1, learn to use the encyclopedia of civilization flexibly
There is a question mark in the upper right corner of the game. Click to enter the Encyclopedia of Civilization. In the Encyclopedia of Civilization, all the elements in the game are basically explained.
2, opening must ensure that a certain number of armed forces.
For novice players of Civilization 6, the biggest headache must be barbarians. Generally speaking, a stockade will be drawn in the seven squares of the player's capital. After training scouts, the stockade will send scouts for reconnaissance activities. Once the barbarian scouts detect the location of the player's capital, they will immediately return to the stockade, and the stockade will send troops to attack the player's capital continuously. In order to avoid premature death, players either intercept and kill scouts in the middle, or directly send soldiers to the stockade to buy off.
3. To build a new city, we need to pay attention to the topography and output of the capital.
The capital can sit on luxury and mountains and rivers. Generally speaking, it is very good to be able to circle two luxury goods. At the same time, we should consider whether the population can grow steadily and see how many hills there are within the Third Ring Road. The hills determine the productivity of the new city. If there is no productivity in the early stage and there is no big forest at the same time, it is suggested to sit in the city somewhere else. If we decide that our game is science and technology, we should pay more attention to those mountainous terrain. The prize money of the college depends on these mountains.
4. Don't be a miracle collector.
Wonders have a special bonus and are not affected by disasters, but they need a lot of time to build. During the construction period, the development of the city can be said to be stagnant. Whether it is military, economic or demographic, it will be implicated. If the wonders are preempted by other civilizations, it is directly that all efforts are in vain. So, if you must make a miracle, please choose the one that suits you, and don't make it all.
5. Give up unnecessary municipal and technical services in a short time.
The municipal and technical aspects of this book are classified. When you don't need municipal administration or technology, you don't have to study it. For example, inland cities don't need to learn to sail. Those who prefer military tactics may not consider studying occultism.
6, operation skills
When you meet other civilizations and want to know how many cities each other has, you can directly click on each other's avatar and enter the trading page. When trading goods, you can see the city owned by the other party.
7. Don't ignore the power of faith.
As long as the faith accumulates to 25 points, you can choose the Pantheon. Of course, if you are lucky enough to get faith values by visiting tribes or finding relics, it will be faster to send faith. Choosing a useful creed can accelerate early development. Of course, generally speaking, the goddess of harvest, the god of the sky, the god of craftsmen and the goddess of hunting are recommended.
8. Key rhythm points
The key rhythm, first of all, is to accumulate advantages and try to lead others in a certain aspect, such as conquering victory. If you leave the army five rounds earlier, you have a chance.
9. Productivity
If the city's productivity is relatively low, we can consider retaining such resources and using builders to improve and provide productivity for the city.
10, setting skills
Among the options, the game bar has fast typing and fast moving, which can greatly reduce the operation time.