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How to play nba2k 12? For example, dunk, empty grab, turn around and so on … and how to play dynasty mode? Ask the master to explain,,,,
Movable part

1, exercise

LS moves in any direction.

Everyone knows that players move.

2, sprint short-distance accelerated running

RF 1+LS .

Everyone knows that players speed up their movements, but the acceleration of this game is the same as the name. Not always, but the best effect is to click after the ball starts to move.

Shooting part

3. Jump shot

RS in any direction, or direct C, let go when jumping to the highest point.

You don't need to pitch well to get in. Everyone knows that.

4. Pump false transmission

Quickly click the RS or C key in any direction.

Quick, light and short, or you will jump shot. . .

5. up & Short/Step Fake Action Shooting

Press and hold LF 1 while tapping RS or C for error transmission, and tap any RS before error transmission is completed.

Fake action first shot, second shot.

6, the bank shoots and shoots.

Press LF 1 and press RS or c to shoot.

Hit the board, it won't work if it's too far away.

Step 7 shoot back

LS presses the basket in the opposite direction, and RS or c simultaneously shoots.

It's not easy to use it alone. It is recommended to use it together with turning and the like.

8, drifting drift shooting

When moving laterally on the basket, follow the player's direction point RS.

There will be small floats in the air, and LS can't be loose.

9. Spin the jumper and turn around to shoot.

When moving laterally through the basket, the player moves in the opposite direction of RS.

This shot can be used when he says he wants to cross the basket, but it is not limited to the cross attack in midfield. LS can't be loose

10, jump shot after step jump shot.

When moving the basket horizontally, press RS in the direction away from the basket.

This restriction is not dead, and it can be started at almost any position.

1 1, runners/floaters run and throw.

Face the basket and press RS in the opposite direction. The middle distance appears.

12, lean oblique.

Face the basket and press RS in the opposite direction. The distance can start from three o'clock to the middle.

Laminated parts

13, straight layup and direct layup.

Dribble the ball to the basket and press RS against the basket.

14, left/right layup

To dribble the ball to the basket, press the left or right RS relative to the basket.

15, reverse layup and backhand layup

Dribble the ball to the basket along the baseline, and press RS in the baseline direction.

16, Obuchi layup slow layup ...

When dribbling to the basket, press LF 1 while facing the basket.

The moves commonly used by NBA small guards can easily become another drift shot in actual combat. ...

17, jump layup, small jump layup

Dribble to the basket, hold down LF 1, and press left RS or right RS relative to the basket.

Many people are easily covered. ...

18, spin layup and turn layup.

To dribble at the basket, press LF 1 and press RS in the opposite direction to the basket.

Very easy to use, PG players use this trick to blow up the inside.

Dunk part

19, Normal/Signature Dunk Standard/Signature Dunk

Dribble against the basket, RF 1+ face the basket RS.

Everyone on earth knows that. ...

20, basket hanging dunk dunk with one hand.

Facing the dribble under the basket, RF 1+ faces the right direction RS under the basket.

Joe's standard right-hand dunk is recommended to practice from the right.

2 1, jump/oubu dunk jump shot dunk

Facing the dribble under the basket, RF 1+ faces the left direction RS under the basket.

22, reverse/rotation dunk button

Facing the dribble at the basket, RF 1+ RS stays away from the basket.

Extra shooting action part

23, change the lens and change the direction of shooting

When a player is dunking or layup, he can click RS in any direction.

It is suggested that Jordan dunk from the middle free throw line, and then click RS on the left side of the basket to see the scene of 9 1 finals. ...

24, shooting branch dunk branch ...

When starting a jump shot dunk or a back dunk/layup, release RS and return to the middle, and input the second shooting command before the action is over. ...

I don't know. I never understood. ...

Dribble part

25. Protect dribbling Protect dribbling

RF 1+LF 1

After the action starts, if you let go of RF 1, it will be easy to bounce the ball, and the breakthrough is very easy to use.

Isomo. All right, the personal litigation part.

26, sizeup is in place, and the left and right hands are squatting.

When dribbling, hold down LF 1, LS in any direction.

27. Hesitation shakes people. ...

Click LF 1 when dribbling.

You can take a jumper, which is easier to use.

28. hesitate to go/sway people.

In the last action, immediately press LS towards the basket.

29, cross dribbling under his leg.

Hold down LF 1 when dribbling and press LS to the player's free end.

30, double-crossing/double-changing hands.

Hold down LF 1 when dribbling, press LS no player direction once, and then press no player side immediately.

3 1, turn standard turn

Hold LF 1, and LS turns half a turn. Turn from the player's side to the player's back to the player's side.

32, dribble behind your back

When dribbling, rotate LS half a turn from the player's side to the player's back to the player's side.

33. Half turn and half turn

Hold LF 1, and LS turns half a turn. Turn from the player's side to the player's back, turn to the player's side, and immediately turn back to the player's side.

All right, half a circle, Ding! Eight young girls came out. ...

Step back and retreat

Hold down LF 1 when dribbling, and LS pushes the player in the opposite direction.

35, step back/step back and March or crotch.

When retreating, the speed pushes LS past the player's direction, or retreating LS to change hands without the player's direction. ...

