China has a long history of chess, which has been circulated in China for thousands of years. This is a fierce competition. So there are still many people who can't play chess? How to play chess? Next, I will tell you how to play chess, and introduce you to the basic knowledge of chess in China.
I. Introduction to China Chess
China chess is a very popular game in China. According to their own understanding of the form of chess and their mastery of the rules of chess, the two sides of chess mobilize their horses and chariots, organize their forces, and fight together to carry out symbolic military battles on the chessboard, a specific battlefield.
Second, the introduction of rules.
The following nouns describe some chessboards and chess pieces in China:
1, chessboard
The place where the chess pieces move is called a chessboard. On the rectangular plane, there are nine parallel vertical lines and ten parallel horizontal lines intersecting, and there are * * * ninety intersections for placing chess pieces. The blank area without vertical lines between the fifth and sixth horizontal lines is called the "river boundary", and the whole chessboard is divided into two equal parts by the "river boundary"; The place where the two generals sit, where the word "rice" is painted, is called "Jiugong".
2. Chess pieces
There are thirty-two pieces * * *, which are divided into two groups, red and black, with sixteen pieces in each group. Each player holds a group, and each group has the same arm, which is divided into seven types:
Red: Shuai (1), Shi (2), Xiang (2), Che (2), Ma (2), Cannon (2) and Bing (5).
Black: (1), soldiers (2), elephants (2), cars (2), horses (2), guns (2) and soldiers (5).
Among them, handsome and general, official and scholar, phase and image, soldier and pawn have exactly the same function, just to distinguish bonus chess from black chess.
3. Instructions on how to move each piece
In the competition, the winner goes first, and both sides take turns to go their own way until the winner is decided.
Jiang is still handsome
Scope of activities: only in the palace.
Rule of movement: each step can only move a little horizontally or vertically.
soldier
Scope of activities: only in the palace.
Moving rule: it can only move a little obliquely with each step.
elephant
Moving range: one side of the river boundary.
Moving rule: it can only move two points in the diagonal direction every step, and it can't cross obstacles in the process of moving.
horse
Range of motion: anywhere
Rule of movement: each step can only move a little horizontally or vertically, and then move diagonally to the left or right. In addition, you can't cross obstacles in the process of moving.
vehicle
Range of motion: anywhere
Rule of movement: Any barrier-free point can move horizontally or vertically.
big shot
Range of motion: anywhere
Moving rules: it moves like a car, but it must jump over a piece to eat one of the opponent's pieces.
soldier
Range of motion: anywhere
Rule of movement: You can only move forward a little at a time. After crossing the river, the ability to move left and right was increased, and soldiers were not allowed to retreat.
Third, about winning, losing, and
In the competition, if one of the following situations occurs, we lose and the other side wins:
1, his handsome (will) be eaten by the opponent's chess piece;
2. Ask yourself to admit failure;
3. Your actions exceed the time limit;
Fourth, the basic skills of chess
(1) Play chess for dinner.
? When playing chess, the player who holds the red chess goes first, and then the two sides take turns to go step by step until the outcome or draw is decided. A chess player moves a chess piece from one crossing point to another empty crossing point, or eats a chess piece from an opponent's crossing point and occupies that crossing point, which is considered as a one-step chess, and each player takes one step as a turn.
The movements of various pieces are as follows:
General (handsome): Only in? Jiugong? Every move can go forward, backward and sideways, but no exit? Jiugong? You can only walk one square at a time.
Just one person? Jiugong? You can only take one step at a time, and you can go in and out.
Elephant (photo): Don't cross the river. You can move two squares diagonally at each step. Tian? Words), can enter and retreat. What if? Tian? When there are other pieces in the center of the word, you can't skip them. Fill elephant eyes? )。
Car: you can walk freely along all straight lines or horizontal lines, advance and retreat freely, but you can't jump over other pieces.
M: Only one way? Day? Diagonal walking of the glyph (commonly known as walking? Day? Words), can retreat into. But in the direction of the horse, when there are other pieces at the intersection next to the horse, the horse can't jump over. Stubby horse legs? )。
Gun: When you don't eat, you act exactly like a car.
Pawn (soldier): when crossing the river, you can only move forward one square at a time; When crossing the river, you can move one square from left to right. Soldiers cannot retreat at any time.
? Except for the cannon, other pieces are eaten exactly the same as moving pieces, that is to say, when there is an opponent's piece in the position where the piece can walk, you can eat it by moving and occupy that position. However, the cannon eater and its walking style are different. It must jump and eat every other chess piece (no matter which side) along a straight line or a horizontal line. Making love across the mountain? )。 In addition, handsome and bad can face in the same straight line, and actively facing each other's handsome (meeting) means giving food.
(2) the general, it should be, will die, trapped to death.
A chess piece attacks the opponent's general (handsome), and the next move is eaten. What is this called? General? . Is it? General? Must the party be held at once? It should be? , that is, it must be protected. What if it is not? It should be? Is it? Dying? . It's the player's turn. Will the general (handsome) be defeated? General? But it is forbidden to have nowhere to go in one position, and at the same time other children on your side can't go. What is this called? Sleepy? .
