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How to solve the problem of idedeferredentiationerrordomain err in xcode installation
Recently, after the game is connected to the SDK, ipa errors are generated by using the previous scripts, but you can use xcode to manually archive and export. The error message is as follows

* * Archive succeeded * *

20 17-0 1-05 14:09:45.534 xcode build[53098:5 148 140][MT]IDEDistribution:-[idedistributionloggingbundleatpath:] : The package was created at the path'/var/Folders/Gy/ql0cRK9D28N9HXMP88JBH5FH0000GN/T/T.

1.2.840. 1 13635. 100. 1.6 1

2017-01-0514:10: 07.489xcode build [53098: 5148140] [mt] ide distribution. : errordomain = idedistributionerrordomaincode =14 "No applicable device found." Userinfo = {nslocalized description = No applicable device found. }

Error: exportArchive: no applicable device found.

Errordomain = Idedistributionerrordomain code =14 "No applicable device found." Userinfo = {nslocalized description = No applicable device found. }

* * Export failed * *

After that, I tried all the methods that Baidu and Google could try, but it still didn't work out!

Looking at the appeal log, xcode generated a log _ createloggingboundlepath, opened the log directory, and found an error in the IDEDistribution.standard.log file.

2017-01-0512: 51:47+0000 error: the Info.plist of "xxxx _ xx.app/xqtnowpayresource.bundle" specifies the CFBundleExecutable key.

Find the Info.plist file, delete the wrong option, and repackage successfully!