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DNF battlemage plus point recommendation and brush analysis
DNF battlemage Plus Points Recommendation and Brush Diagram Analysis

Maybe you 18 just changed jobs, maybe you just woke up at 48, maybe you finally graduated at 70. No matter what your level is, as a power law, the bumps are beyond other professions' understanding. But even so, we can still become a shining meteor in the vast sea of people by exerting our own style and professional strength.

From internal testing to public testing, I am also a small ashes in DNF. Since Pojun lost his body, I finally put him down unfashionably, and I have been playing the power evasion method since the end of last year. . . . )。 Because I have been exposed to the power method for a while before, it is not difficult for me to brush the picture. Until the beginning of this year, my friend told me that the operation difficulty of the power method is the highest in the current national service (to be honest, I really didn't pay attention to these), so now I suddenly want to say something after playing. Because of the network speed problem, it has been in the stage of single brush before 64, and there is really nothing to say about forced single brush. The BOSS of the same level wakes up almost in one second (the soul of frost wyrm is weak, and the second one is not lost). The butterfly has always been brushed alone, but it is really disgusting to suspect. I had no choice but to form a team in an Internet cafe, and then I went on the road of no return. At present, the ghost of wild boar still can't pass, and the plane can only hit the warrior. All right, that's it.

Brush drawing

There are different opinions about the power method. Some people say that it is too easy to confuse strange things in teams, and it is not easy to gather strange things together. Some people say that the power method is very powerful and controls the whole program. For these comments, I can only say that at present, everyone's understanding of the force method is not too deep. Due to the huge market of red-eye and white-handed, once they were assigned to the non-ghost swordsman profession, everyone began to have ideas. Round dance, dragon sword and ball are the main reasons that affect the output of teammates in the team. It feels so strange to finally be together. Yi Long's knife went away, a round dance came back, and several balls flew away. As a matter of fact, you can't always blame others for their views on Li Fa. As a legal person, I must say a few words. The essence of the force method is the ball, and the key of the force method is the singularity. These are put forward by countless predecessors, so why is the strength method abandoned by teammates when forming a team? Quite simply, they forgot one thing, that is, you are not fighting alone now. The force method in the team, if the skills of teammates are not considered, is likely to cause teammates to waste their output in vain.

To give a few simple examples, necromancers need to make monsters stand still. Even if the monster falls to the ground, it can be pulled out as long as there is enough floating space. The poison king's net can be caught as long as it can bounce on the ground. The awakening of the devil may cry must make the monster just under the fish head, and so on. If you don't know this, you will waste a lot of teammates' skills when you form a team. When you have a skill CD, you will be chased by strangers, which is equivalent to killing the team. Therefore, as a force method, you must form a team with a profession you know, otherwise you are likely to face the stigma of one person challenging four people. For the ball, an aunt said that the ball is the essence of the force method, no matter what you add, you can't give up the ball.

The side effect of this sentence has led to many power methods to point out the skill of the ball, or 1 or full. Actually, this is a misunderstanding. Aunt means that the ball is the essence of the power method, and it is best when you make a series of moves and make a BUFF to make up for the attack interval. However, everyone thinks that as long as it is a ball, it is necessary to add a little. This is no good, you must know what you lack to make up for it. The effects of each ball are: no movement, light attack speed, ice defense and enemy deceleration, firepower and dark physical crit.

Knowing the disadvantages of these stitches can't waste SP or output. It is very painful for you to play with a 1 ice hockey followed by a fart. Then there is the troll, which is also the most frequently asked question I encounter. When there are few monsters, the pressure of 2 or 3 XXX is not great, but it is difficult when there are many monsters. At this time, we should use the ball and rebound flexibly. This view was put forward by my aunt's predecessors. XXX didn't have the ball, then jumped out of the ball, and then XXX. If some monsters are not close to you, you can use falling flowers and round dancing to attack or release the monsters, so as to make them move and facilitate their gathering. But don't say that you don't even have a colorless shadow when you come down from the dungeon. You should maximize the damage of your skills. Of course, if you play high, like a dragon sword, you can only mourn for you. As a civilian, I certainly hope to spend as little as possible. In this case, I will spend 1 time every day practicing tricks and more strange things, so that you can walk faster and more steadily on the road of painting.

(By the way, my uncle's equipment before 70: Extreme Inflammation Star 60 powder Raytheon 55 powder flute 55 powder compassion suit 60 purple ancient 1 jewelry 3 pieces with titles 1 1 fire strength foundation, later changed to purple captain. At present, I have 2 pieces of equipment-to make a suit and force the children to come to me. The star of extreme inflammation cursed the spear of evil war and changed jewelry to protect the dragon.

Add a few points:

Aunt's predecessors suggested that the flow of small tricks, big sticks and big spears can basically summarize the current situation of adding points to the force method. Little strokes and sticks are rarely seen. Nowadays, there are three kinds of martial arts: big stick, physical stick and big spear. I don't know Uncle Bonzi very well, but I remind you little friends, don't be blinded by those 40W-second foreign service videos. We are civilians and can't afford to play. As for the physical stick and spear, it has almost become the mainstream of the force method. The stick is fast, beautiful in appearance and easy to operate, which has become the choice of most ways of exerting force, while the 55 powder stick has become the theme slogan of the solid stick "one powder stick is brushed until graduation" (sweat, how hard it is), while the direction of the big spear flow is relatively fixed, except for the high pressure. Because everyone is similar in terms of extra points, here, after the summary of my aunt's predecessors, I will summarize a few more tangled skills.