Range: 400
Blue cost: 60/70/80/90/ 100 mana bites the enemy, causing 75/125/175/225/275 (AP+1.0) or target 8//kloc. And recover 80% of your damage. Health analysis: It is a good skill to cause injury and return to blood, and to play the wild mixed line and play the endgame. The hunter roared w: cooling: 30/27/24/2118 seconds.
Scope: 1200
Blue cost: 35 mana Warwick Scream and Roar increases your attack speed by 40/50/60/70/80%, and reduces the effect on friendly forces by half, lasting 10 second. Analysis: Accelerate the attack, nearby teammates enjoy half acceleration, and it is very practical to cooperate with passive blood chasing. E: cooling: 4 seconds.
Range: 20
Blue consumption: no consumption activation: gain the vision of enemy heroes whose health is less than 50% within the range of1500/2300/3100/3900/4700. If a weak enemy hero is detected, increase the movement speed of the werewolf by 20/25/30/35/40%. Analysis: After opening, the blood volume is less than a certain value. Endless bondage r: cooling: 90/80/70 seconds.
Range: 700
Blue consumption:100/125/150 mana pouncing on the enemy hero to suppress the target 1.7 seconds and launching five attacks quickly, each time causing 33% normal attack damage plus 40/60/80 damage and increasing 30% blood sucking analysis: flying directly to level people and causing damage and damage.
Scope: None
Blue consumption: Without Warwick's attack on the enemy, you can recover your life in 6/ 12/ 18. Attacking the same target can add bloodsucking effect, up to 3 layers, and the superposition effect lasts for 4 seconds. Analysis: Normal attacks can restore blood volume and greatly enhance sustained combat power. & lt/p & gt; & lt/p & gt; & lt/p & gt; & lt/p & gt;