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The role of playing World of Warcraft is very depressed and I really want to play.
I salute you with a retired paladin:

1: Generally speaking, beginners are suitable for practicing LR, FS and DZ. But the last two are very fragile, and one eats equipment. At this stage, QS is in full swing. Of course, many people will definitely recommend practicing QS, but to be honest, many people don't continue fighting in World of Warcraft because they are blocked by the simple upgrade road of Warcraft, so it may not be a good choice for QS with the last upgrade speed.

However, the game is fun after all. You can practice what you don't like if you like. Are you playing games or are you playing games with people?

2. Tribes and alliances are essentially the same. In fact, occupation does not necessarily fix business skills, but it is also based on personal preferences, but it is still recommended in theory. Generally speaking, if it is LR, then mining+engineering is good, and PVP route is meaningless. . .

As for DZ, there are gold thieves (mostly in public beta) and engineering thieves (PVP). . . ), enchantments, gems and the like, forget it, any profession is the same.

For QS, engineering is still recommended by many people. PVE is a good choice for treating alchemy.

As for the so-called rich and poor, it is not easy to say, of course, it is not very troublesome to implement. The upgrade process is not complete. The way to make money after graduation is nothing more than business skills and daily task income, and there are other sources (G group, auction house income, etc. I don't think I'm a monopolist, but it's not difficult for me to spend money on a small FS immediately after QS learns to ride a 5000G big bird, and then have 1000G pocket money in my pocket. In fact, I didn't do anything, just did the daily tasks and business skills (herbs+alchemy) support.

Now the gold in Warcraft is really not money. It's not like when the public beta just came out, whoever has 100G in his pocket is the boss.

By the way, it's a good idea to earn money to exchange cards, but beware of scammers.

I also forward a good post I saw at the beginning to you, hoping to help you.

A detailed analysis of the advantages and disadvantages of wow occupation

(1) warrior

Being a soldier is a hard job at first, but it will be sweet after you get through it. It is difficult to keep up with the soldiers' equipment during the reclamation period, and the understanding of talents is not enough. In the wild, it is basically a mobile honor.

Remember the forums before and after the cwow beta. It is recognized by a group of people that the most fearless occupation in the wild is the military.

But it's not what it used to be.

Now the styles of play and coping styles of various professions have matured, and countless essence stickers have appeared in the selection of talents. Even soldiers who don't reach the top level can cause much more lethality than before.

More importantly, weapons and equipment. Needless to say, even in the newly opened area 5, a soldier can still easily buy a whole set of blue and green equipment in ah. In the past, we said that soldiers were weak, mainly because the equipment of soldiers could not keep up with his level during the reclamation period. This situation no longer exists.

It's horrible to have soldiers with matching equipment at any time. At level 30, there was a whirlwind. At level 45, Kang En's soldiers, beheaded, were taken away. Who dares to dismiss it? Well, maybe you don't want to spend a lot of money on transitional equipment. I made a rough calculation. If you don't buy purple, but only buy the necessary blue, then you only need about 120g-60 g, and you can live a very nourishing life. Together with the 40-level nux vomica, it is about 200 g in total, but the price of a card is very good. Blizzard does not support buying and selling cards. Well, forget I said anything.

Do you say you can't afford the equipment or you can't find someone to accompany you to make a copy and get the equipment? Then I'm sorry, you may not be suitable for the career of a soldier. Because warrior is the occupation that needs team support most in wow, and it is also the occupation that burns the most money.

A good purple warrior can spend at least 1xg to repair equipment, even 20g.

If your union doesn't give you subsidies, and your union often cheats. Then you need to sell a card every week to fill your repair fee. Or you need to be online 10 hours or more every day, 6 hours to make money, and 4 hours to download large copies.

At the same time, for a soldier, even with the best equipment, it can only be guaranteed that he cannot be easily killed. If you want to get good grades in pvp and become an excellent killer, then you must have quite good operation. I have to regret to say that the operational requirements of soldiers are among the best in wow, higher than most thieves, higher than warlocks, and similar to a mage.

So, to be an excellent soldier, you must:

1, there is enough time to get off the team copy or battlefield.

2, have enough operation ability, the warrior's operation requirements are the first level in wow.

