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What are some small games suitable for college classes to participate in?

The rules of the Lou Killing Game are explained in great detail. Please give me a thumbs up. Add some more. \x0d\\x0d\Killing Game \x0d\The key person in the game is the judge, who speaks clearly, clearly explains the rules of the game, creates puzzles, etc. It's best if the table is just full of people. It's not good if it's too crowded. The sound of movements will affect the fairness and difficulty of the game. It's suitable for quieter gatherings. \x0d\\x0d\Counting Frogs\x0d\Game rules: The formula "N frogs jump into the water with N plops", starting from anyone in the seat, each person reads two words, in order "one", "frog" and "jump" "Into", "water", "plop", "two", "frogs"... the cycle continues. If there are a few frogs, just plop a few times. When there are nine frogs, you can start again. Those who speak incorrectly or fail to keep up with the rhythm will be punished. It is a very simple game, that is, someone cannot remember and respond slowly. \x0d\\x0d\Inconsistent 007 \x0d\The first person calls "0" and the name of one person present, and the person called calls "0" and the name of another person present, and the second person called Call "7" and the name of the third callee. Once the name of the third callee is heard, the two people on his left and right must react in the shortest time. They can wave their hands or simulate touching the third callee. The one who is called, let him take a little pride. Those who react slowly can only admit defeat. The reason why it is said to be "inconsistent" is because the final test is not actually the callee, but the two people around the callee. As for any inappropriate behavior by anyone during the process, they should be judged as a mistake and punished. The greatest fun of the game is not only the last level, but also the shouting at each other during the process. The atmosphere is quite lively and the aspects involved are quite wide. What's more, "7" in Shanghai dialect is very similar to "eat", and the third callee often has to endure some virtual gnawing. "0" "At the same time, raise your hands to say something wrong and do something wrong and you will be punished. \x0d\Another method: starting with one person pronouncing "0" and then referring to one person, that person then pronounces "0" and then referring to another person, and the third person pronounces "7", and then uses his finger to shoot. Zhuang Ren refers to one person. The person who was "shot" does not pronounce or make any movements, but the two people on the left and right next to the person who is "shot" must make "ah" sounds and raise their hands in a gesture of surrender. The person who makes a mistake drinks! \x0d\\x0d\Truth or Dare \x0d\Truth or Dare can be added to both the 2nd and 3rd ones. However, you must pay attention to a certain degree. The author was playing on the train and was punished by asking the conductor for his autograph and thanking him for his hard work. \x0d\\x0d\Guess the toothpicks \x0d\A person holds N toothpicks in his hand. This N is less than or equal to the number of people on the table, or there may be no. Then everyone is asked to guess the number of toothpicks in his hand. Everyone's guess must be different. Whoever says it right will drink. If no one says it right (for example, he has none and everyone guesses a number), the person holding the toothpick will drink. \x0d\\x0d\Drive a train \x0d\Before starting, everyone names a place to represent themselves. But the location cannot be repeated. After the game starts, assuming you are from Beijing and another person is from Shanghai, you have to say: "The train from Beijing will leave soon." Everyone asks together: "Where to go?" You say: "Let's go to Shanghai." The person representing Shanghai will immediately react and say: "The train in Shanghai is about to leave." Then everyone will ask: "Where to go?" Then this person will choose another game object and say: "Go to such and such place. "Open." If the opponent hesitates for a moment and doesn't react, he loses. \x0d\\x0d\Called seven\x0d\ Also called seam seven, people at a table gather in a big circle and start counting, usually starting with a number within ten, and shouting to seven or a multiple of seven or Numbers with seven, such as 7, 14, 17, 21, etc., cannot be shouted out. You can only knock down the cup with chopsticks or shout out (need to be unified in advance), and so on. If one person is wrong, the others will continue to shout. , all need to be punished, of course you can also commit suicide, that is, shout "Seven" directly at the beginning, if someone follows the shout, then the people who follow will also be affected! There are other ways to play, which is to increase the difficulty. For example, you are not allowed to say "you", "I" and "drink" when speaking. This is quite harsh. If you don't want to make a mistake, stop talking. Don't say it, otherwise you will make mistakes if you talk too much. ! First of all, there need to be more people, more than 5 people.

\x0d\ Let’s take a look at the new trick: the beginning is the same, but after counting to the number 7, you have to count backwards! For example, it turns out that counting is clockwise, and when A's turn is 7, he knocks on the table. By rights, B, who is sitting on his left, should count 8 next, no! Now it's going to turn counterclockwise, number 8 from C sitting on his right! Turning around like this, I guarantee you, if you don't turn three times, everyone will be confused! One more thing to note: only the first time starts counting from 1. After whoever loses the drink next, he starts counting. You don't have to start from 1, but start with any number less than 10. Try counting from 6... \x0d\ (There is also a kind of "light seven and dark seven" that is similar to it. It is simpler than this. Just when you encounter seven or a multiple of seven, you clap your hands and lead them away, and the next person continues counting. , and there is no need to change the direction of the numbers. )\x0d\\x0d\I Love You VS Shameless\x0d\ It sounds a bit "ambiguous", but it is actually a good game for practicing reactions. Rules: Everyone sits in a circle and is stipulated that they can only say "I love you" to the person on their left and "shameless" to the person on their right. Two people can only talk to each other 3 times in a row. Once someone says something wrong, they will be punished. Highlights: When the game reaches a certain speed, people who can't keep up will often make classic "confessions" such as "I...shameless" or "No...I love you". \x0d\\x0d\Remember names \x0d\This game is suitable for remembering the names of everyone present when meeting for the first time. The host waits for everyone to introduce themselves and then tells the rules: everyone claps rhythmically together (two claps followed by one snap of the fingers), and then the host says a name. The person does not need to move and continues to clap (two claps followed by one snap of the fingers). ), the person on the left calls the other person's name, continues to clap, and keeps going. If he makes a mistake, he will be punished. \x0d\Another way to play: stand in a circle, the first person says "My name is XXX, I like playing basketball", the second person must say, "I am standing next to XXX who likes playing basketball and likes to be jealous. YYY", the third person has to tell the characteristics and names of the first two people. The guy at the end is miserable. He has to say more than a dozen people, but he has heard the most, so he can still tell. After doing this round, I will remember all the names, and then I can become more familiar with them. (If you know someone you know, you can choose a new name at will, and it cannot be changed in the game.)\x0d\\x0d\It's windy\x0d\It's suitable for playing when there are many people, and everyone has a chair to sit on. There is a person who has no place to sit, and then the wind starts blowing. It is up to him to decide what kind of wind blows. For example, if he says, "Guess whoever is wearing white socks today," then all the people who are sitting and wearing white socks must get up and change their seats. The host can take the opportunity to sit down. One of them will be unavailable. At this time, it’s his turn. If you want to mobilize everyone, you can target “all boys and girls”, “people who have had breakfast”; you can also target “people who have girlfriend photos in their wallets” and so on. Some people will be at a loss, suddenly realize that they are one of the people who were scratched, and then run around like a headless fly.