Tips for getting badges:
In addition to the personalized badge, which badge to brush, choose the team with this badge to play the practice match, and then set player controls on both sides to try slowly. Remember to press the "Up" of the cross key to open the introduction bar on the upper left (some on the upper right) and do various actions. As long as the badge appears in that column, it means that it can be triggered, and more than 95% of the trigger conditions are the conditions for brushing the badge.
1. stuntman, 15 tie rod and 4 hands changing in the air. There are tutorials online, but the Raiders never tell you to break through the layup attribute by at least 60!
2. Take your time (keep warm), which should be the most difficult badge to brush with known conditions. When I was outside, consecutive 10 games went into a hot state, and each hot game lasted at least 5 minutes. Whether 10 games should be continuous and whether the lower limit is 5 minutes has not been verified.
3. Skill talent (card madman), big change! I believe that the 2k setting parameters must be wrong! This skill is a magical skill from the beginning. It will trigger when 2k 13 rebounds and grabs the racket to drop the ball. You can't do it without it, otherwise you can always get it back in time when you steal the ball. 2k 14 weakening cancels the rebound trigger, but it is still amazing when grabbing the ball; 2k 15 is weakened again, which can only be triggered when flying to save floor balls and foul balls, which is still useful;
2k 16 continues to weaken, and the ball that flies to save the floor cannot be triggered! The only trigger condition is to save the foul ball, which can make you jump further! So there is only 1 method, that is, flying to save the foul ball, and only 1 is used, that is, flying to save the foul ball. If I play for five seasons and save no more than five foul balls, it's really embarrassing and difficult to brush.
4. Riding fast, the name is deceptive, even the raiders given by official website are deceptive! Shouldn't riding alone be a dragon of 1 person, and it is also clearly stated in the strategy: to meet the requirements of controlling the ball, passing accurately, defending rebounds (steals) and fast breaking 50 points. My SF attribute is enough. There is no 300+ fast break in a season, and PG fast breaks often turn into assists and rarely score points. Then I had a brainwave. Why does a person need the accuracy of passing the ball when riding a fast break, and not repeat it with the skill of changing his peak field?
And I got the answer! The condition triggered by this skill has no fast break score at all! As long as you grab the rebound or break the ball, you can dribble across the half-court in the first time (the same is true when brushing), and you can speed up temporarily and pass the ball accurately! It doesn't matter whether you score or assist your teammates afterwards! This is not a one-man fast break. The organizer of the transformation is more accurate, the initiator of the fast break, the organizer of the fast break, and the sun reappeared in the rivers and lakes in 2006. Really, I sigh that these three skills are too practical, especially the latter two.
5. Turn it back to the technician, which is very practical. Turn left and right (just release the return key).
6. The master of low-level translation, or the translation of names, really has little to do with translation. Just jump hard in the direction of the basket (the rocker pushes the basket and gently presses the shooting button). It doesn't matter whether you throw or not, just do the action.
7. Turn around and take a step back. This is easy to understand. Just press the jumper after jumping off the basket. This is to explain the latter one. This is directly behind, and the pop rocks are obliquely behind, but in the same way, but in different directions.
8. Turn your back on pop rock. How many ordinary fans were stunned by this translation? Maybe some experienced fans don't know the specific operation of this action. When turning back, push the direction away from the side of the basket and press the shooting button lightly (it must be very light! ), that is, shooting after jumping obliquely behind the counterpoint method, should not require positioning, as long as the action is enough.
9. Iron Wall is different from Master Gai. The iron wall requires "blocking" (knocking). In fact, the method of brushing is the same. Internet transmission requires power attributes, which is sheer nonsense. My top 53 PG has played a role, but there are also differences. The cover master is to increase the hit rate of catching the ball after his cover, and the iron wall is to block the chance of knocking at the door.
10. Interceptor/ball thief, it is said in the Raiders that it is unnecessary to steal. Just poke the ball/interfere with the pass and you'll be out.
1 1. You can only play 200 defensive rebounds, very sure! There is no special brush on the offensive backboard. Grab the offensive backboard and score immediately. You can get it if you do more.
Badge that hasn't been brushed yet: strong competitor, which has not been brushed for 40 games according to the principle of "keeping 50% hit rate after falling behind 10". It has nothing to do with the badge of personality type, and it is all implicit trigger, so it is difficult to try out the trigger conditions. There are also some badges of different genders, so the last player should only get about 78 badges.
There is another badge to vomit: the legendary morality, I don't know what's the use, which means I'm the first to go to the training ground and the last to go. But every time it was time for training, everyone was already in full swing, so I left early while everyone was still filming. I'm really sorry about the badge given by Al Jefferson.
NBA 2K 16 integrated China PC cracked version No.7 upgrade file.