3. You can make many friends or have a lot of money, both of which are better.

You have strong perseverance, endurance and perseverance. In short, it means the same thing. For the ultimate goal, you can repeat a certain job for months, half a year or even longer, and you need a sense of responsibility.

5, your body is good, at least not bad. Otherwise, I really doubt whether you can stay healthy under endless copies and battlefields. Especially in copywriting, there are two jobs in copywriting that must not rest, not for a moment. Major soldiers and major therapies. The next large-scale team copy of land reclamation will definitely test the physical quality of a warrior player.

A hunter can kill a rookie in the wild with a piece of rotten equipment, a thief can sneak up on a green mixed-race character, and a mage can at least come and go freely.

If a soldier is 60 years old and still wears rags and pvp, I really advise you not to go out alone.

So what can a good soldier get? The answer is: everything you can get in wow.

If you meet the above five conditions. Then I strongly recommend that you experience the career of a soldier.

Apart from military personnel, no other occupation can become the soul and pillar of trade unions. For most trade unions, just look at the equipment and level of their main fighters to know the strength of this trade union.

No occupation other than military personnel can affect the fate of a trade union so profoundly. The departure of a main soldier is a heavy blow to any trade union and even fatal to some small and medium-sized trade unions. That's why I say soldiers should have a sense of responsibility.

No other occupation can understand the meaning of the word "meat grinder" except military personnel. A good soldier with the best equipment and teammates' support is the most horrible killing machine, thief and other occupations or soldiers' attack power on the battlefield, but there is absolutely no warrior's tolerance and one person can't defend ten thousand people. I don't want to say more about this. If you are interested, you can watch some videos of marshal soldiers, such as Pat, Maby and so on.

The soldier concluded: Being a good soldier is the most beautiful and responsible occupation in wow. Being an excellent soldier requires your efforts, and after becoming an excellent soldier, you also need your efforts to maintain it. Do you think it's worth it? ^_^

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(2) thieves

There is an eternal truth: facts speak louder than words.

If you want to know what the profession of thieves is like, just look at the number of thieves in wow (especially the number of trumpet) and the lively degree of the professional discussion area of the forum.

Then let's take a look at the hottest profession, thief. What's so good about it?

1, stealth:

All the advantages of thieves come from this professional feature. Stealth, always from the enemy's eyes. In wow, only thieves are depressed, and no one else can be depressed. Even a thief who is depressed occasionally, the thief will be able to double the frustration of the other party after coming back. I think it's enough, enough thieves to become the hottest profession in wow.

2. Strong assassination ability:

This is based on the previous point. The thief will sneak attack, so he can choose the best time to sneak attack. Even if a mage is awesome enough to make the gods cry, being attacked by a rookie thief with only 400 blood is a dead end. Every thief has countless murder records. Because it's too easy for them to kill. Except hunters, there is no other occupation in the wild that can kill as easily as thieves. Even a hunter can only say that it is almost as easy as a thief.

3. There is a strong room for improvement in operation and equipment:

Thieves don't look at the operation very much, but also look at the operation very much. If you are only content to kill those poor people who are fighting monsters and are about to get red blood, then you really don't need any operation. If you are eager to be invincible in a formal duel in the crowd of 1vs, then you must hone your operation. Thieves are very demanding, if you want to be a duel master. A thief who doesn't operate well will be helpless in a duel and won't win most occupations.

And this is why many real masters are attached to thieves. Thieves have the freshest, most exciting and most satisfying fighting style in the whole profession. You may be killed by a mage in less than a few seconds, which is very exciting. You may suddenly burst into character and hit a series of fatal blows, instantly turning a bloody soldier into bright red. This is refreshing. You may also meet an opponent who has no hands and feet to rub. With your reasonable skills, you killed him with blood. He was under your control from beginning to end and didn't hit you at all. This is called satisfaction.

More often, you need to improvise and use your skills reasonably. All professions need operation and awareness to become masters, but one advantage of thieves is that you can really become the strongest or one of the strongest through hard work. Because this profession has this potential.

So what happened to the thief?

Well, maybe the thief is the most unpopular profession in the whole wow. Many people never kill low-level players, but once they meet thieves, they will be wiped out. A friend of mine told me that she was disgusted at the sight of thieves, but she wouldn't make bread for thieves. Well, I have some personal experience, too. Before playing the thief's trumpet, I had never been held to death by a level 60 player. I have never been chased across a map by a group of people before playing thief trumpet.

