Hou Yi is an excellent shooter, characterized by his strong ability to fly kites and fly. The main output mode is Ping A, but as an adc, it has no displacement skills and poor survivability, so it is easy to be targeted by the enemy.
Basic introduction
Career orientation: shooter? Specialty: group control/first hand
Outfitting: Armageddon+Shadow Endurance+Blade of Dark Shadow+Endless Blade of War+Bow of Armor+Shelter of Sages.
Inscription collocation: 10 Red Moon? 10 Hawkeye? 10 hide
Skill bonus: master and deputy 1 bigger.
Summoner skill: flash
Summary: Houyi has no displacement skills, and as the main output, its mobility is poor, so the summoner's skills are flashing. In terms of equipment, the last days can make Houyi have a good physical output ability in the early stage, and the blood-sucking ability of the last days can make Houyi have a certain endurance when he goes online. The passive effect combined with Houyi's skills and multi-level damage can cause great damage. Shadow Endurance can reduce the general attack damage for Houyi and prevent Houyi from being killed by the enemy in the team battle. The Blade of Dark Shadow can provide Houyi with a lot of attack speed bonus and partial movement speed bonus, as well as a good crit bonus, which can cause more damage with the passivity of the last days. Infinity edge's passive effect can provide Houyi with powerful flat A damage and explosion, and 50% crit damage bonus can make Houyi burst into the effect of cutting the enemy's fragile hero in the middle period, which can also do good damage to the hero with thick blood. Armor-piercing bow can make Houyi do high damage when facing the enemy in the front row. If the enemy's front row is anti-armour, it is necessary to make a vertical blade behind the armour bow to increase Hou Yi's endurance. Otherwise, it will be replaced by the protection of the sage. Inscription, this set of runes provides Houyi with 10% movement speed bonus, 16% attack speed bonus, 5% crit bonus, 2 1 physical attack and 64 physical penetration. Houyi mainly relies on ordinary attack output, so there is a great demand for crit and attack speed. 10% movement speed is very cost-effective for Hou Yi who has no displacement skills, and it is also very helpful for Hou Yi to adjust his position in the group battle squadron.
Hero choice
In the high-end recruitment ranking, the selection of lineup is also one of the key points. If you choose Hou Yi, a hero without displacement skills, the choice of lineup is very important. Hero Hou Yi can be summarized as having strong control over enemy heroes, but without displacement skills and life-saving ability. Therefore, it is more necessary to cooperate with defensive control to get off the road, otherwise it is useless to be killed in a team battle. Therefore, it can be summarized as follows:
Suppressing Heroes: Liu Bang and Xiang Yu
An introverted hero: Li Bai? Prince lanling
Best partner: Zhuang Zhou? Lian Po
Reason: Houyi 1 skill is more restrained to soldiers and tanks, and the summoner skill band flashes. If enemy soldiers or tanks harass Hou Yi like Liu Bang or Xiang Yu, they will be controlled by kites or killed.
Hou Yi's weakness happens to be that he has no flexible displacement skills. If the enemy has a hero with very good mobility, he must have a sense of crisis, otherwise once caught, it may lead to total collapse. Li Bai and the soldier Lan Ling are very mobile, and they are only passively beaten in front of them, unless they get the support and protection of their teammates, and they use control skills to connect their teammates to kill each other.
Hou Yi's strongest partner is mainly good control and strong protection and assistance. Lian Po, a hero, has strong viability and many control skills. Lian Po's cooperation with Hou Yi can not only put some pressure on the enemy in the early stage, but also suppress the enemy's development, and also have good results in the middle stage. Hou Yi's big move takes a long time to control, which can be better controlled with more control skills of Lian Po. Although Zhuang Zhou does not have strong damage per second, he has strong auxiliary ability. With the cooperation of Zhuang Zhou and Hou Yi, long-range attacks can be used to grind blood in the early stage, forming repression and suppressing the enemy's development. In the late stage of the group battle, Zhuang Zhou's big move can effectively prevent Hou Yi from being controlled and killed, even if the time is right.
Best lineup
If Hou Yi, a hero without displacement skills, is chosen as ADC, then the selection of lineup is very important and the fault tolerance rate will be very low.
Shanggan Guan Yu? Playing wild Cao Cao? Zhong Dan Mai Shiranui? Auxiliary Zhang Fei? Shooter Houyi
The advantage of this lineup is that Cao Cao and Zhang Fei played wild, which promoted the rhythm of the frontcourt in the early stage, and Hou Yi got off the bus and developed a single line to prepare for the middle and late stage of the team battle. This lineup is very consuming and explosive, and there is no shortage of both ad output and ap output. In the group battle, Hou Yi can release a big move to open the group, and Cao Cao will rush to output and shut down the enemy's back row. Fire dance consumes enemy heroes in team battles and creates a good advantage of blood suppression for team battles. Zhang Fei can protect our back row. It can be said that this lineup is extremely capable of consumption, explosion and opening a group. It is a super lineup that is very suitable for both downwind and headwind.
