Cut flour
Number of people: 10-20 people
Props: clean white flour 1-2 kg, a ruler, a piece of drawing paper and ten sweets.
How to play: pile flour on the drawing paper and put a sugar on the flour.
Take a ruler as a knife, each person takes turns to cut a knife on the dough pile, and put the cut noodles aside.
Cut until the candy falls, and the best cutter will eat it with his mouth.
Note that you can only bend over and bite with your mouth, not help with your hands.
Seeing him eating candy, when will he not take pictures? !
Balloon explosion
Materials: several balloons and chairs (depending on the number of competition groups)
Rule: 5~ 10 people in each group.
A team member sits in a chair and is responsible for inflating the balloon.
Other members of the group blow up the balloon and put it on the chair. The teammates sitting in the chair blow up the balloon.
In several groups of competitions, the team with more balloons wins.
Ice melting game
Props: ice, secret bags, water bottles.
Number of people: group work, the number of groups is not limited, and the number of people in each group is preferably about six.
How to play: Give each group a dense bag, which contains the same amount of ice, and ask them to melt the ice in any way within the specified time. After the specified time, pour the melted water into the water bottle, and the group with the most melted water wins.
Three people wrestling
Props used: one HongLing (6M) and three bottles of mineral water.
Rules of the game:
1) Three people take part in the competition at a time.
2) Three people stand in an equilateral triangle composed of HongLing, and put HongLing at the waist.
3) After the three men started work, they went in the opposite direction to get the bottle in front of them and wrestled to see who could get it.
Pedal water relay (***48 persons)
1. Team members: 6 men and 6 women in each team * * * 12 people, and relay in three groups, each group must be equipped with 2 men and 2 women;
2. Competition process:
1) preparation: the first player in each group puts a pair of pedals on the right side of the first group; 4 cooperative players in each group, with a basin of water at each end;
2) The referee announces "Start", and the first player of each team quickly puts his foot into the pedal foot cover, and the right hand side cooperates with the basin handed by the player, and the left hand rests on the left shoulder of the previous player (except the first player) and moves forward;
3) After reaching the finish line, pour the water in the basin into the bucket of the team and go back the same way;
4) Back to the starting point, the player's feet leave the pedal, and the basin is handed over to the cooperative player to draw water;
5) the next group begins;
6) In the last ten seconds, the referee starts to count down: ten, nine, eight. . . . . . . . Stop (Gong) first!
3. Rules:
1) Competition time 10 minutes, ranking is determined by water transport capacity;
2) cooperative players can draw water, but cooperative players must be players and non-players cannot provide any assistance;
3) No one can provide any assistance except myself or other members of the team;
4) feet can leave the pedal when pouring water;
5) When the end pedal turns around, it can be assisted by hand, but the position should be roughly the same as before;
6)2 men and 2 women are a group, and the front and rear pedal positions of male and female players are not limited;
7) If you fall to the ground halfway, you can step on the pedal again and move on with water;
8) If a team still has time after the completion of the third group, it can be continued by any four players (still 2 men and 2 women) in 12 until 10 minutes, when the referee rings the gong.
4. Reward: the first prize will be awarded, and other teams will be rewarded with encouragement prizes.
5. Props: 4 pedals; 9 large plastic buckets (4 empty buckets at the terminal, 4 filled with water at the starting point, and1filled with water at the starting point); 16 small plastic basin; A medium plastic bucket (with water for standby); A stopwatch, a drum; Gong side;
Water relay (*** 16 people)
1, team members: 2 men, 2 women and 4 people in each team;
2. Competition process:
1) preparation: put a pole next to the first player; Two team members each carry a bucket of water (you can't hang the pole at this time); A team member prepares a piece of HongLing;
2) The referee announces "Start", and each team has HongLing's cooperative team members to quickly tie HongLing around the waist of the first team member (the water bearer is required to tie HongLing several times around the end in the same position), then pick up the pole and stir the water.
3) crossing the bridge; ;
4) After reaching the finish line, pour the water into the bucket of the team and return by the same way (you don't need to get on the bridge when you return, but you need to stir the bucket);
5) Go back to the starting point, untie the HongLing tied to the waist and hand it over to the next player until the fourth player;
6) In the last ten seconds, the referee starts to count down: ten, nine, eight. . . . . . . . Stop (Gong) first!
