Chapter: Generally, there is no need to use the escape method. If you really need it, just retreat to the narrow passage (depending on the situation, decide whether to use a stick to assist) and use the nana stick to lock a monster in the house. There are other similar methods at the entrance or using the とびつきのstick to quickly move to a safe area. There are not many examples. After the monsters leave the monster house, go back and pick up the props on the floor. At the same time, try to defeat the stray monsters one by one.
Big Monster House Chapter: The commonly used escape method is to use the とびつきのstaff and the place がえのstaff to quickly approach the stairwell (after approaching the stairway, you can use the transformation へんしんのroll to become a transparent monster)シャド_ or あやしいかけ to escape, this scroll also needs to be written on a white paper scroll). If necessary, you can use props to assist, such as a わりのstaff or a バクスイのroll or a まものしばりのroll or a すばやさのMitsuki et al.
It will be more difficult to use this method at 70F. Let's defeat the ブラッドハンド one by one first.
◎Whether it is a breakthrough method or an escape method, there are many similar methods. Choose the right method based on the current situation and the props you carry.
Key points of strategies for each level
This part explains how to deal with various monsters. The main obstacle to entering the maze is the various monsters. In this part, Ring will explain in detail how to deal with various monsters that appear in the different world. In principle, the method is to defeat the monsters with the minimum damage. Basically, it is explained in the form of a table. Some are stronger or have difficult stunts. Tangled, Ring explained in the article, they are the real maze killers and need special attention
------------Preliminary period----------
スライムベス1 1~4 3 Normal attack
ドラキ_ 2 6~10 4 Normal attack
いたずらもぐら1 2~4 4 Normal attack
ももんじゃ1 3~6 6 Normal attack
ホイミスライム1 6~10 11 Normal attack, you can wait for it by its side to use recovery magic
おおなめくじ1 4 ~7 7 Normal attack, try to cooperate with arrows and stones
ゴ_スト1 8~12 13 Normal attack
ファ_ラット2 11~15 13 Retreat into the narrow passage two spaces behind Swipe in the air and wait for it to come over and then use the normal attack
つのうしがい2 11~14 25 Normal attack, stay away when it hides in the shell
あめふらし1 12~15 35 in When there are no other monsters around, use arrows and rocks in conjunction with normal attacks
タップペンギ_ 1 8~12 18 Use arrows and rocks in conjunction with normal attacks in narrow passages
スライムブレス1 9~14 35 Use diagonal movement to attract it to you, then use normal attack
スカイフロッグ1 10~14 10 Normal attack
おおきづち1 5~8 8 Normal attack, and retreat when it charges up. Release special effects in one step
おばけヒトデ1 7~11 14 Use arrows and rocks in conjunction with normal attacks
ラリホ_アント1 7~10, 13~15 25 Use arrows and rocks in conjunction with normal attacks Attack
ダンスキャロット1 11~15 26 Normal attack, after hitting the stunt, take a few steps back and release it
はりせんもぐら1 4~8 15 Normal attack, try to cooperate with the arrow, Stone
あやしいかけ1 13~15 25 Run away after being attacked. If you can't fight with it, it's better to walk away
オニオ_ン1 5~9, 13~15 1 arrow, Stone attack; force it into a corner and then attack
In the early stage of the game, the most important thing is to identify as many props as possible, so it is best to search every floor, pick out all the props and identify them come out. How many useful props you can get in the early stage often determines the difficulty of the later stage and even determines whether you can break through.