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Consulting Final Fantasy 13 Chapter 9 Final boss Playing Style
Because the captain can't be replaced in this chapter, thunder is a must. I chose a protracted war, and most of the three members are mainly HP ornaments.

Combat members: formation 1: thunder (destroyer), Yun Fang (destroyer) and Si Nuo (defender).

Formation 2: Thunder (Healer), Yun Fang (Destroyer) and Si Nuo (Defender).

Formation 3: Thunder (magic attack), Yun Fang (destroyer), Si Nuo (magic attack)

Before the war: formation 1, enter the first round of battle, choose a face attack at will, let Si Nuo be the defender to attract fire in the rear, Thunder and Yun Fang play in the front, enlarge the magic in the later period, switch to formation 2 immediately after the distance is opened, Thunder treats Si Nuo in the distance, and then switch between formation 2 and formation 3. After playing on all sides, BOSS will enlarge the move. This big move will continue to attack. If the early TP is full, put a summoner first when the early TP is broken, leaving 2 squares of TP, which will gradually increase to 3 squares in the process of playing. When the blood volume is almost the same at the end, break the summoner for one second. The above is my experience of normal mode, I hope it will help you. Thank you.