In "Age of Discovery 4: Powerful Edition", Hedram Burgess is one of the optional protagonists in the game. Players playing Hedram can play different characters from other protagonists. It’s the same wonderful experience. The story and adventure are still very exciting. Here is the guide for the Hedram chapter.
Raphael Castor Road Process Guide
Beihai:
Plot:
Encountering the Shupaiya Chamber of Commerce on the road, the war started. Hostile forces (avoidable), enter Amsterdam and encounter Lilu.
When the power is number one in the North Sea, both the Stockholm guild (go to the Caribbean to find Gabriel) and the London guild (go to Siraculon to find the noble Uris) have tasks.
After bringing back Uris, enter the London ruins and get the old parchment.
Li Lu will give red dye under certain conditions (if the power value reaches 5000, Li Lu will give it an untrustworthy gift. I have more than 7000, and she won’t give it to me. As long as I keep wandering around Beihai, I will definitely give it. Here, just kill her if you find it troublesome)
Navigator
Christina: After taking in the old drunkard Forio, enter the port in the North Sea and leave the port. Cue Christina in London (Christina dancing in a Lisbon tavern). You must first go to the New World
Treasures
The Stockholm Guild can buy a robe painted with fine snow, a high-end magnifying glass
The Hamburg Guild can buy a pocket watch, and go to the ancient arena map
The Amsterdam Union bought rainbow-colored glass beads and a map to the ruins of the Ring of Stone
The London Union bought the Gallic Wars and the loom
With After returning to Gabrielle, give the barmaid a frozen rose, enter the ruins and get the King's Statue (you need to hold the North Sea Overlord's Certificate, Oliver is here)
Enter Bruges, Gerhart reminds the gangsters Information about the Blade (62 North 18 East)
The Iron Rite is at the London Dockyard prompting the Devil's Arrow (58 North 6 West)
Jenus' dock in Copenhagen Leather gloves that prompt magic (North 55 East 8)
Christina prompts Lohengrin's sword in Hamburg Square (North 52 East 4)
Available from Hamburg ruins Laoco?n Sword
Other treasures that can be found through barmaids or drinking in taverns, and guild tasks to get information:
Atonement Soul Sword (North 60 East 27), Silver Hands Sword (68 North, 16 East), Canglan Oak Shield (43 North, 4 West), Admiral Statue (54 North, 16 East)
Bar Girl:
Stockholm needs frozen roses. Ruins appear
Hamburg needs gold sand, and ruins appear
Amsterdam needs stone mortars for making bread
London needs rainbow-colored glass beads, ruins appear
< p>Opinion: It was originally suggested to change the initial ship to have 5 cargo holds, discard the fort, build a worship room, and change the cannon to the lowest level to save some money. After investing 100% in each port, trading along the way can maintain the money for supplies. The real money is not in the North Sea.Mediterranean Sea (1):
Plot:
When entering the dock in Lisbon, I was warned not to go near the south coast of the Mediterranean Sea. I signed all the ports on the north coast to facilitate my return in the future.
When encountering Hayredin, the first fleet will be forced to choose between fighting or retreating. Of course, they will retreat. From then on, they will withdraw from the Mediterranean area and go to Africa.
