The so-called "explosion animation" you mentioned is the so-called "particle effect", which is different from the streamer effect of the streamer characters created by PS. It is difficult for PS to produce such an effect, and it is made by AE. Because it is an animation super platform, it is easy and effortless to do this.
Here's the thing:
1, use PS to design a layered picture, namely: wall map, falling wall skin (multi-level n-layer) and text;
2. Import the layered file into AE, and respectively adjust the setting parameters-peeling off the wall skin;
3, the general effect can be completed;