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World of Warcraft

World of Warcraft: the end of the world

[Edit this paragraph] III. Game function

Tens of thousands of players can take risks together in the same world at the same time.

A complete world epic background

After ten years of development, World of Warcraft has become a magical world with a huge and perfect story background and a huge historical structure, and various settings are more accepted and respected by the majority of players. Therefore, the online game World of Warcraft has a complete world setting, which is an epic game background. The main story and game development are interlocking and fascinating.

Free choice of game type

The game provides two different server types, and there must be a way to suit your taste: PvP (player vs player) server and role-playing PvE server.

Hundreds of scenes, luxurious productions and realistic landforms run through the whole continental plate. Explore the vast world in strange mountains and waters such as forests, deserts and snow-capped mountains.

Perfect luxury music background brings perfect audio-visual enjoyment to all players.

The twelve major races have distinct personalities.

World of Warcraft has designed 12 races for players to choose from. That is, night elves, humans, orcs, tauren, dwarves, undead, trolls, dwarves (original version); Blood elves, Delaney (burning expedition TBC); Werewolves, goblins (Cataclysm). Each race has its own distinctive characteristics, including its own story background, city, ability and different modes of transportation and mounts. Players can choose to join an alliance or tribe.

The top ten occupations are unique.

World of Warcraft has designed 10 classes, including holy paladins, transfiguration druids, fearless warriors, powerful wizards, wizards who are proficient in demon summoning, and so on. Each race has its own specific occupation to choose from. In addition to various skills and spells, each class in the game also has a different talent tree, and players can create their own completely personalized characters. In the previous version of World of Warcraft: Burning Crusade, paladins were unique to the alliance and shamans were unique to the tribe. In World of Warcraft: Burning Crusade, Delaney, a new race in the alliance, can be a shaman and a new blood elf in the tribe can be a paladin. World of Warcraft: Wrath of the Lich King will add a new class: Death Knight.

Meet many familiar and new characters and monsters.

By completing many huge, challenging and interesting tasks, we will continue to write the historical chapter of Azeroth.

Explore the unknown world through various types and difficulties of dungeons.

Explore eight major cities, which are home to people of all races.

Various professional skills, tailor-made personalized equipment. Players can mix reagents, collect raw materials, exchange needed items with others, and realize a rich life. Kael'thas, bloodmage.

Take you flying in the air, with Griffin and biped flying dragon. Ships and goblin airships can let you travel around the world.

Players who reach a certain level can buy private mounts.

Join the guild and fight side by side with like-minded partners; Establish your own guild and recruit players to fight together! Enjoy the game together!

Mail gold coins, articles, letters to others, or to your other characters, and easily transfer property.

Use the auction house to buy and sell goods and get what you want.

Chat system, friends list and lively and interesting expression/voice system help you interact with others easily.

Advanced equipment is divided into pick-up binding and equipment binding. The equipment on the characters can no longer be traded, but can only be decomposed or sold to NPC.

Pay great attention to detail carving: for example, tauren will tickle themselves when they are still; The strange wolf on the roadside will rush to hunt when he sees the rabbit next to him; Buy a fitting room to try it on; Find a place without a mission, climb a hill, and you may even find an undiscovered paradise, where there are people and villages.

Different people will meet different needs here: not only tasks and copies can experience the fun of upgrading; You can also enjoy the scenery by fishing at the water's edge. Some players form mountaineering tour groups to conquer insurmountable peaks and take photos with famous scenic spots in wow.

The picture is exquisite, and you can also enjoy the magnificent scenery in the game. Scenes will change with time, allowing players to enjoy different scenery at different times and immerse themselves in the fun of the game.

New features in the World of Warcraft expansion: the burning expedition;

The upper limit of the score has been raised to 70.

Add two optional races: Blood Elves and Delaney.

Open PvP arena system

New battlefield: the eye of the storm

New cities: Esoda, Shatas and Silver Moon City.

A brand-new map outside the Dark Gate: Outland

A large number of advanced dungeons have been added to Azeroth and Outland.

Underground city setting system with optional difficulty

A brand-new flying mount that can be used in outland

More novel and dangerous monsters, including the new elite world Boss.

Add hundreds of new tasks

Add hundreds of new projects

New professional skills: jewelry processing

Trough items and some ornaments and jewels.

Other game details:

primary

In World of Warcraft, players can learn 16 business skills.

Professional skills 1 1. Including: mining, forging, engineering, jewelry processing [TBC], peeling, tanning, herbs, alchemy, tailoring, enchantment, inscription [WLK]. Professional skills can be forgotten after learning, and then learn other new professional skills.