When the Athens Union was the most powerful , asking to defeat the pirates
Navigator
Enter Lisbon to receive Janas (requires 1000)
Enter Serbia to receive Emilio
Enter the Genoa Tavern and receive Forio (the old drunkard)
Receive Angelo at the Istanbul Pier
Receive the Iron Ribbon at the Alexandria Pier (later in Lisbon The dock triggers the plot, you need to drink with the barmaid in Alexandria, and you probably need to be in Lisbon at the same time as Raphael to continue the plot)
Treasure:
The Lisbon Guild bought the Oriental Insights, Six Instruments
The Serbian Guild can buy Hannibal's Chronicle and the Compass
The Genoese Guild can buy Leonardo da Vinci's Human Anatomy and Stained Glass Flowers
The Union of Alexandria bought the Alexander Expedition and the stone mortar for making bread
The Union of Istanbul bought the golden saber, Arabian Nights
The Union of Athens bought the poems of Heratis, Sasha A collection of Buddha's poems and a map to the cave villages
You can get Locke's navigation guide book at the hotel in Lisbon (you need to drink with the bar girl, and you need Charlie to be there after the 15th)
E Milio enters Ragusa and obtains the information about Heslaia's pot (32 North and 22 East)
Manuel prompts King Aitila's armor (55 North and 20 East) at the Port of Ragusa< /p>
In Serbia, if you meet the bar girl, you can enter the ruins and get the ancient cross
Christina enters Serbia and gets the information about the female pirate’s sword (North 24 West 75)
< p>To obtain the glass making dictionary in the Venetian Port Square, you need Charlie (Gunpowder Man--Xiaocao always calls him this)Emilio prompted in the Port of Crete_Notaulos' Great Ax ( North 35 East 26)
The golden compass can be obtained from the Genoa ruins
Other treasures that can be found through barmaids or drinking in taverns, and getting information from union tasks:
Black double-edged sword (39 North and 1 East), Indian Glazed Sword (30 North and 18 East), Schibio's Armor (33 North and 10 East), Hermes' Prayer (42 North and 29 East), Milo Venus (North 44 East 12), Fairy's Colored Silk (North 36 East 35)
Bar Girl:
Lisbon needs Huizong's Northern Song Dynasty paintings
Serbia needs the fairy's colored silk, and ruins will appear (you can get a map from the union's task, which will lay the foundation for making money in the future)
Genoa obtains Sappho's poetry collection, and after it is satisfied, ruins will appear
I The ruins of the Venus de Milo (44 N. 12 E.) in Steinberg appear.
Athens needs a marvelous pot, a ruins appears, and a bird's mouth with heroic words
Alexander needs a small stained glass flower, a ruins (pyramid) appears, and a waning-moon scimitar (the main purpose is to collect Tie Lilie, another reminder: Never sign a contract, and be prepared to get out of the Mediterranean)
Opinion: Obtain fleet information through drinking in the tavern, avoid Hayredin's fleet, and recruit a navigator queen , and then trigger the withdrawal plot, do not sign the contract.
At the beginning, you cannot enter the Mediterranean. You need to be prompted in Dongya Huamei and then recalled from the headquarters, otherwise the plot will be messed up.
Africa (1)
Plot
Before entering the port in Africa, the slave ship incident will be triggered and Sera will be discovered. Entering the port continues the story of Serra and prompts the development of the new continent.
At this time, Charlie was hesitating, probably because of the alchemy book in the New World, and hoping that Commander Bergis would appoint him as the local fleet in the New World
Departing from Green Corner , Soon, the Siruvela Chamber of Commerce will propose an alliance to deal with the Espinoza Chamber of Commerce
When returning to the Mediterranean, entering the tavern in the port of Raphael's influence triggers Sera's disappearance to listen to Raphael playing the violin plot.
Note: It is now the middle of the game. . . . The long journey of making money begins. . . Spice trade + fashion
Save more than 1 million (you need 5 large battleships for combat), and start your journey to dominance
New World
Plot
Enter any port in the New World and continue the story of Serra.
