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One Hundred Thousand Cold Jokes Mobile Game God Card Selection Guide

One Hundred Thousand Cold Jokes Mobile Game God Card How to choose the One Hundred Thousand Cold Jokes mobile game God Card? The editor of Tiegu.com will take you to learn more about the One Hundred Thousand Cold Jokes mobile game. One Hundred Thousand Bad Jokes about God Cards. How to choose the God Cards in mobile games? The latest and latest breaking news, come on! Let’s learn about it with Xiaogu~~

How should high-V players play this game? Today I bring you the guide for the strongest high-V players to choose a divine card. What is a divine card? High-V How do players choose divine cards? Let’s take a look.

First let’s talk about the order of the four divine cards. Whether you plan to get one divine card or multiple divine cards, Li Jing will be your first choice. No matter what lineup you choose, you need to bring Li Jing. , Li Jing can be said to be the core of all teams. Here are ten wise words for you: Li Jing's first move is equal to the whole team's first move! I believe that it goes without saying that everyone understands what it means to be first, let alone what the whole team's first move means. The defensive AI is constantly Nowadays, it is difficult to expect to defeat the stupid robots with backhand, because the robots have become smarter~, then the other three magic cards: Wukong Hanwu and Little King Kong, it depends on the general direction of your zone. If you zone in front The top twenty are mainly group magic, so you take the monkey first. If the top twenty in your area are mainly single targets, then you take Han Wu first. As for the Little King Kong?, I can only say that the level 60 full-level version of the Little King Kong was very good. Against the odds, with level 80 plus 4 mainstreams, the life of Little King Kong only depends on his face? If you have extra money, you can search for one to open up your fate

Let’s talk about the cost of the magic card. This seems to be What everyone is most concerned about is that if you replace a whole card with 85 souls, 1 is 35 souls, 2 is 45 souls, 3 is 55 souls, and 4 is 65 souls. In other words, if you search for all souls, a 4-god card is 285 souls. As we all know, before 85 souls are very easy to search. On average, 1.3w ingots can be used to search for 85 souls. However, the later souls do not seem to be so easy to find. Not counting the cost of the entire card, 200 souls require about 5.5-6w ingots, which is 300 ingots per soul! , friends, please note here that whether you exchange 85 souls for the whole card and continue searching, or directly search for 285 souls and then go to the partner interface and click 4, the probability of soul coming out is the same. There is no saying that you save money by not changing souls. So how to maximize the benefits? The best way is if you can complete the zone opening event, search for 85 souls before level 45 without changing cards. At level 45, take the whole card in the event and continue to search for the remaining souls. This way If you do this, you can probably save 10,000 yuan of treasure, but it’s very painful not to change the card. After all, purple cards are scarce before level 45, right?

Divine Card Review: Li Jing & Little King Kong

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First of all, Li Jing is the core of all types of lineups. As I said on the previous floor, Li Jing’s first move is equal to the whole team’s first move. Whether you use the method of group method, single item, group item, or mix and match, Li Jing is a high V An indispensable card. As a defensive card, Li Jing has an output that is not inferior to that of an attacking card. He has a high health volume and extremely high defense. At level 80, with no special gems and complete fate, Li Jingyong has a health volume of nearly 120,000 and a The average damage is 4.50,000 (hitting people), the HP is restored and the action bar is reduced after being beaten passively, and the defensive objects add up to more than 10,000. He can attack and attack, plus the aura of adding and subtracting the action bar. Li Jing deserves to be the all-around first support and can also output. This is also Why do I put Li Jing at the top of the list of divine cards? Little King Kong mentioned before that it is a level 60 version of the heaven-defying card. The level 80 version is not as strong as before. First of all, because his attack growth at 60-80 is very low. However, the probability of him being frozen does not increase with the level. The face-based cards become more and more useless in the later stage. At level 80, stable output is more important than anything else in the late stage. However, this does not mean that Little King Kong is a useless card. The critical hit rate of Little King Kong is still very high, and the skill cooldown is 1cd. The only drawback is that the queen in the second-level fate cannot reach 3.6w, but it may be slightly inferior to other divine cards

God Card Evaluation: Han Wu & Wukong

I saw someone posting on the forum saying that Han Wu is a useless card. It is simply unreasonable. Is there any way to say that there are 4 gods? Everyone with V15 cards should have experienced it. Han Wu is a more important existence than Wukong. If you are a half-high V of V13 or 14, choose one of the two. As I said before, in your area, choose Han Wu group for the mainstream. Choose Wukong for the mainstream. First of all, everyone knows that Han Wu’s 2nd skill has a critical hit of 100, so how high is his damage? In a team with Ao Guang, at level 80 Han Wu has a big spell partner, and the damage is between 6.4w-6.6 Around w, yes you read it right, Li Jing Han Wu is enough to kill 4 monkeys without special skills in seconds. Han Wu's big skill 2CD has higher damage than any 3CD single target. The most important thing is Han Wu's passive skill, which increases the whole team's damage. 12 damage, adding damage is different from adding attack.

