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How to match the lineup of the White Devil to challenge the Wolf King in the Battle of the Golden Shovel

In the game "Battle of the Golden Shovel", there are many players who don't know how to match the lineup of the White Devil to challenge the Wolf King. There may be many friends who don't know about this issue, but it doesn't matter. The editor has prepared relevant information for everyone. The detailed content is to help everyone understand better, let us take a look below.

"The Battle of the Golden Shovel" White Devil Challenges the Wolf King Lineup Recommendation

1. Lineup Matching

1. Composition of Chess Pieces

Warwick (2), Zach (3), Tryndamere (3), Morgana (3), Camille (1), Quinn (2), Senna (3), Orianna (4)

2. Bond composition

4 Challenge 3 Alchemy 3 White Demon 2 Precision

3. Hex Recommendation:

First choice: Crush weapon, instant injection, showing stance, alchemy/challenge 1 2 or job transfer

Alternatives: intentional failure, alchemy overload, alchemy front, astral blessing

2. Equipment recommendations

Main C: Raging Beast of Zaun - Warwick

Guinsoo's Furious Blade: Recurve Bow Useless Club

Mercury: Gloves Negatron Cloak

Titan's Resolute: Recurve Bow Chainmail

Sheep Knife is the core equipment activated by Warwick. It can superimpose attack speed to trigger skills to reduce the current health of enemy units. The percentage of damage dealt to the value is recovered at the same time. Werewolves need mercury's control-free and high fault tolerance for close combat. As the last piece of equipment, you can choose Titan. Werewolves can take damage in the front row while adding attack power and dual resistance to cooperate with the sheep knife output. Replace corresponding defensive equipment for the lineup, such as dragon teeth, etc.

Vice C: Wings of Demacia—Quinn

Spear of Shuoji: Tear of the Goddess Storm Sword

The Green Dragon Sword can make Quinn more powerful Quickly activate the skill to instantly kill the opponent's back row with the highest attack speed. It can be used to provide AOE healing reduction to a ghost book. It can also be used to provide other spell-power or mana-recovering equipment.

Excess equipment: Functional equipment such as flags and bird shields can be given to Zack. The Barbarian King can pick up the output equipment that the werewolf does not need. If possible, give him an extra Bingxin so that he can transfer it to AOE to reduce his attack speed.

3. Operational gameplay

At the beginning, grab the recurve bow first. If you don’t have the tears, you can give priority to making the sheep knife or the green dragon knife. If you have an electric knife in the early stage, you can also synthesize it directly.

Hex Choice: Prioritize the Crusher

The strategy of this lineup is to run Super Six to find three-star Werewolf and Quinn. At the beginning, the jungler will find the Wolf and have 1 to 2 Use the bow to start the game with a winning streak. Normally, 2-1 does not upgrade, and you will have 3 losses, so you can gain economy by playing a refined losing streak. 2-3 will naturally go to four, use the robot and use 2 bodyguards to stabilize blood. You must ensure five consecutive losses to ensure economy.

On 3-2, the six-person population search costs about 30 yuan to find werewolves. Try to find as many two-stars as possible for the entire lineup. Prioritize opening 3 Alchemy and 4 Challenge. When Zach comes, you can directly open 2 Fighting. The prince can go on stage and plant a flag to speed up the attack speed of friendly forces within the AOE range. Basically, the Wolf with two stars and equipment has entered the strong period of the lineup. It has stable quality and a winning streak. At the end of the 3-4 draft, depending on the rhythm of the game, consider whether to find the lineup with all two stars and make up 3 Alchemy, 4 Challenge and 2 Precision perfection. bond.

In the third to fourth stages, slowly search for the three stars of Werewolf and Quinn. If there are about 7 werewolves, search for three-star werewolves. If there are too few wolves, if the werewolves reach two stars, go directly to eight. The population will be based on the cards and the situation to open 6 challenges or give priority to high alchemy bonds to ensure ranking and score points. Generally, when Werewolf and Quinn have one to three, they can directly draw seven. Find a Lenata and open 5 Alchemy. You can also use Morgana and Xena to directly open 2 White Demon and 1 Celebrity. You can choose not to have a population of level 7. Search for low-cost three stars in the lineup, and the priority is Werewolf = Quinn Green Steel Shadow. The Barbarian King decides whether to pursue it or not based on its own economy.

After Werewolf Quinn reaches 3, he goes directly to 8, finds the clockwork to open 3 white devil bonds, and picks up a flag for the barbarian to make up for the attack speed of the werewolf. If there are fewer legal lineups on the field, then The formation can be flexibly changed according to the cards and Hex.

You can bring Draven and Kai'Sa to open 6 challenges, and in the later stage, there are more C positions and the upper limit is higher; you can bring Lenata and Alchemy to open 5 alchemy, and with relevant Hex and job transfer, you can open 7 alchemy to strengthen the werewolf's tankiness; you can Wind up and turn on Precision to increase the attack speed of the werewolf; you can also hang an extra Despicable Hook robot and a Tahm to quickly defeat the opponent's front row with the werewolf.

In the later stage, you need to be flexible in your positioning, and the entire lineup should be gathered together. Don't let the werewolf go to the enemy's front row. It is best to tear the gap from the other side. You can use the spiritual wind to blow up the opposite front row. The hero lets the werewolf start the instant kill platoon directly. Alchemy follows the werewolf to deal with the front row. If the werewolf is afraid of bringing mercury or ambush, the C position can be moved down one row. Quinn is careful not to be caught by the assassin. In the later stage, Quinn's AOE damage is needed to quickly kill the opponent's back row.