The last game of Group S ended with a long game between Hero and AG Super Play. The long-term competition between hero and DYG still holds the initiative in their own hands. As long as you can win AG Super Play, you will kick DYG to the next round of Group A. Of these four teams, only AG Super Play Club should worry about whether it will fall behind, but don't think that their pressure will be less. On the contrary, the pressure on the players of AG Super Play Club will be even greater.
There is great pressure for AG to play the last battle, and the game result is always unsatisfactory. There are many "love-hate entanglements" between hero Jiujing and DYG and AG. At first DYG beat AG Super Play to win the first championship, then Hero Jiujing beat AG Super Play to win the semi-final, and finally Hero Jiujing beat DYG to win the championship. This series of operations is doomed to be tangled. It's just that the safest thing now is the AG Super Play Club, but DYG can decide where to go just by looking at his face.
If AG Super Games wins this game, Hero may fall into Group A for a long time, otherwise DYG may fall into Group A. No matter which of the two teams falls, AG Super Games will suffer. After all, as I said before, they all beat the AG Super Tournament in order to win the championship smoothly. No matter who the AG super game is, it is not pleasing to the eye. Naturally, in the end, both sides of the AG Super Tournament were a little ungrateful.
Originally, the hero would win more and lose less if he played the game with AG Super for a long time, and recently AG Super Play has been suspended for too long, and they are all practicing the new version of the training match. The hero's long-term game is not bad, so it is very likely that AG will lose the game if it plays too much. If AG overtakes and loses the game, the player will say that it is water release. Winning the game is to control the points and prevent Hero from playing in Group A for a long time. However, Hero has been competing for hard power for a long time, and vice versa.
Therefore, it is very stressful for AG to play the last battle. I haven't played for a long time, and I'm training a new version of things recently, so it's normal to lose the game. Only such a result is naturally unacceptable to DYG, then they will become an act of releasing water. On the contrary, if the hero loses the game for a long time, it is that AG Super Play will control the points, fearing that the hero will be a threat to himself in Group S. Anyway, the final outcome of AG Super Play will definitely be scolded.
Before the AG Super Games, Hero was assigned to the loser group for a long time. At that time, a player said, "This is a control point. If the opponent can't win, he can only send it down." Until now, as long as they lose the game, they will basically be called "point control", which means to let others know that AG super games can't afford to lose. It is normal for e-sports to lose and win. No team will lose the game. AG will be very strong when it is super-playing, and it will win and lose, so it will not be called "controlling points".
Personal opinion: The argument that AG will lose the game if it is super-playing is "controlling points", which will only attract criticism, and this last battle situation is not what AG will want to cause. They only lost one game in the regular season. Take a step back and say, "the champion of e-sports has the right to practice the lineup. Even if he really released water to other teams, it was his hard power. " AG will lose the game when playing supercomputing, and personally feel that it can't beat its opponent. There are not so many twists and turns at all.