It is suggested that the initial hero use shield Gera, and rise to level 3 to turn into a pig's head (that is, a giant)
Bows and guns are not suitable for beginners. Pig head can go through customs directly, and has attack skills and blood prevention. He can be said to be a very bug hero, and the operation is very simple (just keep a fever and attack at 3 points). Isn't that simple? After customs clearance, the hero will get what you want.
In the early stage, the pig head can choose an axe (high attack), and the power storage is basically strange for about three seconds. This is still a relatively low level. The store bought a green poisonous axe, which was strengthened to 20, and the maximum attack was about 7000. And other equipment is close to 10000 (even if it is strong to 10, it is abnormal for that stage), and the pig head skill is easy to abuse boss, plus before the magnitude 20 earthquake.
After pig head level 20, you can consider brushing skills. At this stage, it is best to brush the dungeon under the first tower (although it is a two-person map, the pig head can step on the organ with skills. . . You will know when the time comes), brush off the curse hammer and curse shield, the soldier's head and strong shoulders, and be patient. Curse Hammer's attack correction and own skills are all more than 20 levels, with the highest attack approaching 20,000, crit and so on, and then kill all the way.
Xiao Bing, I recommend that the initial configuration is horn+cavalry+pig head.
They are all three levels of arms that can be turned. As soon as the cavalry opens the way. Although there are pig-headed heroes, the more the better. If you don't like it, you can upgrade it with an ordinary cannon and become an angel later.
I don't like the magic arm all the time. Although monkeys and penguins are abnormal after customs clearance, it is better to add buff to the pig head team in the early stage.
Little soldier pig head, this is far from the fate of big pig head. Can only say that soy sauce is ok. The reason why pig heads are used is because the blood is thicker and the height is higher. It's totally useless to play hero when saving energy.
After level 20, Batman mainly practices skills.
After level 20, my pig team configuration is like this, advanced horn+angel chariot+broadsword warrior+pig hero.
The principle of high-level horn is the same as that of low-level horn, but at this time, the equipment and data are all up, and you can also consider using dps or disturbing mushrooms (the so-called disturbing mushrooms is one of archery and buff, and dps is a monkey! )
Angel chariot is the existence of fate in buff, but there are no frogs in our team, at least I didn't think it was of much use at that time. For the 20-32 monster, the attack of the chariot is purely itchy. The angel buff of the pig's head team with no power has not much chance to play, but I can't find any other gun with thicker blood and better use. Occasionally playing boss will be useful!
Knife soldier is a powerful dps. He usually plays small soy sauce. Boss cooperates with angels, and the output is not generally high. Unfortunately, all kinds of resistant blood are too low and the defense is too low. Skills are very important to this unit. You'll know then.
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Play slowly, the fun of the game needs to be experienced by yourself. The above recommendation is to give points with both hands ~ If you are not satisfied, please continue.