It is a purely numerical bonus, so this halo plays a vital role in the group magic team. It is also a very high bonus in the single-target team, but it is not as much as the attack buff. This is why LZ believes that Han Wu has the status. The reason why he is taller than Wukong, but what about monkeys? The post forum boasted that monkeys are so high in the sky. Are monkeys really so defiant? In fact, monkeys are group methods that are feasible, but they are not defiant. First of all, there are only monkeys without special gems. With less than 70,000 blood, up to 3 civilians with the same combat power can take down the monkey. The monkey defies heaven and only exists when high combat power is defeated by low combat power. You only saw the monkey's 1v6 group method, but you didn't see that it was better than you. A monkey in a team with tens of thousands of combat power will have a headache when encountering a 3CD single target. This is why I say that the group chooses the monkey for the mainstream. You have also seen the monkey's high burst, which only exists in high-power battles. Teams with low combat power can only be said to be two teams with the same combat power, which means that the level of gems is the same. Monkeys cannot hit critical hits at level 80. 4 monkeys without specialties can only do 2.7w of maximum damage, that is It is said that the blood-sucking ultimate move is 1.5w and the basic attack is 6k. Looking at it this way, the monkey is actually not as bad as imagined. Of course, he is still a very troublesome existence. It is neither the first nor the last~. In addition to the extremely pale face of the partner 1V1 Monkey is still the strongest

False God Card Review

What is a False God Card? Mechanical Pi and Alice!, Many low-V friends will have questions: Are Mechanical Horse and Alice not magic cards? Of course not! Everyone who has used them knows! Let’s take a look at the cost of these two items first! Ten consecutive rounds are 2680 Yuanbao. , it takes 20 times of ten consecutive draws to produce the whole card 4, and it takes 28 ten consecutive times plus 5 single draws to produce the whole card 4. In other words, the cost of these two is not less than the magic card, so what is the effect? ??Let me talk about it first. I admit that the mechanical horse is the best blood cow. I also admit that it is the first to resist beating. However, as a defense card, apart from its self-protection attributes, the mechanical horse can only be said to be useless in other aspects! Output? 3CD ultimate damage and spiritual sword The ultimate move is almost the same! Hatred? He can't hold hatred in the dungeon! Aura? He only has the aura for himself! He can reduce the action bar? Isn't it a weakened version of Li Jing? I can only say that if his speed can be increased by 10 points His status will soon be different. As a single-target partner with reduced movement bar, what’s the point of still being 2 points slower than Li Jing? If the opponent Li Jing is faster than you, you will only take action after the opponent has unleashed his ultimate move, so what’s the point? ?Mechanical Horse was a 1V3 card before level 55, but it became more and more useless after level 60 (the damage growth is as low as B). His role is only to pile up combat power to beat the friend boss. What about Alice? She? Her skills seem to be unbelievable. I believe that most friends have already experienced the baptism in the Monkey King Chapter 1 and 2, and feel that Alice is a god-like existence. However, as a partner, she has no power at all in the copy. First of all, as a Her anti-stuck blood volume is less than 10w, and her defense is very low, which means her blood-sucking ability is a little more than 7k per time. Without this amount of blood-sucking, she can easily be killed by two single targets with several groups in seconds. Level 80 4 The ultimate damage of a top-equipped equipment is only 1.5w. In other words, if this card can’t hit combos or stun, it’s useless? Of course, the highlight of this card is combos and stuns. The probability of combos is 32 stuns. The probability is 30. Whether this probability is high or low all depends on the face. When I evaluated Little King Kong before, I said that stable output is more important in the late stage of level 80. If you believe that your face is as white as Fan Bingbing, then You can practice one. Can I say that I beat the second best in our area seven or eight times, and every time his Alice took three shots, there was not a single hit or stun? In summary, I don’t think the false god card is worth getting. Whether it’s a commoner or a mid-to-high V, these two cards will neither bring a halo to the team, nor can they cooperate with any partners. Do you still want to own these two cards that are completely unique? ?Of course, if you have all 4 God Cards and have a collecting habit like me, then I won’t stop you~, the chicken belt in the picture has four special gems

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The above is the strategy for the magic card, I hope you like it.

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