Also, playing with thieves can easily make you psychopathic. Just look at the professional discussion forum of thieves. Occasionally, some posts about the rationality of corpse guarding and sneak attack can definitely make you vomit blood, and at the same time, you can feel why there are so many shameless and self-righteous guys in this world.

There are the most conceited guys in the thief zone and the most talkative people in the thief zone.

In short, this is not the least attractive and most popular occupation.

65438+ 10 month 10 supplement:

I suddenly remembered some friends who were thieves and felt it necessary to add a few words here.

When I was 3 1 in Grade D of my junior year, I began to practice tailoring, and I was suffering from a lack of materials (I didn't know anything at that time, and the thief was slow), so I borrowed it from my brothers in the meeting. As a result, two people invited me immediately and sent me all their fabrics.

Later, when I was 60 years old, another thief learned that I was a tailor in the club and sent me cloth and magic cloth every day to upgrade my skills. I have trained to 300 and sent it to me all the time, asking me to make a bag for others at the meeting. I was very moved at that time, so from now on, even if I make bags for people I don't know, I don't have to pay for sewing thread and hard nail skin anymore (it was still peeling).

I was reminded of the hunter who was once guarded by several people in Aisara, and was annoyed in my heart. I was amused with a thief friend in M language. I didn't expect that he would immediately come from the crater (mining there) to help me kill people.

In retrospect, most of the best rp people I know who play wow are thieves.

This is really a strange thing. Thieves seem to be a very polarized group.

Think about it carefully, in fact, we are all the same people, but thieves are more capable of suppressing others, and people are more likely to suppress others. That's all. If one day the mage can be invisible again, it is estimated that the mage area will soon become smoky.

Because the above content may be too black thief, so I would like to add it here.

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(3) the mage

I always thought that the mage was the most comprehensive profession in wow.

Now, my mind has changed.

Fighting can't beat others, the copy is excellent, and it's no use rubbing bread successfully ~ ~ ~

People who have practiced trumpet recently must realize that there are few low-level copies of wizards.

It seems that no one likes to make a mobile toaster.

Think about it. Who did the mage hit? After careful consideration, only soldiers and thieves can be sure. Even the hunter who was beaten by the mage turned over. As for the warlock, some people used to shout in the mage area. A level 60 mage can't compete with a warlock's dog.

I have been a warlock and experienced the ease of facing a mage. I know it's not because I operate it well. Although I am really good at it, there is no reason why all the wizards I meet are novices. There is only one explanation. I have a great professional advantage over them. When you can often kill another profession at the same level with blood, you must realize that this is not a problem of your own level.

Poor mage

In addition to pvp's weakness, the mage also has a great pain, that is, endless water and bread.

A mage dares to sit down and rest anywhere except Ironforge and Augeri Horse, because once you appear in the main city, you will never rest.

"Hello, can you help me make some sets of water?" -Normal type

"6 groups of 7-level water, hurry up." -When you want to be blacklisted directly.

"gg, can you help me with 20 sets of floods? Raid uses ~ thank you O "-gentle and considerate killing doesn't pay for life.

No wonder a friend of mine shouted excitedly after seeing the change of 1.9: The most important skill of the mage has been greatly enhanced! ! From then on, we will never move the fresh water generator again! ! We have become a super mobile fresh water generator! ! !

Hehe, the top half is a joke.

In fact, a really good mage is quite powerful. In the battle of wow, three factors play a decisive role, control, explosiveness and endurance. Among them, explosive force plays a decisive role in field encounters and sneak attacks.

The mage is undoubtedly the most explosive in the whole profession. Warlocks may be able to do more single damage than wizards, but they can't do it in one go as quickly as wizards, and they don't have the ability to escape. No matter how weak the duel is now, a well-equipped and well-operated mage is still one of the best in the wild and on the battlefield.

In fact, I sincerely respect any mage master. Because they are the most difficult and the most real.

They are as weak as thieves, but they can't disappear into the shadows like them. Their attack power is not much higher than that of priests, but they have no self-healing ability of priests. Their sustained attack power is not as good as that of good warlocks, let alone compete with good warlocks for blood.

