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Longteng Century: The Ultimate Edition of Origin —— Introduction of the Master of Nightmare Difficulty
I finally got through the main task in hard mode, got familiar with the next game, had a nightmare last night, and was ready to start experiencing the real d a world. Briefly talk about my experience of 70+ hours of game time, hoping to help everyone.

Under the difficulty of nightmare, I personally think that a simple profession is a mage. After all, at the beginning, the mage can add blood and output, and the skills can be added according to his own wishes, which is much better than adding characters in the game, while the soldier thief has little difference because of his lack of skills. Ok, choose the elf mage, add skills (useful) to speech, add magic to 20, add willpower to others, add a rock armor to skills, and absorb life to enter the game.

At first, I entered a dream, and there was a jar next to it, which contained potion. I continue to solve it with arcane lightning and absorbing life. It's simple. When I meet a mouse, I talk to him, and then I go on. I have a mental body. I talk to him and ask him for help. He said that I started to fight after testing the protagonist, or two tricks, which are easier to solve. I'll give you a stick after I finish him. You can choose to kill him in the follow-up conversation, but for his pity, let him go and move on. There is a bear covered with thorns, and you can also ask for help. He said he could meet you and guess three riddles. The first is a map, the second is a tongue, and the third is a dream (remember the correct order). Then the mouse became a bear. Go back to a downhill place not far from the original place, walk in, trigger a dialogue, and a demon and four monsters come out, regardless of the monsters, directly with Xiong Chong demon. There is 1 flower next to the blood, which can be completely recovered, and it can be full of blood and blue with one key. Rush lost the demon, and all the monsters disappeared. Then the mouse asked for a reward, ignored him and dreamed.

JOWAN wakes you up, talks to him JJYY and tells you that Owen called you, so he went to see him. He opened all the boxes and bookshelves that he could see. He could take many things. He got many manuscripts from the bookshelves. There is 50EXP at a time. Run more, meet Owen on the second floor, have a chat, then introduce you to Duncan, take him back to his room, and call you privately when he comes out. JOWAN spoke, agreed to their suggestion, came out to talk to three men in the middle of the map, asked for 1 signature, and ran to the storage room and LEORAH (I don't remember the name. It should be this kind of dialogue with an arrow on the head =3=), scare her, then help her, go to the side door to clean up the spider, and suggest cleaning it from right to left. At this time, you should be able to upgrade and learn rock boxing. There are elite spiders in the middle. Be careful of the blood volume. Knock OOXX down with a stone fist, otherwise it will be easily caught and jumped. After cleaning, let Leola sign it for you, give it to Owan, a man who has no three children, give you props, go back to church and talk to Chovan, and then Lily and Chovan join in. LILY is a thief and JOWAN is a fire method (please let me call it @ @). Tell JOWAN to turn on the flame weapon, pack up his equipment and go down to the basement together.

CG animation, the protagonist prompts that there is another way, and then passes through the only door. There are at most two soldiers and a combination of 1 mage, or a few dogs along the way. Let Lily take the hammer shield and lead it up, giving priority to the mage. This is still very simple. Fighting all the way, unpacking and so on. Finally, I reached the last place to put the blood sample. There are three monsters in it, 1 little bosses, so Lily can lead them forward, wait for the monsters to come and find a chance to use the hand of fire. Pay attention to setting fire to kill monsters, don't be distracted, and take medicine when there is no blood. Go upstairs and get some blood samples, then go back to where you came in and go upstairs.

Duncan took you to Ostaga, complimented the gold people, then went to the camp, talked to the soldiers in front of the dog pen, undertook the task of finding wild flowers to save the dog, and then went to talk to Alistair. Duncan said that everyone joined GREY WARDEN to take the exam, Alistair was the helper, and then two candidates joined, so everyone teamed up and entered the school on the basis of results. Now it's a four-person team. Formulate tactics. Both two-handed warriors and archers are designed as active DPS. Alistair set up any ANY shield, and then took medicine when the blood volume reached 50%. Active defenders go to businesses to buy bags and herbs, and throw rubbish in shops. Out of the gate, I met a group of wild dogs, solved it easily, moved on, and found a body that could be robbed in the front pool. There is a sideline in looking for treasures. Then move on, meet an injured person, treat him and get some information. There will be hordes of enemies ahead. It is best to let archers sneak in under the difficulty of nightmare, draw melee first and kill them in batches. At the same time, there is a soldier's body in the monster camp by the bridge. You can find a mission item on him, which can trigger the branch line to kill demons. The location was on the hillside north of the body, where there was a fire. Click on the burning task items to greet the BOSS. Will produce a mage shoe. Yes, I suggest killing it. Go back and talk to Duncan, and choose 1 to hand in your mission experience indefinitely. Well, I suddenly have something to go out, so I'll write here first.