Same problem, offline mode is fine, but online mode always stops responding after playing for a few minutes.
Problem signature:
Problem event name: APPCRASH
Application name: GTA5.exe
Application version: 1.0.944.2
Application timestamp: 5847f2c1
Faulty module name: GTA5.exe
Faulty module version: 1.0.944.2
Faulty module Timestamp: 5847f2c1
Exception code: c0000005
Exception offset: 00000000014e65d0
OS version: 6.1.7601.2.1.0.256.1
Locale ID: 2052
Other information 1: fab5
Other information 2: fab51ff0faeca171fbf6ae4e7ad0164b
Other information 3: 6f77
Other Information 4: 6f772312994037addb4b92a4cf1ee1d9
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Before the update, the online mode only popped up occasionally every few hours. Depends on luck.
Now after updating, it will pop up within a few minutes, and there is no way to save it.
It turns out that the previous version had this problem, so I tried all the methods online. Reinstalled the system, changed to win10 and then back to win7; updated the driver, the latest N card driver, sound card driver; reinstalled Rockstar Club; changed the Steam attribute to not participate in the test; turned down the special effects; modified personal file parameters; turned off the memory XMP settings, By the way, turn off automatic CPU overclocking. Even changed computers. It's time to bomb.
Through the detection software, it was found that whenever GTA5 stopped responding and stopped working, the load on the GPU and CPU was 0.
So in summary, I think this has nothing to do with the computer and system, but is a problem with the game itself.
The most reliable analysis at present is Rockstar's own anti-cheat system. Now every interaction of players when connected online will be detected through the network server to evaluate whether you have used plug-ins. This creates a problem. When the detection is delayed, you cannot engage in the next action, such as opening the door, shooting, etc. This does not mean that you cannot connect to the server, because usually when these situations occur, you can still perform online deposits and read tasks, indicating that the connection to the server is normal. The only problem is the behavior detection delay. A problem occurred.
When this delay is interrupted or there is a problem with the results returned by the test, your program will crash.
This version is especially serious after the update.
Think about it, when plug-ins were rampant in the past, this kind of problem never occurred. It was not until later that I started to fight against cheats that this problem slowly appeared. I feel that this is directly related to the increasing pressure of plug-in manufacturers, which makes anti-plug detection more and more cumbersome.
For players with poor network penetration, this situation will occur whether they are connected naked or using VPN.
Because this is not limited to mainland players, including players in the United States. This kind of experience will also occur.