2. The shadow is larger on the inside and smaller on the outside. Then fuzzy, parameters can be set according to their own needs. Here, the building is set to 5 to reduce the opacity of the shadow layer, and then the shadow layer is pulled below the hand layer.
3. Hold down the Ctrl key and select Layer 2 and Layer 3 at the same time, and then press Ctlr+E to merge the two layers to get a new layer named Layer 2.
4.CS6 displays the timeline. Check the box in front of the window-timeline, bring up the timeline toolbar, click "Create Frame Animation", click to copy the selected frame to get frame 2, and then click off all the glasses in front of the text layer in frame 1 and frame 2 to get the effect.
5. Then click the transition animation frame, and the menu text layer will appear as 15 layer. The other three words have two transition frames, so the number of frames to be added to the building here is 17. Of course, if it is not enough, you can increase the number of frames by copying the selected frames later. Select 1 frame.
6. Click on it to display the player's layer. Using the move tool, drag the tip of the layer to align with the starting point of the first word. Then close the text layer and light the eyes in front of the last text layer for display. Then, use the mobile tool to aim the tip of the second layer at the place where the words are erased, light up your eyes in front of the personal signature book 14, and then use the mobile tool to drag the tip to the end of the first pen.
7. Light up your eyes in front of the personal signature copy 13, and then use the mobile tool to drag the pen tip to the end of the second pen, and then to the fifth and sixth pens. And the following frames are all processed in the same way. We made 18 frames, and the renderings made more than 50 frames. 19 frames are displayed in full words, with both hands hidden, then the time is adjusted to 1 sec, and finally ok.