The Dark Temple in World of Warcraft Classic TBC is the focus of many players. This time we bring you the guide to the Mage Dark Temple TBC in World of Warcraft Classic. It is very comprehensive content. Friends who want to know more can do it. Reference, hope it helps everyone.
Dark Temple
Illidan’s lair, the most difficult dungeon in TBC.
1. High-level Warlord Naintus - Naga, meet Naga again!
It is not difficult to test the overall equipment of the team. In terms of equipment selection, high HP is required. Even for a profession like a mage with many self-protection skills, it is more appropriate to stack up to 1W as much as possible.
Since the treatment pressure in the entire battle is much greater than the DPS pressure, Healers must concentrate on treatment at all times, so most of the team's work of pulling out and throwing thorns is left to the DPSer. The thorns are very big, and the mouse is moved up. There will be a gear icon, so it is not difficult to remove the thorn. If you want to throw it, you can use the following macro:
/use Spine of Naintus
Pay attention to your position throughout the battle. Keep 8 yards away from teammates to prevent being accidentally injured by the fountain
Drop: [Wrath of the Maelstrom], if your weapon is still blue or a weapon worshiped by Salma/Glory Castle, then change it. This dagger is designed for Dark Priest [Seacaller Slippers], the best magic damage shoes in TBC, recommended.
2. Supremus - a color-changing version of the MC Gatekeeper Stoneman
This BOSS is a paper tiger, and most teams should have cleared it within three times. The entire battle will alternate between the wooden stake phase and the mobile battle phase, and most teams should complete it within 10 to 12 minutes.
1. In the stake stage, don’t OT, keep an eye on KTM, and don’t have higher aggro than the 2T that takes aggro attack, otherwise it is very likely to be OT. Avoid the volcanic eruptions and fire walls around you
2. In the mobile combat stage, the fighting style is very similar to the fearful man in Kael'thas P1 and P3. Always pay attention to keeping a distance from the BOSS to prevent his next target from suddenly Turn towards you and kill instantly.
What needs special attention is that this BOSS has a very high fire resistance, and even with the Warlock's elemental curse, some resistance is quite high. The fire spell here will feel a bit uncomfortable.
Drop: [Endless Belt], the only acceleration belt in TBC, recommended for collection by acceleration mages.
3. Shadow of Akama - Defeat Illidan and liberate Akama!
This BOSS is actually a paper tiger
P1 Most teams will arrange The mage guards the doors on both sides to spawn monsters. The order of killing the three monsters spawned in the door is elementalist → thief → gray-tongued spiritbinder. The elementalist has about 24k HP and will release a 3k rain of fire. Be careful to control it and kill it quickly. The rogue usually has a tank to hold him and has about 48k HP. Be careful not to OT. The spirit binder also has 24k HP and will release a healing chain. Just be careful to interrupt. It is not recommended to do macro aiming here, but to press ctrl V to open the enemy's name board and click manually, because the monsters spawned all start with "Grey Tongue", so there is a high chance of hitting other monsters.
P2 After the six wizards are killed, the Shadow of Akama will be released and can be attacked. This is a big wooden stake. DPS as much as you like, if there are still mobs left from P1 on the scene. , make up for the sheep in time.
Dropping: [Mana Focus Wristband], there are not many wrists that increase hit points. If you are short of hit points, it is recommended to buy it.
4. Gurtug Blood Boil - the product of Orc gene mutation
After the Dark Temple enters the middle level, it becomes difficult.
Since mages have the skill of refrigerator, most teams here arrange for mages to take 2 or even 3 rounds of boiling blood. When opening up wasteland, it is recommended that all mages use double refrigerators for rapid cooling.
Things to note during the entire battle:
1. Add magic enhancements to all professions before the fight begins. Boiling blood is pure physical damage;
2. Conventional The hatred in the stage is very sensitive, keep an eye on ktm, and pay attention to the hatred not being higher than any one of the 3 Ts;
3. There is no hatred in the rage stage, so all kinds of ultimate moves can be used, and for fire spells, be careful to stop in time. , to prevent too high ignition dot damage and directly OT after the conversion phase;
4. When it is your group's turn to eat boiling blood, move ahead of time. Don't be casual when you haven't eaten the set number of boiling blood. Refrigerator, the BOSS will not throw boiling blood at the people in the refrigerator.
