First, strategy. There are many strategists in the tribe, but after all, they are only a few. Many of them have only one track mind when playing the battlefield. It is nonsense to shout for victory in my way without knowing each other. The overall quality of the alliance in strategy is higher than that of the tribe. They can immediately implement their own tactics, while the tribe may just fight indiscriminately, with no rules to consume. And even if the alliance has no commander, they can continue to be orderly according to their previous victory experience.
The second is unity. Unfortunately, if the tribe is a wild team on the battlefield, the degree of unity is basically zero. High-level players go their own way, beheading the rookie of the league with suppressed equipment and skilled technology, while the low-end players of the tribe are completely stumped by the league. As far as professional talent is concerned, they are quite depressed. Even if the tribe's wet nurses are gifted to enter the battlefield, few can nurse from beginning to end, and I am not a pure wet nurse. Personal quality is not high. These wet nurses export to each other by restoring their talents, similar to scratching. Take Aoshan as an example, the stealth profession of the League is always very skilled and professional, and then they take down the tower and cemetery at home and try their best to stick to it. On the other hand, there are only a handful of capable people.
The third is personal ability, including equipment, quality and technology. Equipment? Before TBC, the PVE of the league generally kept ahead, and overwhelming situation was also common. 2.0 started the national battlefield, and everyone had similar PVP equipment, but perhaps the tribe had several alliance trumpets when it graduated from the battlefield. The speed of gaining honor makes the equipment gap very large. It is also very difficult to win the game when you are already at a disadvantage. In terms of personal quality, the tribe was completely defeated and failed to keep the flag. A group of people threw flags and resources around several alliances and shouted slogans when they were in an advantage. When they are at a disadvantage, they abuse each other and satirize each other, thinking that they don't listen to the command. Poor tribe, a group of people attached to the strong turned to the tribe, only to find that the real strong had turned to the alliance in order to obtain a better PVP environment, and they had to take the initiative to attack. Equipment? The people who live in this house are well equipped. This experience is mainly in zone 5 10 group.
Summary, PVP? Please stay away from novices, this is no place for us. WOW is already a game that belongs to only a few otaku. Mediocre people can only be mediocre.