3. Rules:
1) The time is 10 minute, and the ranking is determined by the water transport capacity;
2) The order of players is: the first player is male, the second player is female, the third player is male and the fourth player is female. If there is still time after the first round, the relay must be continued in the order of men and women in the first round until the referee rings the gong and stops fighting in 10 minutes;
3) tie wire can be carried out by cooperative members, but cooperative members must be members of their own teams, and non-members cannot provide any assistance;
4) Players are not allowed to fall off when crossing the bridge, otherwise they need to re-enter the bridge from the bridgehead;
5) If you fall to the ground halfway, you can get up and continue; If the water has been poured out after landing, you can go back to the starting point and fill it with water to start again;
4. Reward: the first prize will be awarded, and other teams will be rewarded with encouragement prizes.
5. Props: a small bridge (pre-installed); 4 poles; 8 small plastic buckets filled with water; 9 large plastic buckets (4 empty buckets at the terminal, 4 filled with water at the starting point, and1filled with water at the starting point); A medium plastic bucket (with water for standby); A stopwatch, a drum; Gong side; HongLing 4 (each 5 meters long);
Live and die together.
For the deceased with the same birth, each participant is required to fill out a piece of paper with the following contents:
"My XXX wants YYY (another person) to order samples."
"I want Max to do 300 palm presses."
After collecting the notes, take them out one by one and prepare a plastic bag, which contains four kinds of notes: live together, die, die and live.
If you draw "You are dead", you do 300 palm presses.
If I draw "I am alive", I will do 300 palm presses.
If the painting is "the same life", you don't have to do 300 palm presses together.
Draw "* * * to death" and do 300 palm presses together.
(Usually someone will fill in some actions such as "kissing" or "touching". If the host thinks that everyone can't accept it, remember to be strict with yourself, otherwise it will not be fun to make it sexual harassment or even indecent assault! )
The blind and the lame
Objective: To communicate and cooperate to enliven the atmosphere.
Rules of the game: Six employees, three men and three women, are selected at the scene. The boy is carrying the girl, the boy is blind, and the girl covers her eyes with a scarf, leading the way for the blind, bypassing the roadblock and reaching the finish line. The first one wins. Among them, the roadblocks can be equipped with chairs and must be bypassed; Balloons must be broken; The flowers must be picked and handed to the girls.
Blind people wear slippers.
Summary: blindfolded, walk 5 or 6 steps forward and wear slippers.
Method:
1, each team will send 1 person in turn.
2. Put the slippers five steps before the starting point.
3. Go back to the starting point, blindfold for three times and set off.
4. Be able to move forward five steps accurately, and the sixth step is to teach the group with more slippers to win.
Reference: In progress, the other party can interfere with the wrong instructions.
Pass water with a paper cup.
Objective: To enhance the sense of closeness and test the cooperation and cooperation ability of members.
Requirements: A group of eight people, alternating between men and women. * * * 16 employees were selected into two groups to compete simultaneously. In addition, the first person in the two-person auxiliary group pours water into the paper cup that he has won, and then passes it to the next person's paper cup one by one, and the water in the last person's paper cup is poured into a small cylinder. Finally, in the limited five minutes, whoever has the most water in the tank will win.
New fashion show
I. Name of the event: New Fashion Show
Second, the activity objectives:
1. Promote the concept of multi-person cooperation among members.
2. Feel the role that individuals play in teamwork.
Third, the activity process:
1, five people in each group, division of labor. Three designers, a model and a referee.
2. The "designer" designs and makes a full set of clothes with the newspaper as the "model" within the specified time.
3. The "referee" judges the completion of each group. The score and the enthusiasm of the audience are decisive factors.
Four. Description:
1, fashion evaluation criteria: novel, ornamental, feasible and funny.
2. The judges must be fair and just, and the scores should be open.
Five, props:
Newspapers (in large quantities), scissors (one for each team) and cellophane (one roll for each team).
Here comes the bear.
Content: Repeatedly use the vivid games of "Bear Comes" and "Real"
Props: Participants are limited to 8- 15 people and divided into several groups.
Method:
(1) The first person in each group shouted "Here comes the bear"
(2) Then the second person asked, "Really?"
(3) 1 said "the bear is coming" to the second person, and then the second person said "the bear is coming" to the third person.
(4) No.3 asked No.2, "Really?" And No.2 also asked 1 "Really?"
(5) The former is also called "The Bear Comes", which was published on February 234.