Dropping: [Prismatic Focusing Wand], high resistance plus hit, relatively high magic damage, but generally not recommended for mages; [Blood Curse Shoulder Pads], comprehensive attributes are very good, beyond T6 shoulder, a must-have for the component mage.
5. Talon Blood Demon
A very interesting BOSS. For mages, killing structures should be a natural skill, isn't it the arcane ice ring biu~biu~ biu
It is recommended to wear a full buff of 150 dark resistance, which will have a certain resistance to several BOSS skills and can reduce the pressure on treatment, especially for land reclamation groups.
The Shadow of Doom cannot be dispelled by the refrigerator. What needs to be noted is that in the last 15 seconds, it will flash to your designated cemetery to wait for death, and then turn into a spirit of revenge:
First come the "Soul Rain of Arrows"
Move a little in the direction of the structure and release the "Soul Chain";
Use the ice gun "Soul Spear" on all 4 structures in turn. ";
Then biu~biu~biu each structure separately to death
6k refrigerator per shot, 1 second CD is so cool.
Dropping: [Shadow Council Robe], I don’t recommend it very much. My own was raped, but I gave it to a mage who only had S3 clothes and a tailor suit on the spot, eh
p>6. Box of Souls
Abbreviated as EoS, commonly known as "Three Faces", it is recognized as the most difficult and most difficult BOSS in TBC in the NGA dungeon area, due to team hardware, tactical arrangements, network and other conditions. No one should be missing.
Qing Dao Battle: Generally, after the AOE, the mage only has about 20 mana, which can be awakened by flashing down (don’t worry, you will no longer have the chance to awaken after this battle)
P1 Essence of Suffering
There is no hatred at this stage, so feel free to fight as you like! Enter and attack the BOSS according to the team's requirements. Generally speaking, for a profession with low dodge like ours, you are almost ready to attack after 3 attacks. , if the BOSS target is you, be careful not to refrigerate randomly, as it will kill your teammates! Therefore, you would rather die than refrigerate!
P2 Essence of Desire
The entire group will lose everything after 160 seconds Mana, for mages, the focus of this stage is to steal rune shields and control hatred while maximizing dps.
1. Due to the existence of counter-injury, when the health is low (
2. Regarding stealing shields: Bigwigs’ timing bar is already perfect. What we need to pay attention to is to keep it well. Public *** CD. In addition, it is recommended that several mages in the team discuss and take turns to steal the shield. The effect of this shield is to last for 10 seconds, absorb 40k damage and increase the casting speed by 100. If they are all stolen by one person, then The possibility of OT for this person is quite high. In addition, if you use AP, talisman, burning and other big moves without a shield, you will have a greater chance of death
3. When the blue bar is lower than 1k, stay Let's take the last blue steal shield. It's time to hand over the output work to the physical profession.
4. At BOSS 20, drink a strong natural resistance potion for P3.
P3 Essence of Pain
TBC’s most intense DPS RUSH battle, either you die or I die!
The way our team attacks monsters is to use a mage first The ice gun attacks the BOSS, and then the MT goes up to catch it, so that the whole group will get a debuff of 200 hatred that lasts for 10 seconds. At this time, let the MT alone create hatred with all its strength. After 10 seconds, the whole group will output with all its strength.
1. The main cause of death in this stage is the "hostility" of the BOSS. The natural resistance potion that P2 drinks is prepared for it; generally our group will drink a dark resistance potion immediately after the CD of the natural resistance potion arrives. , to increase the survival time;
2. When the blood is too low, you can put it on the refrigerator and wait for treatment to brush up the blood before fighting. Soul stones, battle recovery and the like are of little significance to DPS, because the damage will be done after getting up. Much lower than before death.