4 life skills. Including: fishing, cooking, first aid, archaeology [CTM], life skills can not be forgotten.

Riding horses. Players can learn riding at level 20 (version 3.2), and World of Warcraft offers a variety of mounts. For example, humans usually ride horses, while orcs prefer wolf soldiers they trust.

Mounts are special mounts that players can keep permanently, not only for beauty, but also for your achievements, such as winning senario and Horn Eagle. If the player gets the God of Crow, he can be revered by the whole server in the "glorious deeds".

battlefield

copy

Although the entrance is the same, there is only one copy map, but the copies entered by different teams are more like entering different time and space, where there are no other players except their own players and monsters.

3. World of Warcraft: disaster and rebirth

On August 2, 2009, at 9: 00 North American time (the early morning of the 22nd Beijing time), the 2009 Blizzard Carnival opened. Blizzard officially released a new World of Warcraft expansion, World of Warcraft-Cataclysm, which is translated into Chinese as World of Warcraft: Cataclysm and Rebirth.

Other ancient gods decided to come to the world of Azeroth after seeing the fall of Jorge Salon. Deathwing was bewitched by the ancient gods ... The catastrophe in Azeroth was caused by the participation of Deathwing and the ancient gods. While the players were still fighting in Northrend, Deathwing summoned an elemental army to cleanse the world of Azeroth.

The last Boss of the new expansion is Wings of Death.

When the Cataclysm of Azeroth happened, players were fighting the Lich King in Northrend. When players return to the mainland of Azeroth, they find that their homes have been completely changed.

[Edit this paragraph] background

After the last battle with Azeroth, the guardian of the fallen dragon, Wings of Death, slowly recovered from the injury, waiting for the moment to devour the world again with the fire of resurrection.

Soon, deathwing will return to azeroth. The moment he breaks out of the nest from the source of the abyss, it will split the whole world and leave indelible scars on the land of Azeroth. When alliances and tribes reach the center of upheaval, the kingdom of Azeroth will experience the shock of power and the flames of war incited by elements, and unexpected heroes will rise to protect their broken world from being completely destroyed.

Leprechaun The witty leprechaun escaped from the disintegrated Kozan Island and took refuge in the tribe, becoming a new tribe player race.

Goblins can use all classes except druids and paladins.

The mystery of Gilneas, the seven kingdoms of werewolves, will eventually be unveiled after the thick Gremaine wall is opened, and the cursed werewolf lives in it, a brand-new alliance player race.

Werewolves can use all classes except paladins and shamans.

Flying In this expansion, advanced players will be allowed to fly on their flying mounts in Kalimdor and eastern kingdoms.

New race job matching

More professional/racial combinations are open to players to choose from.

The new tribal groups include troll druids, undead hunters, orc wizards, tauren paladins, tauren priests and blood elf warriors. The new alliance includes human hunters, dwarf wizards, night elf wizards, dwarf priests and dwarf shamans.

archaeology

Archaeology will be a brand-new second vocational skill after cooking, fishing and first aid. Archaeology allows players to gain new skills and rewards by excavating ancient treasures around the world.

[Edit this paragraph] VIII. PVP Arena System

The arena of World of Warcraft provides a brand-new platform for determined and ruthless soldiers, who can compete with each other on the field and fight for honor and strength. Assemble allies, form your own combat team, and prepare for a fierce battle. Defeat powerful and cruel opponents one by one, and you can win the crown of the top arena team in your server!

The main design intention of arena PvP system is to provide a highly competitive environment for players. Players don't need to spend a lot of time in the arena, but more rely on the tacit understanding and strength of the team to win. Because the purpose of the arena system is the ultimate PvP battle, the level of teams entering the arena is limited to 70. If it is below level 70, you can also team up with other players to practice in the arena once, but you can't get the team level and arena points through practice (the definitions of team level and arena points will be given later).

Battle of Glory-Arena

The arena is similar to the battlefield, and belongs to the copy of battle platform, in which players participate in teams. At present, there are three arenas in the game-the trial arena in Nageland, the blood ring of Feng Daoshan, and the ruins of Lordaeron added in 2. 1.2. Their design styles are very different, and the unique elements can bring players a completely different fighting experience.

Trial arena

Venue: Naglan, southeast of Galada

Style: Ancient Orc proving ground

Special setting: One minute after the start of the game, a hurricane will roll up in the arena, making

Fighting has become interesting.

Dark film and television: 90 seconds after the start of the game, two dark film and television costumes will appear in the arena.

Settings (? )。 It can let you see stealth and stealth players, but it will also let you pick them up.

