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LOL got off the road, and the "Axes" group was on fire. The advertisement opposite the double axe slowed down and could not move. How to play?
Welcome to the entertainment sharing time. What is our slogan? Is there no limit to the fun of the game? The situation in recent versions of adc is getting more and more dangerous. Because of its long development cycle and easy to be targeted, more and more people give up the position of ad, and there are more and more routines. We can name just a few, such as Prince Pansengard Marcia's infinite cross-tower combination, the Lord of War, the wireless holding combination of alchemy and bear, and the infinite blood-returning combination of piano girl and gem, all of which are excellent routines. Today's routine, the protagonist is two. Super invincible alliance from the perspective of God, the most awesome two-axis combination, infinite deceleration, blackheads and big man combination that hits you when I see you? Short for Double Axe Combination, skr~

Olaf Gamundo creates infinite possibilities. Olaf Q skill is throwing an axe, which will cause high damage and slow down for a long time. Mondo Q skill is also an axe throwing skill, which will cause high damage and long deceleration. What will these two skills become together? It will become a big axe. As long as one axe is lost, the hit rate of the other axe will be greatly improved, and the damage will be superimposed and slowed down. You can't run if you want to.

Runes depend on everyone's own choice. I don't recommend this either. The equipment choice for going out at the first level is the holy shield, which complements each other's military resources, obtains each other's economy, and relies on the holy shield to safely spend the weak time in the early stage.

After two people mix to level 3, it is the beginning of the opposite ad nightmare. Personally, I suggest Olaf point the Olympic comet to take the consumption stream and use Q skills to consume the opposite ad. After level 3, once the Q skill hits the opposite ad, Mondo and Olaf rush forward at the same time, and rely on the superimposed deceleration effect of their Q skills to beat ad to a dead end, which is a super invincible rogue combination.

As long as we succeed in exerting our advantages after the third level, the poor adC and auxiliary will have no resistance to us. Olaf and Mondo's big moves are self-gain, so even if they fight wild, they don't have to be afraid at all. Olaf's super blood sucking and Mondo's super blood returning are the two most disgusting skills in the league, and Mondo can play a great role in the middle and late stage. One is a spear and the other is a shield, which can be called two sharp weapons in the team.

My friends and I have tried this routine. Both Obama and Qin Nv are online, but we really can't beat them in the first three levels. But after the third level, we seized a wave of opportunities to kill them both, and then slowly controlled the line of soldiers. We also played well in the later period. Personally, I think it's ok to play adC with short hands. If you encounter long-term ad and assistance, you will only be killed, so you should choose the routine according to the lineup.

What do you think of this routine? What other road tricks do you know? You can leave your thoughts in the comments section.