Dropping: [Transparent Magic Thread Necklace], something similar to the Forgotten Star, with good hits, critical hits, and magic damage. The shortcoming is also obvious, that is, it has no resistance to intelligence at all.
7. Mother Shahras - a woman who can kill men with her voice alone
Similar to NAXX's ice dragon, if the whole group has a secret resistance of 350, this BOSS is very good. Yes, I personally recommend turning off the sound effects when clearing this BOSS. Don’t ask me why -__-
1. Due to wearing full dark resistance equipment, the hit points, magic damage and other indicators have dropped completely, so it is basically impossible. OT;
2. After being clicked on "Fatal Attraction", be careful not to refrigerate! The principle of this dot is that only when the people who are fatally attracted run away from each other for more than 25 yards will the dot disappear, and two people Running in the opposite direction is definitely much faster than running with only one person, especially a mage. You can basically escape with a flash in the right direction;
Dropping: [Storm Shoulder Pads], Mage T6 Shoulder, to be honest, attributes It's not very good, but it's the best way to win the show! [Honkai Leggings], its attributes are very poor for mages, so I don't recommend it.
8. The Illidari Council - TBC genuine F4, more than Yushu Linfeng
There will be two types of roles for mages here, one is a tank responsible for resisting arcanists, and the other is ordinary dps, explained below:
1. Mage Tank: The equipment requires high resistance and high hit resistance. Attributes such as magic damage can be basically ignored. S3 and Vindicator series equipment are good choices here. The damage of an arcane egg for an arcanist is about 14k, so try to accumulate enough blood to be able to eat it once. If you can't reach it, you can use a bottle of arcane resistance medicine to open monsters.
The recommended talent is the high-resistant ice spell that washes out the water element. The water element is mainly used to open monsters. We have practiced for more than an hour to open monsters for this BOSS, including warrior shield wall, knight invincibility, and mage. I have practiced in the refrigerator, and in the end I feel that opening monsters with water elements, hunters misdirecting punishment cavalry and thieves respectively, and other mages counter-priests to warriors is a more fault-tolerant way to open monsters.
During the battle, be careful to steal the BOSS's magic suppression that reduces magic damage by 75 as soon as possible. Be careful to avoid blizzards and flame storms. If you are attacked by a thief, drink natural resistance medicine immediately, and then use ice arrows. Lose the BOSS slowly, as long as the hatred is higher than the healing hatred.
2. Other mages:
Mages have a very important interruption task here. We have three other mages arranged in this way, two of whom are responsible for interrupting protection blessings. The Circle of Healing under, the other responsible for and the healing of the Priest Tank (one SM) together interrupt the Holy Wrath under the Blessing of Protection.
At the same time, since the DPS pressure of the entire battle is not small, if you want to do a good job of output while maintaining good interruptions, the following macro is particularly recommended:
Focus counter macro:
/stopcasting
/Cast [target=focus, harm, exists, modifier: shift] Counterspell; [target=mouseover, harm, exists] Counterspell; Counterspell/focus [target=focus , noexists] [target=focus, dead] target
END
Usage: Use this macro to replace the original counter on your skill bar. Before starting the battle, use the /focus command to set the priest as the focus. During the battle, be sure to keep the priest within the counterattack range. Once you find that the priest is releasing the healing ring under the protection blessing, press Shift this macro or place the mouse on the priest BOSS avatar (note It is placed and does not need to be clicked (that is, there is no need to change the current target). Click this macro. Since the counterattack can be released with your back to the target, there is no need to pay special attention to the character's orientation.
Dropping: [Illidari Council Cloak], TBC's best magic damage cloak, highly recommended; [Storm Leggings], T6 pants, with great attributes, highly recommended.
9. Illidan Stormrage - No. 1 on the TBC list of tragic characters
BLZ seems to have been accustomed to setting the final BOSS of each era since the BWL copy. Because it is a protracted battle, and in addition to the BOSS itself, there will be other subordinates participating in the battle. After TBC, the NPC assistance mechanism was introduced in an intensified manner.
