-Check (Y): also known as "check", the police choose a player as the target at night, so as to know the behavior of the player's game identity.
-Interpolation: The police decided internally to introduce the behavior of a suspect when the "murderer" was not detected at night.
-Check "Killing" (CS): refers to the behavior that the police find out that a player is a "killer" at night;
-smashing: The police directly lead civilians to vote out a player without verifying the player's identity and suspecting that he is a "killer".
-Check one and hit another: It means that when the police check people at night, one of the two opposites will know his identity.
-Raw water: that is, the water that comes out before Y. It takes courage to come out, but it is useful at critical times.
2, killer terminology
-"Kill" (knife): The act of "killer" choosing a player as the target at night, which leads to the player's exit the next day.
-Admit that bandits blew themselves up: the killer gave up his excuse during the day and admitted that he was a "killer".
-Jumping/Bandit Jumping: It usually refers to the role assignment of the "killer" fake jumping police.
Extended data:
Please close your eyes when it is dark. Game Settings: Killing Game
The English name of "killing game" is "mafia", which means mafia. The characters in the game were mafia and villagers at first, and then gradually evolved into "killers" and civilians.
From theme movies, literary works and media reports; Various peripheral products from friends' gathering and outdoor expansion to "killing games": clubs, exclusive props and exclusive playing cards.
The "killing game" can be explained in one sentence: a group of people get together to simulate the "killing scene" in the secret room, and the multi-person interactive game. The core of the game is mainly reflected in the true embodiment of the self-subconscious, suspense, logic, psychology, language confrontation and so on.
There are many derivative versions of "Killing Game", and the more popular version is version 2.0. The main roles include: "killer", police and civilians. The number of players is recommended to be 8-24.
Rough play: take "heaven" as the stage, "killer" and "killer" every night, and the police verify people. Every day, all players vote to execute the "killer" suspect. The goal of "killer" is to "kill" all good people (police+civilians). The purpose of good people is to find out and vote to kill all "killers".
Another version is that in addition to "killers", police and civilians, there are also nurses and snipers. Nurses can choose to save a person in the dark or protect themselves. Snipers have only one bullet and can only "kill" at night. They can choose not to "kill" people, but after choosing to "kill" people, it doesn't matter whether they are good people or killers. If they are not saved by the nurse, they must.