Enter any New World port except Carne and Pernambuco, trigger the plot, and a certain man said some incomprehensible words
When the power reaches a certain level (then Xiao Grass power 700), will notify the union in Veracruz (alliance with Esconte)
After forming an alliance with Esconte, meet Maldenard and trigger the plot
p>
After defeating or coercing Maldenard, when encountering the Esconte main fleet, you will be prompted that Espinoza in Africa has begun to take action
You can choose to accept it at this time Either refuse, go to war if you refuse, or go to Africa to develop if you accept
When the power reaches the first place in the New World, find the Havana Guild (defeat the pirates), and ruins will appear after defeating them
After entering the ruins, The lost Raphael was brought out and obtained the Overlord Certificate prop - the knife
After eliminating Esconte (coercion is useless, he will fail no matter what the plot is), in Veracru A plot happened here and the scabbard was obtained
So not both forces in the New World need to be eliminated
Navigator
In the tavern of Veracruz and Feinan Germany plays the gold coin game and brings it under his banner
Treasures
The union in Veracruz bought cocoa nuts and a map to the ancient city ruins
The union in Havana Bought bell pepper fruits and tobacco seedlings
The barmaid in Havana can ask for the location of the sand gold (North 15 West 85)
Angelo got the seven-color parrot in the square of St. John
>The Havana Bar triggers the plot of the Alchemist, go to the Alchemy Book in the Village Corner (North 42 West 70) (it finally said that Charlie should be the admiral, which is related to obtaining the Horn of Poseidon)
< p>In the ruins of Veracruz, get the big emerald beadOther treasures that can be found through barmaids or drinking in taverns, and getting information from union tasks:
Shajin (North 16 West 85), Elf's clothing (North 12 West 61), Tula warrior's helmet (North 28 West 95), God's Bracelet (North 26 West 82), Warriors' goose flute (South 4 West 35), Red Crane Feather Shoes (North 21 West 76), Virgin Statue (North 10 West 61), Toraloc's Knife (North 22 West 97)
Bar Girl
Veracruz A high-end magnifying glass is needed, and ruins appear
A seven-colored parrot appears in Havana
Africa (2)
Plot
Enter St. George, Manuel_Trigger plot
The director of the repair shop gave a speech. . . . You can ignore it
When the power reaches a certain level (the reputation value of Africa reaches more than 1500), someone from the St. George Guild is looking for someone to arrest the Mediterranean pirates
When the power reaches the first place in Africa, the Sofala Union Someone is looking for reinforcements in Rio de Janeiro
Defeat Espinoza, enter Sofala Port, trigger the plot, and prompt to go to Iceland to get an ax gun (North 63 West 16)
Capture the Mediterranean After the pirates, St. George appears in the ruins and gets the first half of the mysterious stone.
Take the ax gun to Sofala and get the second half of the mysterious stone.
After the African plot, you can Throw Sierra into the kitchen. . . I suspect there was more than just a language barrier. . The ability value may not be enough
Navigator
Enter the square of the first port in East Africa and meet Hamiel (the old dead ghost)
Sofala In the tavern, I met Yi An
Treasures
The St. George Guild bought a mask with gauze, and the Sahara Desert map
The Sofala Guild bought it Illustrated Bible, Bee's Nest, Map to the Imperial Mosque
In the ruins of Sofala, get the statue of the Virgin, the Iron Ceremony is required
After returning from the New World, after entering the Green Corner, Someone gave me a miracle bomb necklace. . . (The conditions are unknown, Fernand must be here, choose to believe)
After receiving Corullo, enter St. George and obtain the Medical Model (occupancy rate is more than 60%)
Others Treasures that can be found through barmaids or drinking in taverns, and guild missions to obtain information:
Silver Helmet (North 21, West 17), Coffee Tree (South 9, East 39), Kanem Brave's Shield (North 3 East 10), Lime Drops (0 East 6) (the island where the Port of Sao Tome is located), Outlaw Knight Armor (North 5 West 3), Loyal Crescent Blade (South 25 East 46), Crimson Chain Divine Armor (South 4 East 39), Babangida's Sword (South 34 East 23)
Bar Girl
St. George needs a Goryeo celadon incense burner
Sofala needs a big emerald bead, and ruins appear
India
Plot
Entering the first Indian port, Gerhart and Hamiel Trigger the teaching plot at the dock
The plot happened when Muscat entered the port, enter the plot that happened again, and learned that the Ottomans attacked Serah's hometown
Encountered Wooding, and the war started (inexplicably-_ -\\) It turns out to be a religious issue....Halo, one is to coerce him, and the other is to eliminate him
After coercing him, it is recommended not to get close to Wooding. . . There will be war. . .