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SM equipment problem

1. Attributes

Basic Attributes

Strength: 1 strength = 1AP

Agility: 1 agility = 1AP, approximately equal to 0.025, critical hit rate approximately equal to 0.5 critical hit level

Intelligence: 1 Intelligence = 1AP (requires talent) +15MP plus additional magic burst (it seems to be 80 intelligence and 1 magic burst)

Endurance: +10HP

Spirit: Please ignore

So the best basic attribute now is agility.

Combat attributes

The first attribute: hit. The first attribute of any DPS is hit.

Hit: If you have AM/Quail, you need 177. If you don’t have it, I suggest you not to play the enhancement, because it will cost 214~! ! ! The alliance decides for itself. My tribe dropped.

Explain here. To enhance SM, you only need to hit the Dharma book completely. It costs 300 to hit the white character, which is very poor value for money. The attribute loss is too much, so we choose a spell hit of 177.

Second attribute: Accuracy. The secondary attribute of any melee DPS is accuracy.

Accuracy: 26. 26 accuracy (6.5%) means your attacks cannot be dodged/parried. 3SW T6 + talent 9 points is just right. This is why Rage Release must be clicked. Otherwise, you will still have to carry the shame of level 115 even if you have SP fragments like Betrayal.

Tragedy~~

The third attribute: critical strike. Okay, I won’t repeat what I said above to save me Tang Monk.

Critical hit: no BUFF about 30%. In this way, it can reach about 35% under the buff of the whole group, which is enough. Appropriate consideration of other attributes will bring higher DPS.

The fourth attribute: rapidity/armor breaking. The current two major development directions of SM in the later period

Rapid: I just received a lesson this morning. Quoted from "mud"'s reply: "Yueyingda's post has an estimate of haste." It is estimated to be between 22% and 26% of the physical acceleration of the equipment's haste level, and the haste attribute will become VIP. "" The Blizzard blue post also mentioned that "PPM mechanism is affected by rapidity", and we all know that whirlpool weapons are PPM mechanisms. Therefore, I personally feel that the higher the haste, the faster the vortex is triggered (this does not refer to the weapon attack speed). This can be reflected in SX. Under SX, the 5 layers of the whirlpool weapon are very fast, and 5 vortexes can sometimes be used once every 2 seconds.

Armor piercing: Armor piercing is a hard attribute. There are no stones to insert, it all comes from the equipment. Not easy to pile up. My suggestion is not to do it deliberately, because many SW equipment have armor breaking. Even if you don't want to break the armor, you still have to wear it. X You didn’t discuss it. HOHO So, I want to use rapid flow when the first 3 attributes are full.

2. Talent Chapter

Suitable for more mature team battles ->/tf/smjs.html?talent=hV0hZhbxIoxdIhusouVo

If it is a newly enhanced SM, you can place the enhanced shield in Enhanced Storm Strike . There are also talents that choose Flame Calling. I don't think the difference in DPS between these last 2 points is very obvious. In terms of equipment operation, it is difficult to judge which one is better and which one is worse. I chose to strengthen the shield just because it is easy to operate. Lightning Shield has 9 layers. There won’t be too many operations that require shield replenishment. I'm a lazy person. OY.

In addition, my dual talent is healing. Don't send a healing talent to newcomers. While you are improving, don’t forget about SM’s job.

/tf/smjs.html?talent=hV0hZhbxIoxdIhusouVo Leave 2 points and you can add it yourself. My personal opinion is 1 point of Guardian of Nature and 1 point of Ancestral Resurrection. Occasional triggers sometimes bring unexpected surprises.

3. Glyphs

-Glyph of Storm Strike increases DPS by approximately 1.5% *cannot be obtained at level 70

-Glyph of Wild Wolf increases DPS by approximately 1.2% *cannot be obtained at level 70

-Glyph of Windfury increases DPS by approximately 1.1%

-Glyph of Electric Shield increases DPS by approximately 0.9%

-Glyph of Fire Shock increases DPS by approximately 0.8%< /p>

-Glyph of Fire Tongue increases DPS by approximately 0.6%

This is copied from the Internet. The best estimate we can use right now is Glyph of Windfury. Feel free to play with the rest. It won't affect the overall situation. I use Wind Fury and Electric Shield. Just play with the small glyphs yourself.

