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A computer game similar to Warcraft seems to be based on the ancient war in China. Do you want the name of the high score game? !
The style of Warhammer is very close to Warcraft, but the details are more real. A great innovation of Warhammer is its RVR system. Players don't need to team up, just walk into RVR area and enjoy the fun of fighting PVP. Warhammer is bound to attract many players, just like Warcraft. The difference is that Warcraft is more attractive to people who like Raid and occasionally PVP, while Warhammer is just the opposite.

In South Korea, if you search for "4story", most of the search results will be players' comments that 4story is a cloned version of World of Warcraft. This online game is considered to be similar to the style of Warcraft in terms of screen and other settings, but 4story is free. 4story has only three races and six occupations, which is not as complicated as Warcraft. In addition, the skill tree of 4story is similar to that of Warcraft; There are some differences in the customization system; 4story's sense of fighting is not bad, although it is not as smooth as Warcraft. Generally speaking, this is a good online game of Warcraft Clone.

curse

At first glance, the spell is a combination of elements of Warcraft: screen, font, interface and even chat channel settings; Moreover, some characters, occupations and skills can be found in Azeroth, but the curse still has some unique characteristics: the rune system and the player's house system.

Perfect world

Perfect World is the first domestic online game declared as "Domestic Warcraft", but this propaganda strategy was only applied in the early stage of public beta, and then the slogan was immediately removed, thus embarking on another road again. The original five world-class innovations and ten national innovations in Perfect World have many things that World of Warcraft does not have.

Magic Festival

Magic Festival has been shouting slogans of "Free Domestic Warcraft", "Domestic Masterpiece" and "Once you enter, you can't turn back" since the public beta, but the difference between ideal and reality is too big, the difference between players is too big, and the official contrast is also big, although the contrast is not the same thing. Fundamentally speaking, this game was developed by a team in Taiwan Province Province, and its design concept is not in the right direction with the mainland. There is still a big gap between people in Taiwan Province Province and the mainland, especially those who don't know the habits and personalities of China players.

There are Guild Wars 2 and Ghost World.