The Game Bible is dedicated to: the thinking people on earth, and the young people who will be born in the next few centuries. Opening: Game is a romantic sport. Game has been developing in a philosophical and scientific way, so studying it requires entering the field of logic and philosophy. The Discovery of Gambling does not provide tips for gambling, but it does discuss the nature of qualitative winning. Game does not focus on the goal itself, but on the behavior to achieve the goal. The behavior to achieve the goal is the content of economic research. The game philosophy in the "Game Bible" is a game worldview carefully formulated with themes drawn from nature. The reader must not think that I proceed from a set of self-evident principles, or that I arrive at a natural picture by pure reflection, nor that the expressions I describe and the things I illustrate are governed by illusions. It uses the high-entropy chess game I invented to establish a two-person game, and found that one party has an advantage and unequal characteristics appear. It is such an inspiration that you can intentionally make some people participating in the game become the winning character of the casino. I wrote this "Game Bible". I defined new concepts in the book, such as Guozheng theory, Guozheng win-win theory, particle behavior theory, etc. I have reported it to Stockholm, Sweden, in order to be the first to capture the invention of these major theories. Time, because no country in the world has yet discovered these theories, which have been developed to the point where they can provide an explanation of the game, and can explain the results of the game in terms of the behavioral structure of the decision-makers and the antagonists. New words can introduce abstract concepts, build situational models, and combine language into rules. "Game Bible" is a magical and glorious economics book. It contains rich Eastern and Western wisdom and is of extraordinary significance. All the thoughts in it will not have a fragmented impression. Its beautiful, complex and multi-layered language structure will never make people tired. It is like the superposition of hundreds of perfect human poems, showing harmony and balance everywhere. The book "Game Bible" is like an infinite scientific treasure, containing inexplicable scientific mysteries. People around the world who are interested in this will establish schools and doctrines. Game belongs to all mankind, and the language of game is also an international culture, which transcends national boundaries. Play with scientific ideas and take the attitude of challenging nature. The soul consciousness awakened by the new language and new vocabulary in "Game Bible" can better understand the game, understand the core of the problem, and basically understand the core of all problems. Games are suitable for everyone, use philosophy to explain games, use games as a means to explain the world, break the game order of the traditional world, and restore imaginary things through game behaviors. "The Gambling Bible" is a book that will cause an uproar in the world. Many problems within and outside the world can form the paradigm of game science. Scientific knowledge theory and scientific results are developed around this paradigm. At the same time, it also changes people's way of thinking and thinking patterns. Therefore, outside of military war, Another war is the economic game war, which is also the most civilized war that all people will participate in in the future. [Edit this paragraph] Use games instead of celestial bodies. More than two thousand years ago, people used the universe as the main body, established various theories to promote the development of science, and established ancient civilization. Later, the golden age of science was not in ancient Greece, the capital of the wise, nor in Renaissance Italy, nor in England in Newton's time. Today's writers use games as their main subject, just as the ancients used cosmology to establish schools and theories, promoting the progress of contemporary science. Game science has always puzzled those great minds, and there has been no breakthrough so far. It was not until today that the invention of a seemingly ordinary high-entropy chess game ○1 enabled us to discover a secret, get closer to it, and generate new game ideas. Only then did the millennium problem of this game get cracked. If we can change the behavioral state of game particles, we can change the state of existence, which means changing the outcome of everything. We need to have more reflection and longer-term assumptions. The great invention of gaming may lead to breakthroughs in predicting the future. It is easy for people to misunderstand gaming as gambling and regard it as a crooked way. In fact, gaming belongs to economics. It was only established in 1948. It is a science that has been hidden outside the edifice of science for a long time and can be applied to everything. People all over the world have begun to pay attention to games. The Nobel Committee began to pay attention to games fifty years ago. Not many people in the world understand games, and there is no complete book on game theory. Game can actually become the Nobel Prize in Economics. The highest discipline, gaming is mysterious and sacred because it is hidden in the deep shadows. The theory of particle behavior and the win-win theory of national integrity proposed in the "Game Bible" will definitely penetrate into the culture of the Eastern and Western worlds in the future, influencing generations of young people in the world. Games will eventually become the center of social science thought. The theoretical ideas in the "Game Bible" show that China's porcelain clay, silk, Chinese herbal medicine, gunpowder, compass and papermaking are all reflections of history. It would be boring to talk about them anymore. They are no longer the core of modern society. Only macro science can be defined with new thinking. This proposition can restore the social outlook and values ??of a great nation. We should not talk about all kinds of doctrines, but realism. Section 406 of the "Game Bible" writes: "Human activities determine wealth, and game behavior determines winning or losing. At any time, activities can be divided into two categories: Self-interest and benefit it, or one is a purposeful acquisition, and the other is an obligatory provision.
The results of the above two games tell us that society has two major systems: assets and property. Assets and property are also by-products of society. Bourgeois society has capitalist behavior, and capitalist society has There are also asset behaviors. From a game perspective, these two social natures have been entangled in long-term game behaviors. Capitalism has no fixed foundation of its own and is a universal order that can survive anywhere. A communist society can only maintain the privileges and balance of a set of social services if it performs quite successfully locally. This is something that everyone can feel. This is the space for the core issue. All future activities and behaviors will be based on various game choices in this space. "No one should treat their country as a big market for antiques. Philosophical garbage that is hundreds of years old and thousands of years old has no great value, and antiques that are not fully recognized by society no longer have practical operational value. In the history of the East, Both humans and Westerners have a tendency to appreciate antiques. In today's academic circles in various countries, there is always a small group of people who copy some so-called Western masterpieces into a thick volume called a compilation. Let’s take a look at the different views of the universe that have been debated in the West for a thousand or two thousand years. Who still appreciates those ancient garbage? Everyone promotes games, everyone uses games, and conducts independent research and science. Only game science is human. future.