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DNF: sealock Tuan was going to attack. How about analyzing the difficulty and injury requirements in the four modes?
Shillock Tuan Ben is going to attack. Analyze the difficulty and injury requirements in four modes.

With the upcoming opening of the Hillsock Championship on September 22nd, the contents of the Hillsock Championship were gradually revealed. The number of people in the Shillock tournament was set to 16. Instead of adopting the usual mode of integrating tournament difficulty, four difficulty attack modes were introduced for players to choose from, which greatly improved players' participation in the tournament. Players can decide the mode they want to play according to their equipment, injuries and hobbies. Here we will analyze the difficulty and injury requirements of these four modes.

Single mode

Single player mode, also known as guide mode, is the least difficult mode among the four modes. Suitable for trumpet and returning players to brush here, basically wear an artifact/legend of 100 level, and then enchant a little scratch music casually, so that the green sandbag can easily pass the damage of about 40 billion in 25 seconds, basically without any difficulty. Players who are not familiar with the team playing mechanism can practice here because of poor equipment and little time.

Team mode

Team mode can form a four-person team by setting three elite roles. Players can control the attack and movement of the protagonist, and the rest of the characters automatically attack and add buff. The significance of this model is mainly to solve the problem that no one wants to play the trumpet. In addition, this model can also eat your own milk. Team mode is more difficult than single mode, which requires two C's around 1000~ 1500E and a better milk. If C is better equipped, it can be easily cleared. Of course, if the milk is better, C can be easily removed.

Natural oscillation

The normal mode is Shillock's real league book, which consists of four teams: red, orange, blue and green. In normal mode, the damage requirement for the current version is not very high. Because the approximate data of Shillock in the national costume is the same as that in Hanbok, it can be roughly concluded that Red Orange Team C needs more than 3,000 ~ 3,500 E, Yellow Team C needs more than 2,500 ~ 3,000 E, and Green Team C needs more than 2,000 ~ 2,500 E to reach the threshold of the league. However, considering that the Shillock League has just opened, the requirements of the wild team will be higher. I suggest that you read the Raiders in advance and play with small groups familiar with the mechanism, which can greatly improve the efficiency of customs clearance.

die

Difficulty mode is the exclusive mode of national costume, and it is also the most difficult mode among the four modes. In the difficulty mode, the monster's blood volume, defense and skill damage have been greatly improved, and the team composition has also increased? A man without milk? Here, big players can throw their own explosion damage, but the damage requirements are very high. The red orange team needs red 1 1~ 12 and more than 500 billion, which has the myth of T 1, and the yellow team needs red10 ~1.

abstract

The above is about the difficulty and injury requirements of Shillock's four modes. Each mode has its bright spots. Players can choose their own mode brush according to their actual situation and the amount of materials obtained in each mode. Don't blindly pursue the process and spend your time choosing difficult modes.

Finally, I wish you all the time to dig out the gold medal of the Shillock Youth League and graduate with the 100 version as soon as possible.