Routine introduction
As a controlled output, once the enemy hero's mistake is controlled by Houyi's big move, Houyi can't run away. In the early stage of Houyi, we can choose the single-person road to develop, assist the wild, invade the enemy's wild areas to drive the rhythm of the whole audience, and gradually establish advantages. In the middle and late period, Houyi mainly killed the enemy first by releasing big moves from a long distance, and cooperated with his teammates to take dragons or push towers. Always pay attention to and adjust your position in team battles. The correct way is to hide behind your own tanks and export them to the enemy, so as to ensure your own safety and maximize the damage. Hou Yi should also let his second skill hurt more enemies, so that he is more likely to win the team battle.
Player misunderstanding
You may have this view on Hou Yi: What if a shooter without displacement skills is targeted in the early stage? The outbreak of Hou Yi is not very high among shooters. How did you achieve the high end? Wait a minute. Then let's explain these problems to you.
First, what if a shooter without displacement skills is targeted in the early stage? Because Hou Yi has no displacement skills, he must choose obscene development in the early stage, and always pay attention to the movement of the enemy in the middle road. When he found that the enemy's middle road and the middle road had disappeared for a long time, he should immediately get off the road to help Hou Yi prevent being killed by the enemy. As long as the early stage is over, it will be easier to fight in the middle stage of Houyi. You should always walk with the assistant to prevent being caught by the enemy alone.
Second, the outbreak of Houyi is not very high among shooters. How did you achieve the high end? Although the outbreak of Houyi is not very high, it has a strong ability of continuous output, kite flying and controlling enemy units. Whether retreating or attacking, you can continue to export until you kill the enemy.
Detail success or failure.
High-end bureau, details determine success or failure. The following are some details about Hou Yi.
First of all, Hou Yi should always pay attention to his position and try to be shameless in the middle and late stages. Even if there is a flash in your hand, you can't appear alone in the enemy's field of vision, because without the protection of your teammates, Hou Yi with a flash is easy to be caught by enemy heroes. .
Secondly, when Hou Yi is in a single line, he can also release big moves to control distant enemies and help his teammates complete the killing. The farther away from his big move, the longer he will control the enemy.
Third, Hou Yi has a strong ability to open leagues. Pay attention to the mistakes of enemy units in group wartime, and release big moves to control the enemy to cooperate with teammates to kill. Form a situation of more follow-up and less fighting, thus winning the team battle.
Actual combat analysis
Early stage:
1 level can get a red BUFF first, which is convenient for you to suppress the enemy online. In the early stage, Houyi's strength was not strong, and the alliance was mainly based on development. Especially when the assistant is not around, try not to get out of your lower body. You can play red or collect wild monsters after the Qing army. One can't blindly suppress the enemy or push the tower to prevent being caught by the enemy, which will lead to poor development in the future. If it is easy to assist and help after getting BUFF on the road, plus the deceleration effect attached to your own 1 skill, you can greatly suppress online enemies in the early stage. When aligning the lines, we should also pay more attention to the small map, and always pay attention to the enemy's wild list movements to prevent being caught. After level 4, pay attention to the enemy's movements and our wild position, and release big moves in time to support teammates to arrest people. In short, the early stage of Houyi was dominated by obscene development, and it was an advantage to survive the early stage.
Mid-term:
Hou Yi's output ability has been improved, so at this time, Hou Yi should start to join the alliance to help his teammates build their advantages after clearing the soldiers' line, and at the same time, he should always occupy the position to prevent the enemy from grabbing orders for himself. The output of Houyi basically depends on the cover of his teammates, so Houyi should try not to appear alone in the enemy's field of vision. Choose to bring Xiaolong when the team has an advantage. At this time, the team can wander around the periphery first, release big moves in time to control enemy heroes by surprise, and cooperate with teammates to kill the enemy, forming a situation of fighting more with less. If the enemy retreats, we can choose to take the dragon. If the enemy chooses to fight, it is easier for us to win the team battle because we kill one person first. Then accumulate advantages.
Later period:
Houyi's output ability is extremely high, and his ability to open a group is extremely strong, but he can't stand at the front of the team when opening a group. The correct way is to hide behind your own tanks and export them to the enemy to ensure your own safety, so as to maximize the damage. When you reach the enemy's highland, Hou Yi can find the right time first, release the big move when the enemy's output is misplaced, and then hide behind our tank and output continuously. You can also wait for us to start the league suddenly, and Hou Yi's successor will make a big move. At this time, the enemy hero will be hard to prevent, and the hit rate of big moves will be enhanced. After the start of the team battle, if the enemy assassin comes to cut, adjust the position instantly by flashing, and then use the 1 skill to slow down the enemy assassin and cooperate with his teammates to complete the killing. Later, sages should be sheltered from being killed by enemy assassins. As long as Hou Yi can continue to export in the team battle and is not killed by the enemy, the basic team battle is easy to win, and then he can win the game by taking the dragon or pushing off the enemy crystal.
In short, Houyi must develop steadily in the early stage, paving the way for the output in the middle and late stage. In the later stage, you must believe in your output ability, output while walking, and don't forget to adjust your position while outputting. This is the most basic requirement for qualified ADC. Houyi, the bow of the demigod, will take you to see the king!
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