Rules of the game: In groups of 7 or 8 people (randomly combined by distributing playing cards), choose your own team leader as a unit, then introduce yourself clockwise (including name, hometown, personality and hobbies), and finally, the team leader will summarize his speech and introduce the basic situation of all members of his team. (See which team leader introduced vividly, so that everyone can remember their team members.)
The meaning of the game: let everyone have a basic understanding of each other.
Step 2 "change"
Rules of the game: boys represent 1 yuan, and girls represent 50 points. The host said the specific price figures, and boys and girls were free to combine. The winner is the fastest combination, and the single or wrong combination is regarded as failure.
The meaning of the game: let everyone know that everyone has the value of existence and know how to respect and cherish each other.
3. "Strong wind blows, strong wind blows"
Rules of the game: All the students at the scene form a big circle hand in hand. The host stands in the circle and starts to shout the password: "Strong wind blows, strong wind blows, wear white clothes …". Other students rotate around the host. Once they hear what kind of people are blowing, these people have to react immediately and then switch places. Anyone who repeats or takes a wrong position will be punished and the program will be performed on the spot.
The significance of the game: one is to test the students' reaction ability, and the other is to examine the communication and coordination ability of the transposition parties.
4. "Love has a Qian Qian knot"
Rules of the game: All the students at the scene are divided into two groups, hand in hand in two big circles, and the host stands outside the circle to conduct. Every student should remember the people around him. After hearing the password of the host's dissolution, he began to walk around the circle casually. Then the host will stop and everyone will have to stop exercising. Then he found the people around him at the beginning, standing still and holding hands again. Then we must do everything possible to return to the normal state of holding hands. (The team that returns to its original state the fastest is the winner, and the team that falls behind needs to be punished, and can perform collectively or send representatives to perform. )
The significance of the game: to examine everyone's teamwork ability and the organizational leadership ability of some students.
5. "Pass the Hula Hoop"
Rules of the game: All the students at the scene are divided into two groups, hand in hand in two big circles, and the host stands outside the circle to conduct. Put a hula hoop on each lap, and the host announces the start of timing to see the speed of clockwise transmission between the two groups. Generally, it is recorded as three rounds, and it is not allowed to let go halfway. The fastest team wins, and the laggard will still be punished. )
The significance of the competition: to examine everyone's teamwork ability and improvisation ability.
6. "Tell me if there is anything wrong."
Rules of the game: All the students at the scene are divided into two groups, standing side by side in two columns, with their hands on the back shoulders of the former. Use numbers instead of directions (for example, 1 stands for left, 2 stands for right, 3 stands for forward and 4 stands for backward). The host shouted the password and supervised the progress of the team. Students who make mistakes need to raise their hands actively and say loudly to the players, "Sorry, I was wrong!" "
The significance of the game: to examine everyone's ability to distinguish directions, and at the same time let everyone dare to face mistakes and admit them in time.
7. "Life and death and * * *"
Rules of the game: the host selects 6 pairs of players (1 male 1 female 1 pair, male strong and female thin), and the assistant spreads 1 newspaper on the ground in front of each pair of players. The host explained the rules of the game, told the last pair of players who couldn't stand in the newspaper to be the first one, and demonstrated with the assistant. Each pair of contestants stand on the newspaper, and the number of hosts is 10. Those who can't hold on will be eliminated. The assistant folded the newspaper in half in front of each pair of contestants who entered the second round. Players stand up, and the number of hosts is 10. Those who can't hold on are eliminated, and so on until the winner is decided.
The meaning of the game: let everyone know that in the face of difficulties, we should know how to support and help each other.
8. "Paper Tearing Game"
Rules of the game: everyone sits in a big circle, and then the host gives everyone a blank sheet of paper. Then the host announced that everyone should close their eyes, fold the white paper in half according to the instructions, and then tear the corners. Finally, open your eyes and open the torn paper, and compare them with each other to see the difference.
The meaning of the game: let everyone know that everyone has their own ideas. We can't impose our views on others. People should have less misunderstandings and more understanding and consideration.
9. "Looking for a fulcrum"
Rules of the game: All the students at the scene are divided into several teams (two people hand in hand on each other's shoulders), and they come out to chase each other. The fleeing party needs to find a combination quickly, put his hands on each other's shoulders, and then the other team member needs to leave quickly to avoid being caught by the pursuers, and need to find another place to live. The arrested person is regarded as a loser and needs to be punished to a certain extent, and a procedure needs to be performed. )
The meaning of the game: people need help, and everyone can't live alone.
10, "Journey of Trust"
Rules of the game: You need any two people to combine, group and play in pairs. One of the students needs to cover his eyes, and then the other student has to explain their silent communication before covering them, and then start on the road, turn or go upstairs and downstairs. On the same section, whoever arrives at the destination first will be the final winner.
The significance of the game: to examine the communication ability of both sides and let everyone know how to improvise and how to accomplish the impossible under difficult conditions.
1 1, the grand finale-"Trust Falling Back"
Rules of the game: need a certain height of tables and chairs and a nylon rope. 10 Boys are responsible for docking in pairs to form a hand net. A student should tie his hands and stand high with his back to the net. The host and the students who formed the hand net began to cheer for them. When they were ready, the students at high places retreated one after another. If the body bends in the process of dumping, it is regarded as failure, and if it is straight, it is regarded as success. Considering the danger of the game, as a host, it is necessary to emphasize some details several times.
Significance of the game: People should trust, understand and support each other.
12, game summary:
If we want to make more friends, each of us must first learn to help, support and understand each other. Sometimes, success is not personal, but depends on the support and help of all members. It is very important to pay attention to team spirit in order to get more opportunities in the fierce competitive environment and give full play to the creativity and cooperation of the team. The discovery of creativity needs everyone's attempt and support, and the creativity of the team determines the quality and prospect of the team.
After the activity, gather everyone to put a three-dimensional "heart-shaped" collectively, and then shout slogans together for the final closing session.