Glory of Kings has been receiving constant negative news recently, so should Honor of Kings bear the infamy? Is there really something wrong with Honor of Kings? The editor below will bring you relevant information about whether Honor of Kings should bear the infamy.
A 13-year-old student jumped off a building after being scolded by his father for playing games. An 11-year-old girl stole more than 100,000 yuan to buy equipment. Recently, the social game "Honor of Kings" has been plagued by negative public opinion. "People's Daily" published two comments in a row, accusing the game of "harming" people's lives and calling for the urgent need to strengthen the supervision of "social games". The share price of "Honor of Kings" immediately fluctuated sharply, and its market value evaporated by 100 billion Hong Kong dollars overnight. Tencent loudly complained about this, believing that the game is not a "spiritual opium". As a game that is very popular among players, should "Honor of Kings" deserve such infamy? How should we view games correctly? ?
Everyone who has been to Tianyi Pavilion, the largest private library in Asia, knows that there is a mahjong parlor in Tianyi Pavilion. There is a couplet in the mahjong parlor, which reads: You can only forget to play cards when you study. Only playing cards can forget reading. The author of this famous saying is the famous Liang Qichao. Liang Qichao loved reading and playing mahjong. He advocates a fun-oriented outlook on life. "Work, games, art, and learning" all meet the conditions of fun-oriented. He once refused an invitation to give a speech because he was playing mahjong. If we follow the saying of "playing with things to lose one's ambition", Liang Qichao, who loves to play mahjong, should obviously achieve nothing, but the fact is exactly the opposite, because Liang Qichao still remembers reading: "Only by reading can you forget to play cards." This incident actually illustrates a truth: control Your life is not a game, but yourself.
“Honor of Kings” has more than 200 million registered users, and one in every seven Chinese people is playing this game. Among 200 million people, primary school students jumping off buildings, buying equipment and stealing more than 100,000 yuan, and suffering cerebral infarction after playing games for a long time can only be said to be isolated cases. Although each case brings huge harm to the family, based on a population of 200 million, the probability is actually quite low. In fact, it’s not just games. There are also many primary school students who jump off the building every year because of overloaded academic work. There are also many children who steal their parents’ accounts to shop in online malls. Do we have to cancel the plane as a means of transportation because of occasional plane crashes? There is a lot of money in the bank, so do we have to charge it with inducing crime?
The author's child is also a primary school student, and he used to talk about "Honor of Kings" every day, because there are many children in the class playing, and if you don't play, you can't chat with other children. But for fun, we set a time limit for children to play games: they can only play for half an hour on Saturdays a week. Once the rules are established, the next step is to implement them. In the past six months, the children have consciously complied with it and there is nothing wrong with it. Therefore, the same sentence remains: it is not the game that controls your life, but you. People with poor self-control will still be addicted to other games even if they don't have "Honor of Kings". What's more, children who are addicted to games often have the shadow of parents who neglect education. As a parent, do you lead by example?
Of course, "Honor of Kings" also needs to do a lot of work to prevent minors from being addicted to games. After being condemned by public opinion, Tencent announced the launch of the "Three Pillars" of a healthy game anti-addiction system, aiming to control the time minors spend playing games. However, it remains to be seen whether this provision can be implemented in detail. For example, if a child logs in with an adult account, how can the backend supervise it? Between entertainment and "disaster", whether it is the publisher of the game, the supervision of the government, or the supervision and protection of parents, there is still a lot to do. But it would be unfair to just put the responsibility on the publisher of the game. After all, it's just a game