It's been two months now, LZ has been hitting small markers, and now he dares to claim to be a strong call. From beginning to end, I have accumulated a lot of understanding and definition of this profession from the shallow to the deep.
Judging from the output mode of summoning, the theoretical value of this profession is the closest to the actual combat value, and it is easier to reach the ideal value in actual combat, even exceeding the ideal value when necessary and when there is a big outbreak. (AOE, anti-loose, explosive drugs, etc.). )
There is no water outside, and the rough sea inside is rough. The king of mass copy attacks deserves to be summoned.
Strong output, team tactics, battlefield resurrection, tank injury reduction, perfect martial arts, both offensive and defensive, and a big copy of the star class.
As a DPS, summoning has no definite output cycle, but there is a cycle standard. When Dot is about to disappear, make up DOT, leave a shadow flame, put the delay and explosion of pets as far as possible according to CD, do not waste, how to exert the greatest power of the signboard attack of chicken ribs, whether it is Atherflow, festering, EngeyDrain and other skills. There are three Ethernet cores that can be used reasonably. Wooden stakes can only give you a preliminary understanding of the release rhythm and connection of skills, and whether you can squeeze out time and interspersed with various skills and explosions most efficiently in Raid. Only actual combat can make you understand that summoner, an intellectual profession, crushes his DPS by understanding, not just proficiency in betting.
LZ can share a lot of things for this profession. Starting with the most basic skills, LZ will try to solve this profession once.
On the output of summoning
Compared with the dark ones and Brd, summoning is much more complicated, so LZ decided to divide it into three aspects, namely point system, skill damage system and pet system. The latter two are closely related to the former, so let's start with point system.
point
: DmgOver time, the core output of summoner, accounts for more than 40% of summoner's total output.
About the essence of DOT: The most romantic thing I can think of is to kill you slowly.
The output frequency of Dot is the embodiment that DPS calls Dot according to the server time of 3 seconds, that is, whether the target can have as many DOT as possible at the same time and can continue DOT at the right time.
Skills:
BioI, Bio II, Misasma I, shadow flame, (MiasmaII is only available in AOE, which will be discussed later).
Their potency decreases in turn, but BioII and Shadow Flame have the longest time and are easier to bless. Among them, ShadowFlare preferred instant Swifcast because of its slow reading speed. When you continue, you can pay attention to the instant Cd, and you will know what you can sing again almost halfway. (Or adjust the UI position and adjust the reciprocal of SF to a place where it is easy to observe, which varies from person to person).
Bio I's injury is very common, but Dps is the highest and the time is very short, so we must wait carefully, give priority to blessing and try not to break it. Because BIO will have a delay of about 0.5 seconds at the moment of connection, please use the explosive power and Aoe skills of ulceration and infection carefully, and make sure that Dot is on you before moving.
The best duration of reading skills BioII and miasma is from countdown to about 3 seconds. In fact, considering the delay judgment of the server, it may be less. If it is early, it is not recommended, but it is not so strict. The main spirit is to make as many points jump on the target as possible to make up for the missing parts, instead of jumping all over and starting over.
All Dps of Dot are based on summoning burst Buff, food effect, potion effect and so on. When singing Dot, the Dps of Dot itself is invalid when going to Dot first, and the pet Dot expansion skill is effective for the buffered Dot. Pay special attention to this point. Before the outbreak, it is best that a round of Dot comes to an end and pet skills become better. Start the explosion first, then Dot, and the pet will delay (if possible) starting other skills.
Speaking of pet skill infection, by the way, remotely read a pet's important skills (there is only one Goluda at present), extend all existing points by 15 seconds, play core skills, and card CD, provided that the target has at least three major damage points. This skill must be manual, otherwise it will be wasted seriously. It is worth mentioning that this skill usually has a delay of 1 second in the case of manual operation, so it can be used one second before the point update is completed, because the pet command can also be operated in the reading bar, thus saving non-GCD time. (I'll talk about this later in the pet article. )
Why abandon miasma? First of all, the damage is too low. In the whole damage cycle of miasma, the damage is only 50 potency. Even the infection with pets plus 15sec is only 100, which is more than an ordinary ruin, just like the wind blade of an attack in Goruda, but it consumes a lot of magic and has a very low cost performance. In the stage of single Boss war or single Boss war, and Tri-Diaster are also called two bench skills.