(6) So everyone should ask, "Really?" Then go back to the front and pass it on to others the second time you hear "the bear is coming", while the person in front keeps saying "the bear is coming"
(7) When the last person in each group heard the second "Bear is coming", the whole group said in unison, "Great! Run! " Then the whole group cheered together, and the group that cheered first won.
note:
Understand the rules correctly and repeat the answers accurately. It is more interesting for men and women to use slogans such as "Here comes the bear" and "I love you" at halftime.
Chair kungfu
Summary: The game in which most people stand on chairs.
Method:
1, each group discusses with each other how to get the most people.
According to the call, which chair has the most people.
You can set a time limit.
Ziyi crossed the river
Summary: A relay race in which two chairs are alternately transported across the river.
Method:
1, the whole staff is divided into three teams.
Draw a starting line and a finishing line on the floor and cross the river in the middle.
3. Each team sends two people to advance by handing chairs, and when they reach the other side, they put down one person.
4. Another player returns to the starting point and transports the next player in the same way.
If the feet touch the ground, all the staff must start over.
6. The team that crosses the river fastest wins.
Heroes save America
Each team has five female players in a row, and each team is about 2 meters apart. There are two chairs in front of each team, which are locked by a ring lock. (The key should be similar. Then each team chooses 1 male player. There are six or seven keys in front of him, and he can only use that key at a time. If you want to unlock the lock to save the beauty, you must do it in order. If you can't open the lock, you must come back and change it. Let's see which team saves everyone first.
Coin dancing
Summary: A game in which a coin is placed on a backing plate and tapped from under the backing plate to turn it over.
Preparation: a pad and three coins.
Method:
1, everyone is holding a pad with three coins on it.
Tap the mat from below with the other hand and flip three coins. The fastest person wins.
Precautions:
The coin fell to the ground and had to start over.
A crowded bus
Summary: Three newspapers are connected into a circular paper tube with tape, and the participants enter the circular paper tube and turn back after running to the target.
Method:
1, the whole staff is divided into several teams.
2. In order, several players hit the paper tube (unlimited number).
3. Run to the target and turn back, and hand over the paper tube to the next group.
If the newspaper is broken, the people in the carton should repair it with tape on the spot.
5. The team that all members finish fastest wins.
Dice long jump
Summary: Dice-throwing long jump relay race
Preparation: Make a 0/1/2/3/-1-2 six-sided dice from the paper box.
Method:
1. Each team sends one person to roll the dice and jump long according to the number of dice.
2. The next one should start from the position occupied by the previous one.
3. At the last place, the front (or back) group wins.
Find it difficult/embarrassing to mention one thing.
This is also a very famous game, probably played by many people.
Being speechless means letting others guess something, such as the name of a play, the name of a person, the name of a song and so on.
First, they were divided into two groups (A & amp; B) Group A writes what it wants to guess on paper, and Group B sends representatives to do the action, so that they can guess this thing in groups.
After taking turns guessing, the one who guesses quickly wins.
Strange wall
Summary: A game in which two teams throw ping-pong balls into each other's positions through holes hung in the middle newspaper.
Props: Put some newspapers with fist-sized holes, stick them together with tape and hang them in the center of the room.
Method:
1, draw a line at a proper distance from the newspaper, and each team will stand on the line and throw table tennis.
In a limited time, the team that puts the most table tennis into the opponent's position wins.
put/piece/knock together
This game is suitable for the end of the party and set off a climax.
Requirements: 30 -50 participants are preferred and divided into 4-5 groups.
Props: tray, background disco music, and the prize can be a beautiful candy (which can be divided)
The host asked everyone to sit in groups (there must be men and women)
Tell everyone the rules of the game.
Each group first chooses a receiver and stands on the stage with a tray.
Other team members provide items and put them in the tray according to the owner's requirements. The first team to collect all the items wins.
Judging from the background music,
The host began to read out the articles, each of which was prepared for the players at a certain time interval and slowly accelerated.
Collect articles in daily life, such as glasses, watches, belts, socks, lipstick, money, etc. And put some difficult items at the end, such as pills, candy and a dime.
Smart hosts can also choose something temporarily.
We did it once, and the most difficult choice of host turned out to be white hair, and the boss suffered a head injury. ...
Paper spelling game
Summary: cut a picture paper into 12 sheets and then demobilize.
Method:
1, each group cut a piece of picture paper into 12 sheets after consulting each other.
2. Give the cut piece to each other.
3. Each group will recover the fragments handed in by the other party, and the group with the fastest recovery will win.
How much do you know about alcoholic drinks games?
Game 1, cyclic phase control
Apparatus: None.