Due to the existence of the P2 fire element and the good explosive power of ice spells against frozen targets, it is recommended to use deep ice to fight during the land reclamation and even for a long period of farming.
P1 The mage will stand in the outer circle and be responsible for dealing with shadow demons. If there are basically 3 ice spells, one ice ring COC shadow demon for each person will be over. If there is still a trace of blood, then you can make up for it. Ice gun. What you need to pay attention to here is not to get too close to the Shadow Demon, otherwise it will be easily parasitized and cause unnecessary trouble to the team; at this stage, after spending 3k mana, eat a gem, and wake it up at BOSS 67 to restore the mana to full.
P2 Find your position, dps the fire element. It should be noted that the hatred of the fire element is a bit disordered (please allow me to use this word here, because it often kills others inexplicably), and it is resistant to the fire element. The tank will inevitably use fire resistance to explode other attributes, which will directly lead to the speed of hatred building, so please be careful with OT. Generally, my output is like this. The fire element A here is the one that the team agreed to kill first. I release the water element to strike fire element A, and I strike fire element B. After the water element is over, I turn back to output fire element A, and its HP When you are about 70, you can become invisible once. Depending on your RP (because Dandan will probably throw fireballs at you from the sky), you can reduce the hatred ranging from 20 to 100, and then output the fire element A with all your strength, and continue to output the fire element after you are killed. B. The whole process requires about 1 big blue and the remaining 2 mana gems. Be careful to make a new one immediately after eating. If you are clicked on the dark barrier, don't hesitate to refrigerate it immediately; if you click again, refrigerate it quickly; if you are clicked for the third time, oh, go buy a lottery ticket after the raid
P3 Kill two fire elements Then enter P3, which is P1 with shadow form, but the position is different from P1. Because of the existence of BOSS's flame skill, it is required that people should be separated by more than 5 yards. At this time, it is impossible for the mage to control and deal with the shadow demons separately from the large army like in P1. The position of our team is that the mage is concentrated in the midfield. At the four corners of the circular skylight fence, the people possessed by the Shadow Demon stood in the center of the field.
When the BOSS is in shadow form, be careful not to take any hateful actions (including but not limited to awakening, drinking medicine, shielding, etc.) before the BOSS target is not pointed at the tank. First spread your position to avoid the first round of flame spray, and then stay as far away from the BOSS as possible. In order to have enough distance to allow teammates to deal with the Shadow Demon as long as possible if the Shadow Demon is hit. If the Shadow Demon is not hit, flash over and deal with the Shadow Demon quickly. The deceleration effect of the Ice Arrow is very useful at this time; P3 is fast. At the end, the basic wake-up has been completed and can be used again.
The P4 BOSS will enter P4 when it has 30 HP, and Maiev will appear. For us mages, there is no difference between P4 and P3. We should do what we should do and wait for the black hand to kill him
Dropped: [Zardum, Staff of the Devourer], compared with Chaos Storm, it has more haste level but less hit. Since high-end mages generally have no shortage of hits, this one is actually better than Chaos Storm, and of course the best The important point is that this one is more popular! [Skull of Gul'dan], the best accessory in TBC, the symbol of graduation from T6 copy accessories is the Skull of Gul'dan BT career accessory; [Hood of the Lord of the Illidari], The best magic damage hat is basically similar to the status of the Misudar Soul Reaper's headgear in the BWL era; [Storm Robe], T6 clothing has good attributes, it is recommended to buy it.
In general, I feel that TBC’s BOSS lacks the amazingness when facing the Black Witch for the first time, the gorgeousness when facing the Ice Dragon for the first time, and the first time facing C’Thun. That kind of uncertainty may be that even a person as smart as blz will one day run out of talent.
Let us wait for Sunwell
The last thing I want to say is that in fact, in the T6 team, mages can already sit firmly in the second tier of dps and often have the opportunity to enter the first tier. When we first entered the T5 dungeon, the decline of not being able to enter the top 8 DPS has been wiped out. Let us believe in ourselves and the powerful arcane fire and ice
The attached picture is the full DPS of the deep ice talent against Illidan. Condition.