Five, the rules of chess game
(1) Touch, move and correct mistakes?
If you touch one of your own pieces, you must move it unless you can't move it at all; If you touch the opponent's chess pieces, you must eat them, because you can't eat them at all. It needs to be explained in advance to straighten the chess pieces, only when it's your turn to go.
? No regrets, as long as you follow the rules, once you play chess, you can't change it.
? In the game of correcting mistakes, it is found that a chess piece does not conform to the regulations, or a chess piece is accidentally moved, so it is necessary to move the chess piece from the wrong chess piece again.
② Record
During the competition, both sides should accurately record every step. At the end of the game, the game record is signed by the players and handed over to the referee. If there are any omissions in the game, the referee should remind them in time and ask the party who missed the record to make up for his own time.
③ Timing
Major events can adopt the total time system, that is, each party must walk 40 times in L hours and 30 minutes at first, and then walk 20 times every 30 minutes. You can walk more in each time period, but you can't move to the next time period to accumulate. In general competitions, each period of time can be shortened accordingly.
(4) Closed chess rematch
What should I do when the end time of the game has arrived, but the game is not over yet? Seal chess? Measures, at this time, players can memorize moves on their own recording paper. On the spot, the referee sealed both sides' record paper and the filled chess manual, and recorded the names of both sides on the cover. The time spent by the sealing party and both sides and the number of moves are checked by both sides of the game and signed by the referee for safekeeping.
It is called a rematch to continue the game after the chess game is sealed. Generally, it should be finished before the next round of competition.
⑤ Limited
How many of the following three situations can be announced? Limited? .
? When there is a theoretically recognized draw, but one side is unwilling to draw.
? One side has an absolute advantage in the endgame, but there have been many repeated cycles.
? At one time, it was impossible to judge the outcome and the endgame of the tie trend, and the two sides repeatedly played the law of 10, which had no positive significance.
Generally speaking, the limit is 40 rounds.
6. Prohibit the law.
It is forbidden to break the law by unilaterally stepping out of laws that continuously and directly threaten the other side, such as long generals, long arrests, long killings and long strokes.
⑦ Allowed methods
The following situations are allowed.
? Stop for a long time, follow for a long time and provide for a long time. One will be idle? .
? It is allowed to ask (handsome) to eat each other's pieces step by step.
? Allow soldiers (pawns) to eat each other's pieces step by step.
? Which way out? Two dozen? One of the steps is understanding? Fight? When, call two dozen dozen.
? In order to rescue the captured chess pieces that can't escape, have no children or daughters, and are in desperate situations, it is allowed to hit the chess pieces directly caught by the other side.
8 victory, defeat and sum.
When playing a game, one side loses the game and the other side wins: being beaten? Dying? ; Is it? Sleepy? ; Yourself? Give up? ; Exceeding the time limit for playing chess stipulated in the competition; Being late without justifiable reasons, exceeding the time stipulated in the competition; The method of sealing chess is wrong; Play chess flexibly, etc.
One of the following situations occurs in the game, which is regarded as a draw: theoretically, it is determined that both sides have no possibility of winning; It was his turn to play chess, and he made peace, and the other side agreed; The opponent's trick was repeated three times, which was in line with the allowed law and unwilling to change; ? Limited? Full, the situation remains unchanged, etc.
Pet-name ruby score calculation
? In each game, the winner gets 1, the loser gets 0, and the draw gets 0.5.
? Round robin individual total score method In a game, the scores are compared first. When the scores are the same, the smaller score shall prevail (that is, all the points of the winning opponent plus half the points of the winning opponent). If the score is still the same, it is more than the number of violations. If the number of violations is still the same, the ranking is tied.
? The scoring system of individual competition is to score first, and when the scores are the same, score more than the opponents (that is, the sum of the scores of all your opponents). If the opponent's score is still the same, it is more than the number of violations. If the number of violations is still the same, the ranking is tied.
Sixth, master communication.
1. medium artillery against the wind horse
This is a huge system. Getting the gun first is the most direct attack, which is also the basis of any start.
Only when the China artillery has gone well can it go the other way. Screen horse is the most tenacious defense, and can cope with China artillery or other openings.
2. The fairy guides the way to start.
This is a layout that can guard against freedom. Can be made into a shot, flying, screen horse and so on. The strongest response to the immortal's guidance is the foot gun, followed by the foot gun and flying into the horse. To make a good start, we must master the middle gun and the screen horse. Otherwise, it's easy to steal the plane.
3. The flight game has started.
This kind of opening is obviously fighting for strength. Use it with caution if you are not good at it. It is difficult to see the trend of slashing in flight games. It uses kung fu within the family. This requires a higher level of chess players, and basically you have to master all kinds of openings to achieve a feeling of ease of use. The scoring method of team competition results is based on how many points each person scored in the competition, winning 2 points and losing 0 points, each with 1 point. Calculate the total score of each team in the team competition: during the round robin, compare the sum of points, the sum of points and the number of violations in turn; When the points are out of bounds, compare the sum of field points, the sum of team opponent points and field points, and the number of violations in turn.
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