Number of people: two people
Method: The word is "hunter, bear and gun". Two people were talking at the same time, and when they said the last word, they made an action-the hunter's action was that his hands rested on his hips; The bear moves with his hands on his chest; The action of the gun is to raise your hands in a pistol shape. Both sides use this action to judge the outcome. The hunter won the gun, the gun won the bear and the bear won the hunter. If the actions are the same, they will start again.
Stimulation: The fun of this game lies in the big moves of both sides, which is very funny.
Disadvantages: It's just a game for two people.
Scene two, the lucky great white shark
Appliance: Lucky Great White Shark
Number of people: two people
Method: The structure of the lucky great white shark is simple, but it is fun to play. The method is to break the jaw of a great white shark and then press down its lower teeth. Only one of these teeth will affect the shark's jaw and make them close. If you press this, the shark's jaw will suddenly close and bite your finger. Of course, shark teeth are made of soft plastic and won't bite you.
It can be used as a wine set for gambling luck on the wine table. Several people take turns to press it. If you are bitten by a shark, you will be fined.
Stimulation: suitable for boys and girls to play together, more exciting for timid girls.
Disadvantages: First of all, you have to buy a "great white shark", although the price is not expensive.
In the third scene, the officers and men caught the thief.
Appliances: four small pieces of paper with the words "officer, soldier, arrest and thief" written on them respectively.
Number of people: 4 people
Method: Fold four pieces of paper, and each of the four people who participated in the game took out one. The person who draws the word "catch" should guess who is holding the word "thief" according to the facial expressions or other details of the other three people. Those who guess wrong will be punished. The person who guesses the word "official" will decide how to punish, and the person who draws the word "soldier" will execute it.
Stimulation: simple and easy, not limited by time, place and occasion.
Disadvantages: too many people are not easy to change.
Scene four, shoot the seventh order
Apparatus: None.
Number of people: unlimited
Methods: Many people participated and counted from 1-99. However, when there are people with a number that contains "7" or a multiple of "7", it is not allowed to count. One person patted the back of the head, and the next person continued to count. If someone gives the wrong number or shoots the wrong person, they will be fined.
Excitement: no one can make mistakes, although it is very simple arithmetic.
Disadvantages: None
Scene five, heart disease
Apparatus: None.
Number of people: The more, the better.
Method: Give a deck of playing cards to everyone on the wine table equally, but don't look at the cards in your hand and those in others' hands. Then sort the people on the wine table and arrange them according to the number of people. For example, there are five people on the wine table, which can be numbered 1-5. If the card played by this person is the same as his own serial number, then everyone's hand is shooting at that card, and the last person who shoots is the loser.
Excited: I am very excited, and often everyone's hands are red.
Disadvantages, bad for the table
Game 6, driving a train
Apparatus: None.
Number of people: more than two people, the more the better.
Method: Before starting, everyone said a place name to represent themselves. But the position cannot be repeated. After the game starts, suppose you are from Beijing and the other person is from Shanghai. You should say, "Drive, drive, drive the train, and the train in Beijing is about to leave." Everyone asked together, "Where are we going?" You said, "Shanghai is open". People representing Shanghai will respond immediately and say, "The train in Shanghai is about to leave." Then everyone asked together, "Where are we going?" Then the man chooses another game object and says, "Drive to such and such a place." If the other party hesitates a little and doesn't react, it loses.
Stimulation: it can enhance the feelings between people, and you can use the opportunity of letting him (her) "drive the train" to express your feelings and make eyes.
Disadvantages: None
Wine game
A few interesting persuasion orders that might be useful if you know them:
Know each other and get together I'll drink two glasses of hangover first.
If you don't drink, who will drink? -Let the drinker have a drink.
G weeding at noon, sweat dripping down the soil, dry three glasses of wine, do you feel bitter?
In the spring morning, I woke up easily, birds were singing around, and I raised my glass and asked the young lady, how much should I drink? -Miss, it's up to you.
When you are young, you will leave home. I'll ask this young lady to have a drink with you. -Have a drink with the ladies present.
Follow your heart. I will drink this time. -I can't help it. Drink it.
Mrs. G came, and she told me to drink less and eat more.
G wine makes a hero, not his wife! ! !
G didn't drink enough, but he was afraid of losing his mind and disciplined not to drink.
G is small, not a gentleman, non-toxic and not a husband!
G The competition in the market economy is fierce. Let's have a drink quickly.