I also played a wizard. I am not good at it. Because I didn't react so quickly, I had to calm down. The pk of the mage needs your quick response and immediate operation. I can't do it. I would rather sigh.

I have played in all professions except 74, and I feel that the most demanding operation is the mage (I mean the operation you need when you want to be a top master. This is also related to hehe's personal reaction is not fast enough. Because the mage's professional advantage in pvp is really too little.

For the mage, I just want to say that it is really difficult for ordinary people to play to the realm of masters and can only be reduced to photocopiers and bread factories.

But once you become a master mage, you will definitely win the highest respect in wow. That's the most genuine player.

A man who can't be a mage floats over, hehe.

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(4) Warlock:

65438+1October 10. If it was added before, it was followed by my reply, which directly mentioned:

"Comrade,' strong' and' worm' are two concepts.

I never deny that warlocks are very strong now. But if the warlock's strong method is a bug, then half of wow's career is a bug.

First of all, dark grazing is a bug. Who can say that he must have played (in fact, he can't beat it)? What is even more abnormal is that people are simple to operate.

Then the hunter is a bug, let alone the wild. Nowadays, hunters don't lose much even in a duel. As for the encounter in the wild, Yokota is even more tearless. Whether you are afraid of warlocks or hunters in the wild is a bug, then hunters are bugs in bugs.

Now thieves are bugs, too. Have you ever seen a thief with really extreme operation and first-class equipment? Again, almost not afraid of any profession, and it is a duel! As for the wild, even ss can say bug, and that thief is simply the king of bugs.

Ok, there are nine occupations, four of which are bugs. Wow, this game can really be said to be a bug game.

If you have any questions about the above, or think that one ss can easily solve the above three occupations, please say so.

I am really speechless. If I can't beat others, I'll call them bugs. For a bad mage, the other eight classes are bugs (soldiers may not be). "

"When the shaman was said to be a bug, I'm afraid it was one hundred times more serious than the warlock now. This is the real consensus.

How about now

Well, I still remember that my shaman went out to fight with others, and others said: I won't fight with you, bug profession! !

In fact, the shaman has hardly changed since then, neither strengthened nor weakened. Why not call him bug now? In fact, he is as strong as before.

A warlock, it is difficult to defeat a shadow shepherd, a hunter, a good thief, and only a draw when he meets a shaman. This kind of occupation is called bug.

Dude, you're here to earn skeletons, right?

Truth is never in the hands of most people. "

The following is the text before June 65438+1October 10, so I won't revise it, otherwise you won't know why there are so many denunciations in your reply, hehe:

Don't call warlocks bugs. How can a person who has never been a warlock understand the pain of a warlock?

Besides, warlocks don't reach the level of bugs at all.

Warlock first bitter:

The fragment is bitter. I don't seem to need to say much about this at all. The clip of the warlock is really unusual. If you are comfortable with that kind of copy, that's fine. Debris won't torture you too much. If you just like fighting, it will really kill you. You must think about it anytime and anywhere, and always pay attention to the poor capacity of your backpack. Even so, 10 minutes of "bold" fighting can make you start all over again. Forget it, don't say much. 10 ss9 said that the fragment is bitter, which means this thing is really bitter.

The warlock's second pain:

The internet is bitter. The most affected occupation in the whole wow is warlock. Why do you say that? As we all know, wow servers are generally easy to get stuck when you add or subtract items, such as picking up dead bodies, selling things, sucking debris, burning movies and summoning babies.

Have you ever experienced a situation where your opponent has red blood and you still have 2/3 blood? When you are about to win, you cast a shadow to get to know him. As a result, after the server was stuck for 5 minutes, did you see your gray screen?

Have you ever experienced the feeling of being guarded by one person, waiting patiently until the skill cd of instantly calling the baby is ready, and then resurrecting, and the baby has not come out until you are killed?

Have you ever felt that when you hit a monster, you suddenly thought of sucking debris, so you sucked and sucked when you were strange with red blood, and then the picture stopped and the debris just didn't come out. Next thing you know, you have a number on you, and a few minutes later you are dead. Did the unknown target hurt you when you saw the battle record?

It's hard to recall the past. In the Ming dynasty, everyone suffered from server cards, and warlocks suffered the most.

(Supplement: Friends who haven't had any server problems may feel far-fetched. All of the above are my personal experiences. )

The warlock's third worry:

Bodies are hard to preserve. Warlocks also have a wow first, that is, being guarded by a corpse is the most difficult to turn over.