The damage taken in the next 15 seconds increases. Therefore, players need to use shadow vision flexibly.

Ring of blood

Venue: Feng Daoshan, north of Raytheon fortress

Style: Ogre Arena

Dark film and television: 90 seconds after the start of the game, two dark film and television costumes will appear in the arena.

Settings (? )。 It can let you see stealth and stealth players, but it will also let you pick them up.

The damage taken in the next 15 seconds increases. Therefore, players need to use shadow vision flexibly.

Form your team.

Similar to the guild structure, the arena team is also a lasting and stable group formed by players themselves. The team has its own name and logo, but it is still different from the guild. The events in the arena are divided into three categories: 2V2, 3V3 and 5V5, which respectively correspond to teams of three sizes. Different from guilds, players can join several different teams at the same time, but only one team of the same type can join. For example, you can't join two 3V3 teams at the same time, but you can be a member of a 2V2 team and a 5V5 team. In addition, you need to reach level 70 to join or form an arena team.

The process of forming an arena team is the same as that of creating a guild. First, you need to buy a team registration form from the arena propagandist, and name your team. After collecting enough signatures, you can form a team (2V2 team needs at least 1 signature, 3V3 team needs 2 copies, and 5v team needs 4 copies). After collecting signatures, hand over the completed team registration form to the arena propagandist. Next, you need to choose a team flag, which is similar to the design process of guild badges. The main difference is that you don't have to spend money to design the team flag.

The maximum number of people in the team is twice the number of people needed to form a team. In other words, if the main player is not here, you can deploy a substitute player.

Battle of the arena

After forming a good team, go to the arena to compete and prove your strength. Just like the battlefield queue, you need to enter the arena queue: talk to the arena quartermaster and choose the arena event queue you want to join. Players can choose to enter the ranking match or the drill match queue, and the result of the drill match will not affect the player's team ranking. Once your team enters the queue, the team deployment system will start looking for other teams that match your team level. After finding a suitable target team, the two teams will be transported to the arena. ...

Fighting in the arena will be governed by a specific set of rules. The following are the most important clauses. We suggest that you read these rules carefully before attending the arena for the first time.

prepare

Just like the battlefields in Lan Basin or Warsong Canyon, before the battle in the arena begins, the two teams will be arranged in different waiting areas.

After entering the arena, the player's bonus spell effects and magic items will be removed. This is done to prevent players from using external gain spells and items made by other players outside the team.

The player's health and mana are set to full.

The effect of losing spells on players will be preserved. This is done to prevent players from using arena events to remove bad spells.

In the waiting area, mana/anger/energy consumption is reduced to zero, which is convenient for the team to make all preparations before the game.

In the waiting area, the consumption of soul fragments is reduced to zero, which is convenient for warlocks to make healing stones for team members without preparing a large number of soul fragments in advance. In other words, warlocks can summon pets at this time without consuming soul fragments.

After entering the arena, pets will be disbanded. Players must summon their pets again. This is done to prevent players from summoning pets that have a longer cooling time before entering the arena.

Team flag

Each player will automatically carry a team flag to identify the player's team to distinguish between the enemy and me. The national flag is printed with the team emblem. You'd better choose a cool design to make the enemy shine.

The game begins.

Every game is an independent battle. After one game, you will challenge different opponents in the next game. Remember, before every game, you don't know who your opponent is or the professional combination of the opposing team.

battlefield

After the player dies in the arena, he can walk around in the state of soul to "watch the battle", but he can't be resurrected. The window to release the soul prompts "You are dead. Release the soul and enter the viewing mode. " Once the player chooses to release the soul, a message will pop up in the chat window: "You are in viewing mode. To give up the game, right-click the arena icon on the minimap, and then select the "Leave the Battle" tab.

Winning condition

Every competitive game is a life-and-death duel, that is to say, after all the players of one side die, the other side can win and the game is over.

Post-game summary

After the activity, the scoreboard will pop up, displaying the following information:

After entering the arena, the player's bonus spell effects and magic items will be removed. This is to prevent players from using external gain spells and items made by other players outside the team.

Player's name

team name

Number of kills per player

Damage value of each player

The amount of healing per player

The ranking of each team has changed.

Other information

Team ranking, arena points and attractive rewards.

The arena system aims to reward those players who win by virtue of their excellent fighting quality, among which the team level, arena points and arena rewards are closely related.

Each team has a team rank value. Rank ranking reflects the performance of your team in the arena; The higher the ranking, the stronger the team.

At the end of this week, the ranking of the team will be converted into the arena points won by the team in this week. Teams need to participate in at least ten games per week to earn arena points, while players must achieve at least 30% attendance in his/her team's weekly games to earn points. The conversion curve from team level to arena score increases linearly in the initial stage, and increases logarithmically once the team level reaches a certain boundary point.

