A game or reality? There are many practical methods, as long as you can think of them. Of course there is a right way and an evil way.
There are also good and evil ways in the game. The right way is nothing more than 1. Earn hard-earned money by moving bricks, go to the auction house to find valuable materials, and open a small account to paint pictures. But you will definitely not make a fortune this way. Your appliance bills and keyboard consumption will exceed the return. 2. When a businessman, buy at low prices and sell at high prices. Not everyone can come here (if everyone can come, no one will make money). You should pay more attention to the update trends of Hanbok, Korean experience server, and Chinese experience server, and judge for yourself whether the price of that kind of goods will increase in the future. (Including equipment, materials, etc.), but just like futures stocks, profits may not be guaranteed, and losses may occur. 3. Earn luck money. This is the most unreliable method. It is usually done by opening a box. I have tried it before, but I don’t know if it will work now. The enhancement coupons issued by opening the box will basically cover the cost if you sell directly powerful weapons below 12. If you get 12, you will make a profit. . . But it’s very unreliable. One is that you have to spend RMB, and the money you earn cannot be exchanged for RMB. Another thing is that my experience is too old, and I guess I can't break even now (because 10 weapons are too cheap, and the ratio of gold coins to points is appalling)
Evil way. . . I advise you not to leave. This is quite annoying. Among them, the most reliable one is also the least annoying among the evil ways. The one that is least likely to have your account banned is setting up a stall to deceive novices. Use an item that is not worth that much to make it more expensive, pretend to be a valuable item, and deceive people into selling it. But now there are obviously fewer novices than liars. Other evil ways involve Trojan horses, offline transactions, etc., so I won’t go into details.