Is it controversial? I believe there is no such thing.

Alas, warlocks can't die. Once you are dead, get your horse ready to mount and run. If you meet a hunter, don't look at the web again, or leave the computer to kiss mm, or go outside to do aerobic exercise, whatever. Anyway, don't stand up and be abused.

It is precisely because of these sufferings of warlocks that I think it is not too much to strengthen warlocks by wow at present.

When a warlock, especially a demon warlock, is fully prepared, he is truly powerful and almost invincible. So the warlock's duel is very strong. I estimate that some warlocks have shouted at every server and outside the main city: "xxg duel, I will pay if I lose."

If you are angry at the fierce duel of the warlock, I want to advise you:

People have to scrimp and save most of their lives to get a half-hour view, so you are satisfied with him.

In addition, regarding the operation of the warlock, I want to say that the operation of the warlock is not difficult at all. If you find the operation of the warlock difficult, it means that you are still a long way from the word "master". Of course, it's not easy to put it simply. After all, with so many skills, it is easy to make mistakes.

About this sentence, welcome to pat me on the brick, hehe.

Summary: No matter how to say that warlocks are bugs, warlocks are still in the minority, and small warlocks are also in the minority (40+, excluding those who follow the trend in the novice area). This is enough to explain everything. This is a very troublesome profession, which can be very strong, but it is very troublesome at any time. Please think it over before you play.

65438+1added on the afternoon of October 8th:

I really didn't expect that some statements about ss would attract so much saliva, including 8 pages of replies and 5 pages of arguments about warlocks. Some of what I said didn't mean clearly. I suggest you have a look again, hehe.

I'm not complaining, but now everyone says that ss is strong and warlocks are bugs, which is a bit unfair.

I really want to say, is ss really strong? If you have patience, you can watch.

Ss can be divided into three types: point flow (generally pain flow), destruction flow and demon flow.

The warlocks of the first two schools are very fragile, much more fragile than wizards, not to mention priests. Many people talk about warlocks and say "blood cows". Come on, it's just that the warlock of the demon warlock is not good or good. There are few warlocks now, because the fighting is not fierce. There are many warlocks in the stream of destruction. They can be very powerful, but ask yourself, is it really scary to see a ss with a woman?

You said for a long time that it was terrible and had bugs, but I'm afraid it was all aimed at demon warlocks. I admit, demon warlocks are really terrible. A well-prepared demon warlock can stand unbeaten at the gate of the main city.

If there is only duel in wow, then I admit that warlocks have become bugs now, because a demon warlock can defeat most professions without much operation.

So it's not a duel. Is demon ss still very powerful? Hehe, there is a joke that even the tortoise can outrun the demon warlock. Demon warlocks with blue babies have almost no means of containment and no escape skills. What does this mean in the wild? You tell me? :)

Warlocks are certainly enhanced, and they are greatly enhanced. I have never wanted to deny this, and I have never completely denied it. The only thing I want to say is that this enhancement is completely reasonable. Because in this version of the warlock called bug, are you more afraid of a warlock or a wild hunter? Aren't you as helpless as seeing a warlock when you see a priest in a duel?

In this version of warlock called bug, does warlock pose the first threat to other professions? Thieves are most afraid of hunters and good priests, hunters are most afraid of priests and BM hunters, and soldiers are most afraid of skating, which is really banned by wizards.

Why doesn't everyone say what happened to the priest now? Because the priest was weakened? No, the priest is still strict. It's just that everyone is used to it. It's like everyone doesn't talk about thieves now, because they are used to being suppressed by thieves in the wild.

Warlocks have improved a little, and a group of people are scrambling to scold just an unaccustomed profession. Not being valued by myself, I suddenly squeezed into the first phalanx. What a scandal.

Finally, I still want to say that although the current warlocks are not bugs, there is really no need to shout weak. Because warlocks are already members of the first phalanx.

Warlocks only cause so much saliva, mainly because warlocks are a relatively weak pvp profession, and they have been greatly promoted at once, that's all.

In addition, the problem of debris, no matter what you complain or say, as long as there is this debris, warlocks will never become a "chic" profession, which can be strong, but not chic.