Get a reward

In the arena system, arena points are regarded as currency in circulation. Players need to use a certain number of arena points to buy arena rewards instead of using gold coins. We have made an important improvement to the previous reward system-the arena points won by players will not be attenuated. You can hoard up to 5000 arena points. Players can go to Area 52 of Outland netherstorm, Aldo and Skril Heights of Shatas City, and Garkisen of Nalis to browse the arena rewards among arena merchants. If you have enough arena points, you can buy these rewards.

Arena season and ladder

Another cool design concept of the arena system is the introduction of the concept of seasons. Each season lasts for several months. At the end of the season, the highest ranked arena team will receive some unique rewards, such as epic mounts or other great items. All teammates of the champion team will also receive special titles to show their achievements in the 2006-07 season (ranking from high to low):

1. Gladiator

Fighter

3. Competitors

4. challenger

The setting of the season is conducive to the introduction of new arena rewards. With the update of game copy and team content, new and powerful items will appear constantly; Game designers can use the arena season to add new rewards to the arena PvP system, thus promoting the balance of game content.

[Edit this paragraph] 9. PVP honor system

1. How to get honor points?

At present * * * has four ways to get honor points:

Complete the honor killing

Kill a racial leader

Complete the battlefield task

Complete the world PvP mission

Honor Kill: Killing a character with a similar level to oneself is judged as honor kill. In other words, killing a character with a colored name (green or red) and killing a character with a gray name will not be judged as an honor kill. The following factors will affect the honor points obtained after honor killing:

Opponent level: Killing a 60-level character gains more honor points than killing a 50-level character. Killing a character with a gray name won't get honor points.

Player's own level: A 60-level character who kills another 60-level character gets more honor points than a 40-level character who kills another 40-level character.

Repeated Killing: Now, if you kill the same person repeatedly, the glory value won't be reduced.

Team or group: Like the rule of gaining experience, after a team or group, all members will share the honor points gained by the team equally. However, the experience punishment of the regiment does not apply to the honor system. Junior players get fewer honor points than advanced players. Like the rules of experience allocation, players who are too far away from the team or legion cannot allocate honor points.

Killing contribution of individuals, teams or legions: individuals, teams or legions who participate in killing can get honor points. The honor points won by participating individuals, teams or legions will be calculated according to the damage they give to the target every second. note:

If the enemy doesn't get hurt again within one minute, the record of players who hurt him before will be cleared. So, if your opponent has just been attacked by other players, killing him may only get some honor points. Monsters and NPCs also share honor points. If you sneak up on a player who has just been attacked (or is being attacked) by a monster or NPC, you can only get some honor points.

You need to be "present" when killing: when killing is completed, only players who are alive near the "scene" of killing can get honor points. Note: the honor points will not be increased because the enemy gets treatment in the battle. Treatment can only prolong the time required to complete the killing.

Kill the leader of a race: kill the leader of a race. The number of leaders is limited, and it is refreshed every two hours. The honor points for defeating the leader will be distributed to the individuals, teams and legions involved in the killing according to the damage per second caused to them. National leaders include:

King Varian Wrynn (Alliance, Human, Stormwind Royal Fortress)

Jaina proudmoore (Alliance, Humans, Celamo Tower)

King Mani Bronze Beard (Alliance, Dwarf, Throne Hall of Ironforge)

Master craftsman Mekatok (alliance, dwarf, ironforge dwarf area)

Fang Delaere Stakh, the Grand Druid (Alliance, Night Elves, Darnassus senario)

High priestess Tyrande Whisperwind (Alliance, Night Elves, Temple of Danasus)

Prophet William (League, Delaney, the Holy Dome of Esoda)

Grand Chief Saar (tribe, orc, Augeri Ma Wisdom Valley)

Chief Kane Bloodhoof (tribe, tauren, central highland of Thunder Cliff)

Wojin (Tribe, Troll, Augeri Horse Wisdom Valley)

Shivanas Windrunner, Queen of Darkness (Tribe, Forsaken, Royal District of undercity)

Regent Lor 'Themar Theron (tribe, blood elf, tower of wrath in Silvermoon City)

Tip:

The honor points given by battlefield tasks account for a large part of the total number of honor points won by players in a week. Therefore, players who want to accumulate honor points should not ignore battlefield tasks.

Because there are fewer honor points for joining the legion, it is better for players to complete more single kills or join small teams in the morning and evening when there are few people, and then join the legion to get more kills until the upper limit is reached.