36, stuttering stop emergency stop

When dribbling, quickly click RS and let go.

37, jump/signature collection standard ball collection

Press D directly when dribbling, without marching or anything.

38. Jump one step and stop the ball.

When dribbling to the basket, d.

39. Jump one step, turn around and make a layup

Hold down RF 1+D when dribbling through the basket.

If the distance is right, the dunk in the back is hip-hop and can roll over people. ...

40, jump. Take a step back and skip.

Push LS+D off the basket.

Easy to use in the three-point line, direct jump shot outside the three-point line.

Triple threat part

4 1, protect the ball.

Hold LF 1+LS while holding the ball to hold the player's back.

42, left/right jab step test fake action ...

When holding the ball, press and hold LF 1+LS, and hold the ball to the side or right.

43, jab and then jab and then ... I'm embarrassed

On the last move, loosen LF 1 and push LS to the basket.

44. Protect and rotate the protection ball and turn around to break through.

When the 4 1 action is in progress, release LF 1+LS and push it in the opposite direction of the player's eyes. This action can be done in both directions, which is very fast and easy to use.

I finally understand why this action is at the end. From 87 to 93, Jordan succeeded, just like five people watching him dunk. ...

Attack after an attack by fighting.

1, post up starts at the top. . .

LF 1+RF 1, leaning towards the defender.

You can choose the time and place, which is much easier to be caught than K 10. Yao Ming Howard is about to explode. . .

2, jump hook shot left hand half hook shot

LF 1+RF 1, when pushing in, RS pushes to the left shoulder of the dribbler.

Remember to let go of LF 1 when shooting inside, otherwise it's a fake action. You only need LS direction to go inside. Let go of LF 1 when shooting inside and stop talking.

3, jump hook shot left hand right hand half hook shot

LF 1+RF 1, when pushing in, RS pushes to the player's right shoulder.

4. Jump the gradient shot to the left, and step back the jumper to the left.

When it can't get in, and it's not very close (for example, O 'Neill Auden Howard is defending), RS pushes directly to the bearer's left shoulder.

5. Jump in and out, step back to the right, jump shot.

When the ball can't be pushed in and it's not very close, RS pushes it directly to the right shoulder of the player holding the ball.

6. Face up with big eyes and small eyes. . .

The player who wanted the ball began to grab the ball with the defender. After receiving the ball, the player asks to turn his back on the defender, and pushing RS away from the defender becomes face to face.

7. Face-up jumper and turn to face the jumper.

Action 6 Turn around and press RS or C to shoot immediately.

It is recommended to do 6 and 7 continuously, otherwise don't do 7. If you are not afraid of being covered, you can vote slowly.

8. Shake his shoulders left and left.

Players are required to catch the ball, hold the ball with both hands, lean forward and RS points to the left shoulder.

Awkward. A few more twists, the computer will stop, then let go of FL 1 and press RS in the opposite direction, which is a beautiful goal.

This action can be performed gently without holding down LF 1. . .

9. Shake his shoulder right and left.

Players are required to catch the ball, hold the ball with both hands, lean forward and RS points to the right shoulder.

10, fake action, fake action of throwing the basket left.

Don't move after catching the ball. If the center foot is uncertain, press and hold LF 1+ RS in the direction of the left shoulder of the ball holder.

1 1, take a fake action and swing the basket right.

Don't move after catching the ball. If the center foot is not determined, press LF 1+ RS in the direction of the player's right shoulder.

12, pump fake action, pivot side central foot side basket swing fake action.

You have twisted or pushed the midfoot, so after you can't move, press and hold LF 1+ midfoot direction RS.

Personal feelings are no different from the above. . . The practicality is very low. . .

13, up and down? Awkward. . .

When executing the action 1 1, 12, 13, release LF 1 early during the action, but if you don't release the pressed RS, he won't twist and shoot in the direction you want.

14, step and turn, stride.

When you dribble at the top or lean on the ball with your hands, you can still move towards the baseline direction LS+RF 1.

This move is a bit strange, as if it were different from what he said. When I played it, it only turned half a turn.

15, BBK

When you dribble the ball at the top or your hands are still moving against the ball, face the paint area LS+RF 1.

I don't feel so good. You must backhand or pass the ball, or you will die.

16, the rotation speed is cut in turn.

When dribbling the ball at the top or leaning your hands on it, press LS+LF 1 the direction you want to turn. Direction first, then LF 1, be quick and decisive.

Once again, the key LF 1 is only a necessary condition to enter the action. Once in action, you can let go. Look at the direction, LF 1 and RF 1 don't press.

Very easy to use, the best recommendation, the big center may be easy to block, and they are all too big. . . If Jordan uses it, wait and see his fancy dunk. . .

17, pump false skip rotation false action and then half turn.

When you dribble the ball at the top or your hands are still moving against the ball, press the skip key D when performing any of the actions of 1 1, 12, 13.

Gray is always easy to use, and a big figure is necessary. Shake the basket for half a turn, and it is basically under the basket. Even if you don't get to the basket, the opposing center is looking for you everywhere. . . If you shoot, either the other team fouls or scores. I shook O 'Neill's children's shoes. . .