G, the rising sun, river of no return, I wish you more prosperous business. -Buy a drink to a businessman.
Make new friends, but don't forget old ones. -Let's drink to old and new friends.
G bid farewell to the colorful clouds in Bai Di, another half catty. -Be a good drinker and have a drink.
G Show off your talents in a crisis, and your sister (brother) will give your brother a drink.
The big river has wide waves. Let's do it with this cup. -Have a drink yourself.
The east wind blows and the drums beat. Who's afraid of drinking today?
G Wanshui Qian Shan is always in love. How about a drink less?
G to let the guests drink well, drink well first!
G commodity economy is in great circulation, opening up and invigorating two cups.
Active shooting
Game props: a basket and some balls.
Rules of the game:
1, 5 people are selected in each round.
2. One person holds the basket and plays the active basket. The basketball player is blindfolded and 3 meters away from the player. At the beginning of the game, the basketball player can move the basket up and down, left and right in his hand, but each movement must last for 3 seconds.
3. Participants need to stand on the starting line and accurately throw the ball according to the movement rules of the basket. Only five balls can be thrown in each round.
The winner is the one who scores more points.
Picture tool
Props: a number of blank paper masks (actually a card of appropriate size, made of an elastic band), a number of rough pens, and a piece of cloth (for blindfolding).
How to play:
1, divided into several groups, each group of about five people (not too many people in each group, otherwise it will be boring), arranged in a straight line.
2. One of them wears a mask, and the other person is responsible for being the narrator.
Under the direction of the host, if they are asked to draw their left eyes on the mask first, then the first person in each group will be blindfolded, and the commentator will instruct them to draw their left eyes on the mask.
After everyone has finished, the host will give the next instruction (such as drawing the right eye), and so on.
When all the masks are colored, the most beautiful mask wins.
blush
Requirements: lipstick, pencil, scoreboard
Scale: large and small teams
Process: According to the number of participants, you can find several assistants to help complete the game. Before the game begins, the assistant will hide a lipstick in his hand or pocket. They pretended to join the competition at the last minute. This helps them find the person they like standing next to him. All the participants stood side by side in a straight line, instructing them not to turn their heads and look forward. Tell them that you are playing the game of "red face", and everyone must repeat what you have done but can't move. Give them an example, such as gently pinching the cheek of the neighbor on the right and saying: red face. You should be at the forefront. Everyone will follow this method until the end. At this time, you should secretly put lipstick on your hands. After blushing, he pointed to his nose from the beginning and said, big nose. You can also say: sharp chin, fat ears, dull skull. Don't let them notice that every time you wear lipstick.
Blow balloons together
Complete the task through division of labor and cooperation
Number of people: each group is limited to six people.
Location: Unlimited
Props: the host prepared six signs for each group, which read: mouth; Hands (two); Ass; Feet (two); Balloons (one in each group)
Suitable for: everyone
Game method:
1. Group, not limited to several groups, but each group must have six people.
2. The host asked each group to draw lots.
3. First of all, the person who draws the mouth must blow the balloon with the help of two people who draw the mouth (the person who draws the mouth cannot blow the balloon himself); Then two foot-slappers lifted the ass-slapper and broke the balloon.
Friction paper
1\ Prepare a piece of paper 2-3 cm wide and 50 cm long.
2\ Press the top of the note with the index finger and middle finger.
3\ Your task is to use the mutual movement of index finger and middle finger to make the note rise until the index finger and middle finger clamp the bottom of the note.
4\ Several people can compete. Please be careful not to use other body parts, only the index finger and middle finger.
5\ is a small game to train the flexibility of fingers.
Blow flour
This is a prank game, which can play tricks on two people at the same time.
Props: proper amount of flour, one ping-pong ball and one spoon.
How to play: First, find two players (such as the loser or winner of the last game, telling them that if they win this game, they will not be punished/rewarded) and stand face to face on both sides of a table.
Put the ping-pong ball on the spoon and between two people. Let them play table tennis blindfolded. If they can blow the ball to the opposite side, they will win.
When they were blindfolded, they quickly turned table tennis into flour. One, two, three, blow ...
Blow out the fuel tank
Summary: In pairs, blow the empty cans around the target relay race with a blowpipe made of picture paper.
Method:
1, the whole staff is divided into several teams.
2. The top two players of each team come out and start blowing empty cans in sequence.
3. Turn back after reaching the target, and then switch groups for the relay race.
The team that finishes fastest wins.
