After traversing the Lost City and the Burning Dunes, you have revealed the powerful Lords of Scourge and mysterious monsters that the Phantom Thieves intend to use to carry out their own evil plans. Now, in order to stop their crazy conspiracy, we will go deep into the Katatu Mausoleum. Various dangers are waiting for us, even death itself. The editor brings you the third chapter of Tomb Horror, how to clear the BOSS, let us Let’s get up and take a look~
How to clear the BOSS in Chapter 3 of Tomb of Horror
●Chapter 3: Tomb of Katatu
①Each of the four lords The lords all have 300 health, and each has 3 stages. Each 100 health is a stage. After each stage ends, when a new stage begins, the BOSS will steadily replenish the hand cards, cast AOE spells, and replace a new deck< /p>
②The Boss will not forcefully end your turn when it changes phases. You can empty the Boss's hand to control and increase the size of the board in the first phase, and deal a huge amount of damage before the phase transition. (You can even skip stage 2 and go to stage 3 after the treasure is unlocked).
③The boss will have a blood-sucking follower. For example, if you kill it with 50 health, it may recover through the blood-sucking effect, but the final settlement will be based on the lowest blood volume of the Boss. (If you defeat the boss with 190 health at one time, it will return to 200 health. Next time, you will still start the battle at 190)
Plot: Eternal Tomb
When the battle starts, there will be one on each side of the field. Eternal Tomb (Eternal Tomb occupies a follower slot, cannot be selected, and cannot be destroyed). Whenever a certain number of friendly followers die, Eternal Tomb will release a Deathrattle follower. (If the follower is 3-cost, 3 friendly followers need to be killed, if it is 6-cost, 6 friendly followers need to be killed, and so on), it is permanently valid.
Zathmar·Lord of Death Disaster
◆Phase 1
BOSS skill: Evil Fate
Use a friendly follower's Death Rattle
◆Second Stage
BOSS Skill: Embrace of Death
The first follower that dies in each round of both players will be resurrected.
◆Three stages
BOSS skill: Death Gaze
Normal difficulty (1 fee): Causes 1 point of damage to all followers. If any follower dies, then Put a "Death to Death" card into your hand.
Die an unexpected death
3-cost, spell, causing 3 points of damage to all enemies.
BOSS skill: Death Gaze
Heroic Difficulty: Mana becomes 0.
Zathmar Death Disaster Lord
The deck is basically a deathrattle system. Like the gatekeeper bosses in the first two levels, it will transform every time it loses 100 blood. The first-stage skill of Zathmar's Death Calamity Lord is Ferocious Fate, and its effect is to trigger the deathrattle of a friendly follower; the second-stage skill is Death Embrace, and its effect is to trigger the death of the first follower of both players in each round. Obtain resurrection; the skill in the third stage is Death Gaze, the effect is to cause 1 point of damage to all followers. If any follower dies, a "Death" card will be put into the hand.
The guarding boss Zatma is generally more rogue than the bosses in the first two chapters, and the followers of Deathrattle are often more difficult to deal with, so it is really difficult to clear the level in one go.
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