4. Equipment

The choice of equipment depends entirely on combat attributes. I'll just post the final version of the equipment. Be lazy a little bit. HOHO. In fact, the equipment depends on the matching. It’s useless no matter how many posts you post. The main thing is to look at your own layout. Remember

Head Alleria's Helmet

Necklace Hardened Krypton Gold Necklace/Chain of Ending/Endless Nightmare Collar

Shoulder: T6 shoulder I choose shoulder as 4T6. The main reason is that the difference between the T6 shoulder and the T6.5 leather shoulder is the smallest. The lock is missing, and the skin is missing. Was this blizzard intentional? The only thing without holes in T6.5 is the thieves shoulder.

Cloak: Cloak of Original Sin/Cloak of Shadowmoon Destroyer (hit, hit)

Breastplate: Chaos Blade Jacket

Wrist: T6 wrist

Hands: Thalass Ranger Gauntlets (just a little better than the Gloves of Eternal Darkness)

Belt: T6 Belt

Pants: Eternal Night Leggings (hit, hit)

Shoes: T6 shoes

Rings: Ring of Disaster/Ring of Stormrage Emblem (hit, hit)/Seamount Reputation Ring/Hardened Krypton Gold Ring. Personally, I prefer the first two.

SP: Betrayer's Madness (hit, hit)/Gloomy Naaru Flake. These two accessories are the best. I can't choose the other one. . Of course, the premise is that you have 26 points of accuracy, otherwise please bring the Shard of Shame.

Weapons: Hand of the Trickster, Vengeance/Apocalypse. Vengeance and Apocalypse do the same damage according to data flow statistics and both do more damage than Twin Claws.

5. Paying Demons

Head: Worship of Cenarion Expedition

Shoulders: Worship of Astrology/Aldor

Breastplate: 6 attributes

Wrists: 20AP

Hands: 26AP

Pants: Cobra ×× made of leather

Shoes: Of course, stable pulls

< p>Weapons: Kill the Mongoose with the main hand and kill the mongoose with the off-hand

In addition, the main hand is equipped with the Wind Fury weapon and the off-hand is equipped with the Fire Tongue weapon. The reason is that due to the built-in CD of Wind Fury, there is no difference between double Wind Fury and single Wind Fury. The Fire Tongue weapon can add additional damage and increase the damage of Face Slam. So there is now the popular version of Fu Mo.

6. Jewelry Chapter

Before critical hit 30%:

Red hole: 5 bursts for 10AP

Yellow hole: 5 bursts for 10AP

Blue hole : 10AP 7 resistance (just leave 2 blue holes to trigger Colorful)

Colorful: Skyfire Diamond of Chaos 12 critical hit level + 3% critical hit damage

After 30% critical hit :

Red hole: 20AP/5 burst 10AP

Yellow hole: 10 haste

Blue hole: 5 haste and 7 resistance (leave 2 blue holes to trigger colorful That’s it)

Colorful: Skyfire Diamond of Chaos 12 critical hit level + 3% critical hit damage

Explanation: 5 bursts and 10 AP is better than 10 ag. Because 5 explosions not only add physical critical hits, but also add magical explosions. The reason for the 10 haste is because the crit gain from a critical hit after 30% of the whole group buff is very small, and the haste affects the vortex weapon.

7. Output Cycle

We only have the output priority list: 5-layer Vortex-"Storm Strike-"Earth Vibration-"Lava Totem-"Lightning Shield/Lava Slam

Please note Remember, please only use Lightning Bolt/Chain below level 5. Because as long as the mantra is recited, the weapon will stop swinging.

Please remember that totem replenishment and shield replenishment are used when the CD of Storm Strike and Earth Vibration Swirl is less than 5 levels.

Remember, start the wolf first and then the bloodthirsty.

Please remember, don’t use chain lightning for single-target attacks, as you will not have enough mana.

Please remember to start with Storm Strike Ground Vibration and then check Lava Totem.

Remember, the final burst time summons the fire elemental. HOHO.