1, Druid: soul soothing endurance+10 intelligence+10 therapeutic effect +24
Material: voodoo doll (occupation: Druid) The original Hakale statue has holes.
2. Hunter: Falcon's summoning endurance+10 physical hit+1% ranged attack strength +24.
Material: voodoo doll (occupation: hunter) originally had a hole in the statue of Hakkare.
3. Mage: Magic sight spell hit+1% spell effect+18.
Material: voodoo doll (occupation: mage) punched holes in the original statue of Hakale.
4. Priest: Predicting Aura Endurance+10.5 seconds +4 magical healing effect +24.
Material: voodoo doll (occupation: priest) The original Hakkare statue has holes.
5. Thief: Death hug attack strength +28 dodge chance+1%
Material: voodoo doll (occupation: thief) The original Hakale statue has holes.
Shaman: alert intelligence of voodoo+15 All magic and healing effects+13.
Materials: voodoo doll (occupation: shaman) has holes in the original Hakalai statue.
7. Warlock: Unknown hex endurance+10 All spell effects+18.
Material: voodoo doll (occupation: warlock) has a hole in the original Hakale statue.
8. Warrior: Prove strength and endurance+10 defense skill +7 shield block value+15.
Material: voodoo doll (occupation: warrior) has holes in the original Hakalai statue.
9. Paladin: Harmony Emblem Endurance+10 Defence Skill +7 Healing Effect+24;
Material: voodoo doll (Occupation: Paladin) has holes in the original Hakale statue.
Extended data
Zulgrab copy
Zur Grabner has a large number of mobs, but they can be roughly divided into two types: ordinary mobs and larger humanoid mobs.
Basically, most small enemies can control the territory, so it's best to make more use of the territory control skills, especially in the Bisek Temple or Mandokil, where powerful humanoid monsters often appear. If you don't control the territory, fighting usually becomes very difficult.
Most enemies have strong vitality and attack power, and most of them are immune to field control skills. It is best to concentrate fire after the tank is stabilized. However, some big enemies, such as Gourbat and Berserker, can only be dealt with by using white pots and kites.
In addition to ordinary mobs, Zulgrab also has many Xiao Wang with special names. For example, Murray, the bitter mage at the entrance, is a monster of small Boss type, with much more health than ordinary mobs, and can use powerful skills.
Later, King Muloa of Tiki or Kut, the master of hatred, were all similar monsters. Most of these monsters are needed by the mission. When dealing with them, always pay attention to his skills, leave the crowd quickly, and avoid accidentally injuring his teammates.