1. Special timer flash
The condition for obtaining the special timer flash is that the Dark Lord level rating is A or above.
2. Dylasium Light Flow
Dilathum Light Flow is the initial skill.
3. Zaipelliao Light
Zaipelliao Light is the initial skill.
4. Ultra Head Smashing Blow
Ultra Head Smashing Blow needs to be obtained through the ten strongholds.
5. Rampalt Light Bomb
Initially comes with its own skills.
6. Tiga Cut
Obtained through two battle modes.
7. Tiga Freeze
Obtained through battle mode.
8. Palm Light Arrow
Initially comes with skills.
9. Form exchange A
It comes initially and can be transformed into compound type → air type → powerful type.
10. Form exchange B
It comes initially and can be transformed into compound type→powerful type→air type.
11. Reinforcement attack
Auxiliary skills, initially provided.
12. Ultra Barrier
Defense skills, initially provided.
Extended information
In "Ultraman Fighting Evolution", based on the power of the kill and the stun value consumed, it can be roughly divided into SABCDE-several levels (there are super S-level, However, it is marked as S level in the game), and the power and stun consumption decrease in sequence. The killing power and stun consumption of the same level will be different. If multiple special moves are equipped at the same time, the damage level will be reduced. Among them, the decline rate of skills with the same type of equipment is low, while the decline rate of equipment with different skills is large.
Some special moves can increase the opponent's stun value by a certain amount after hitting the opponent. This will also change with the increase in the number of special moves. If the equipment has many types of special moves, it will be difficult for the opponent to guess when the special moves are released, and the charging time is short; if the equipment has few types, the damage after hitting the special moves will be high, but the charging time will be long and it will be easy to be defended. .