Ship owners and frogs
Summary: When the person sitting in the carton wants to jump, another person takes the opportunity to pull the carton for the relay race.
Props: cartons, ropes, book clips.
Method:
1, the whole staff is divided into several teams, and each team sends two people to form a group.
2. In order, one person sits in the carton, and the other person holds one end of a rope (3 meters long) fixed in the carton with a book clip.
3. The person holding the rope should pull forward when the person in the carton jumps, and so on.
4. After circling back to the target, replace the relay race.
Step on a balloon
Objective: To enliven the atmosphere and improve the ability of coordination and cooperation.
Requirements: Ten people, half male and half female, one male and one female form one group and five groups.
Steps: Ten employees were selected on site, half male and half female, one male and one female, with three or four balloons tied to their left and right feet. After the activity started, they stepped on each other's balloons to keep their balloons unbroken, or at least broke, and won.
Guess toothpicks
When I came home for the New Year, I met my old classmates for a few hours to catch up, so we played a game on the wine table, called guessing toothpicks. I think this is a very good game, suitable for playing on the wine table, so I will introduce this game to you, I believe you will need it in the future.
Appropriate number: 5- 10.
Props: There are more toothpicks than people.
Game steps:
1. Take 7 people as an example. Please prepare 8 toothpicks. First of all, a person will be the dealer of the game. The dealer will take a few toothpicks in his hand at will, and of course he can't show them to others.
2. Then the dealer asks other players to guess a number. This number is any number between 1-8. If the player doesn't guess correctly, it's the next player's turn to guess the toothpick in the dealer's hand. If you guess correctly, the right player should drink. If all the players don't guess correctly, the dealer will drink.
3. For example, seven people play together. Suppose the dealer has five toothpicks in his hand, and then the dealer asks the other six players accordingly. For example, the first player guessed that there were eight toothpicks, so the first player didn't have to drink them because he didn't guess correctly. It's the next turn. This person can only guess the remaining 7 numbers between 1-8, namely: 1, 2, 3, 4, 5, 6, 7. If this person guesses 6, it will be the next one, so this person can only guess the remaining 6 numbers, namely: 1. If you don't guess correctly, it's the next person's turn. This cycle continues until the player guesses. If all players don't guess, only the dealer drinks.
If someone loses, they will be fined, and the drinker will be the dealer again, so the game will continue until the wine is finished. And everyone will drink without exception. If you are unlucky, you drink a lot. . . . . . Fortunately, I have been lucky in recent years, and I only drank it three times, otherwise I would make a fool of myself.
Guess the five senses
Guess the five senses
Game description:
1, two people face to face
2. Start with a person at random, point to any part of your five senses and ask the other person, "Where is this?"
The other party must answer the questioner's question in a very short time. For example, when the other person points to his nose and asks where this is, the companion must say: This is the nose. At the same time, the partner's hand must point to any other five senses except the nose.
4. Any party who makes mistakes in the process will be punished; After three questions, the two sides communicated;
Hold your breath.
Game props: 6 plastic transparent washbasins and 6 stopwatches.
Rules of the game:
1, with 6 participants from each group.
See who can hold their breath for a long time in a transparent plastic washbasin filled with water.
Description: This game is simple, easy to operate, and often causes intense situations. Especially suitable for parties.
Newspaper tug-of-war
Summary: Dig two holes in the newspaper to play tug-of-war.
Props: Old newspapers
Method:
1. Dig two head-sized holes in the newspaper;
2. Two people sit on the cover of their respective newspapers and tug of war (standing and pulling is also acceptable);
Whoever keeps his neck when the newspaper is broken will lose.
Note: Do not pull by hand.
Play clock
Rules of the game:
1, draw a large clock model on the whiteboard or wall, and mark the scale of the clock respectively;
2. Find three people to play the second hand, minute hand and hour hand of the clock respectively, and stand in a line in front of the clock with three sticks or other props (hands representing the clock) (note that it is a whiteboard or a wall, and players can't see the clock model);
3. The host will name a moment at will, such as 3 hours and 45 minutes 15 seconds, and ask three people to point the props representing the pointer to the correct position quickly. Those who indicate incorrectly or slowly will be punished.
4. You can play it repeatedly, or you can play the minute hand and hour hand of the clock at the same time by one person to train the player's judgment and reaction ability.
Comments:
1, the game is very suitable for party at night or during the break of training class, which can enliven the atmosphere.
2. You can also use this game in the course of time management, and at the same time you can train people's reaction ability.