Finally, finally: If warlocks are really so good, why can't the number of trumpet warlocks be compared with hunters, thieves and soldiers now? Is everyone noble enough to give up super bug occupations and use those ordinary occupations? Hmm. How interesting

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(5) Shaman

Once a king, once a bug.

Before describing the shaman, I remembered the signature file of a shaman player I saw on the forum, and quoted it as follows:

"You want me to be a wet nurse, unless the name of the suit is water of the earth, endless milk!"

I was laughing when I saw it. At the same time, I thought of my friend, Shaman. At the beginning, the next copy kept moving forward, which was a moment of scenery. Now I hide behind every raid, bitter gourd looks sad, unable to release therapeutic waves, and sometimes I am arranged to sweep the floor.

I know that many people play shaman for the title of "single P king", only to find that everyone is shaman and wet nurse after playing. If you want to continue to mix, you can only think of yourself as a wet nurse. Although the pastor is a big wet nurse, after all, it was agreed at the beginning that professional wet nurses and people who choose the pastor are ready to feed. It is estimated that few people who choose shaman will expect that their last job will be "endless milk", hehe.

Fortunately, shaman is the king of the past after all. Although the scenery is not as good as before, it is still worth using.

Shaman's single P ability is still super strong. In fact, since the public beta, the single P ability of shaman has not been weakened, and most other professions have been enhanced, which makes the original huge advantage of shaman smaller. In fact, in various professional forums, shaman is still one of the "difficult" figures in other professions.

But shaman has a big weakness in pk, that is, there is not much room for improvement. No matter what kind of wizard you are.

Shamans in the strengthening department will be dismayed to find that the lethality improved by the hammer of the Great Crusade is so insignificant and not firm enough. Shamans in the Elemental Department will also be frustrated to find that their damage is getting farther and farther away from wizards and warlocks.

The golden time of shaman is 40-60, after 60 1-2 months. At that time, everyone's equipment had not been accumulated, but the shaman already had super explosive power and his good self-healing ability. At that time, it was impossible for him to encounter really powerful physical injuries. Shaman undoubtedly became the king of that period.

With the advent of the era of large-scale replication farms, everyone's equipment has doubled. Shaman's equipment is good, but its meaning is different. For a simple example, the equipment also increased the health of 1000. For shamans, it's just an increase in strength. For thieves, it is simply a super Saiyan transformation.

Another example is the warrior. At the stage of just 60, which shaman will post in the discussion forum asking how to defeat the soldiers? It is estimated that in the eyes of shaman at that time, the easiest thing to deal with was the warrior. Now, hehe, sometimes I feel that the situation is the other way around. A warrior with the best equipment hardly pays attention to any shaman, which is caused by different levels of equipment upgrading in different occupations.

So if you want to play shaman, you must have a good attitude. First of all, this profession is not a killing profession, although it is indeed a fighting profession. Can you understand the difference between these two statements? Secondly, he is not carefree in the wild. In the eyes of hunters and thieves, the shaman in the wild is by no means terrible, and its threat is far less than that of a priest or a soldier. Then you may be frustrated to find that your imaginary killer is a full-time wet nurse.

Finally, I want to say that the operability of shaman may not be to many people's taste. Because personal consciousness and operation can't play much role in the shaman profession (relative to soldiers, thieves, wizards, etc.). ), shaman's pk really values "character", mainly because shaman has almost no real control skills. In other words, you may not be satisfied. Your painstaking skills, skill casting time (warrior's roar, state switching, the most critical interception, etc. ) The best movement you are experiencing when you hit every thug, and everything that you came up with at the expense of countless deaths, you can't get the due reward from the shaman. As a master who has great confidence in himself, you may not like the relatively simple profession of shaman.

With a sigh, this is the so-called all-round cause. Anything will do. It's generally on the upper side. If you insist on the doctrine of the mean, shaman is really suitable for you. If you have the dream of "king", then the shaman can't help you.

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(6) hunters

The hunter did turn over (on pvp), but not because of Xiao Lu.

Please don't insult the real master hunter. It was only a pet keeper, not a hunter, who fought with Xiao Lu. Only one real hunter I have ever seen has a broken tooth. The others have either a bear or a white lion, and one has a turtle.

The hunter's enhancement is not because of the update of the version, but because the hunter's style of play is finally widely mastered by people.