To modify the equipment attributes, you need to hold it in your hand: @supermake?0?0?255.
The first number:
0 represents clothing, 1 represents weapons, 2 represents medals, 3 represents necklaces, 4 represents helmets, 5 represents right bracelets, 6 represents left bracelets, 7 It represents the knotted fingers of the right hand, 8 represents the knotted fingers of the left hand, 9 represents the first grid item of 4 grids - the amulet, 10 represents the 4 grids of belt items, 11 represents the 4 grids of boots items, and 12 represents the 4 grids of gem items.
The second number:
0. Represents physical attack, 1. Represents magic, 2. Represents Taoism, 3. Represents luck, 4. Represents curse, 5. Represents accuracy, 6. Represents attack acceleration. ?
Extended information:
In the entire game map, except for a small safe area in the center of each city where PK cannot be conducted, any PK can be conducted at any other location.
Leveling: The "small" map and the large number of players are an irreconcilable contradiction. PK has become the only solution. Only the strong can occupy areas with high monster refresh rates.
Fighting the BOSS: Organized and large-scale PK mostly occurs at the location where the BOSS spawns.
Siege: The largest PK activity in the entire server only occurs in the siege area.
Malicious PK: Killing you as a BOSS without any reason, or seeing that you have good equipment.
Hateful pursuit: Enemies meet on a narrow road, so start the PK mode first when meeting.
PK practice: a competition between friends.
Attack mode: divided into peace mode, collective mode, guild mode, grouping mode, combination mode, master and apprentice mode, and good and evil mode.
Attack on Shabak: starts from 8 pm and ends at 10 pm; before 10 pm, if the guild or alliance guild attacking Shabak takes all the members of the guild that originally occupied Shabak, The siege is considered successful if they are driven out of the Shabak Palace or killed.